music_gui.c
author bjarni
Sat, 26 Aug 2006 22:28:40 +0000
changeset 4408 db2afc41002a
parent 4344 7e123fec5b0b
child 4432 372316ca7924
permissions -rw-r--r--
(svn r6161) -Feature: List of vehicles with the same shared orders
the list is available in the orders window and looks like the list buttons from the station windows (small vehicle)
The button is disabled if the vehicle do not have any shared orders or it got shared orders, but an empty order list
based on a patch by nycom, thought it ended up getting heavily modified
Thanks to TrueLight for proofreading and suggestions
/* $Id$ */

#include "stdafx.h"
#include "openttd.h"
#include "table/strings.h"
#include "functions.h"
#include "window.h"
#include "gfx.h"
#include "sound.h"
#include "hal.h"
#include "macros.h"
#include "variables.h"
#include "music.h"

static byte _music_wnd_cursong;
static bool _song_is_active;
static byte _cur_playlist[NUM_SONGS_PLAYLIST];



static byte _playlist_all[] = {
	1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 0
};

static byte _playlist_old_style[] = {
	1, 8, 2, 9, 14, 15, 19, 13, 0
};

static byte _playlist_new_style[] = {
	6, 11, 10, 17, 21, 18, 5, 0
};

static byte _playlist_ezy_street[] = {
	12, 7, 16, 3, 20, 4, 0
};

static byte * const _playlists[] = {
	_playlist_all,
	_playlist_old_style,
	_playlist_new_style,
	_playlist_ezy_street,
	msf.custom_1,
	msf.custom_2,
};

static void SkipToPrevSong(void)
{
	byte *b = _cur_playlist;
	byte *p = b;
	byte t;

	// empty playlist
	if (b[0] == 0) return;

	// find the end
	do p++; while (p[0] != 0);

	// and copy the bytes
	t = *--p;
	while (p != b) {
		p--;
		p[1] = p[0];
	}
	*b = t;

	_song_is_active = false;
}

static void SkipToNextSong(void)
{
	byte* b = _cur_playlist;
	byte t;

	t = b[0];
	if (t != 0) {
		while (b[1] != 0) {
			b[0] = b[1];
			b++;
		}
		b[0] = t;
	}

	_song_is_active = false;
}

static void MusicVolumeChanged(byte new_vol)
{
	_music_driver->set_volume(new_vol);
}

static void DoPlaySong(void)
{
	char filename[256];
	snprintf(filename, sizeof(filename), "%s%s",
		_path.gm_dir, origin_songs_specs[_music_wnd_cursong - 1].filename);
	_music_driver->play_song(filename);
}

static void DoStopMusic(void)
{
	_music_driver->stop_song();
}

static void SelectSongToPlay(void)
{
	uint i = 0;
	uint j = 0;
	char filename[256];

	memset(_cur_playlist, 0, sizeof(_cur_playlist));
	do {
		snprintf(filename, sizeof(filename),  "%s%s",
		_path.gm_dir, origin_songs_specs[_playlists[msf.playlist][i]].filename);
		//we are now checking for the existence of that file prior
		//to add it to the list of available songs
		if (FileExists(filename)) {
			_cur_playlist[j] = _playlists[msf.playlist][i];
			j++;
		}
	} while (_playlists[msf.playlist][i++] != 0 && i < lengthof(_cur_playlist) - 1);

	if (msf.shuffle) {
		i = 500;
		do {
			uint32 r = InteractiveRandom();
			byte *a = &_cur_playlist[GB(r, 0, 5)];
			byte *b = &_cur_playlist[GB(r, 8, 5)];

			if (*a != 0 && *b != 0) {
				byte t = *a;
				*a = *b;
				*b = t;
			}
		} while (--i);
	}
}

static void StopMusic(void)
{
	_music_wnd_cursong = 0;
	DoStopMusic();
	_song_is_active = false;
	InvalidateWindowWidget(WC_MUSIC_WINDOW, 0, 9);
}

static void PlayPlaylistSong(void)
{
	if (_cur_playlist[0] == 0) {
		SelectSongToPlay();
		//if there is not songs in the playlist, it may indicate
		//no file on the gm folder, or even no gm folder.
		//Stop the playback, then
		if (_cur_playlist[0] == 0) {
			_song_is_active = false;
			_music_wnd_cursong = 0;
			msf.playing = false;
			return;
		}
	}
	_music_wnd_cursong = _cur_playlist[0];
	DoPlaySong();
	_song_is_active = true;

	InvalidateWindowWidget(WC_MUSIC_WINDOW, 0, 9);
}

void ResetMusic(void)
{
	_music_wnd_cursong = 1;
	DoPlaySong();
}

void MusicLoop(void)
{
	if (!msf.playing && _song_is_active) {
		StopMusic();
	} else if (msf.playing && !_song_is_active) {
		PlayPlaylistSong();
	}

	if (!_song_is_active) return;

	if (!_music_driver->is_song_playing()) {
		if (_game_mode != GM_MENU) {
			StopMusic();
			SkipToNextSong();
			PlayPlaylistSong();
		} else {
			ResetMusic();
		}
	}
}

static void MusicTrackSelectionWndProc(Window *w, WindowEvent *e)
{
	switch (e->event) {
	case WE_PAINT: {
		const byte* p;
		uint i;
		int y;

		w->disabled_state = (msf.playlist  <= 3) ? (1 << 11) : 0;
		w->click_state |= 0x18;
		DrawWindowWidgets(w);

		GfxFillRect(3, 23, 3+177,23+191,0);
		GfxFillRect(251, 23, 251+177,23+191,0);

		DrawStringCentered(92, 15, STR_01EE_TRACK_INDEX, 0);

		SetDParam(0, STR_01D5_ALL + msf.playlist);
		DrawStringCentered(340, 15, STR_01EF_PROGRAM, 0);

		for (i = 1; i <= NUM_SONGS_AVAILABLE; i++) {
			SetDParam(0, i);
			SetDParam(2, i);
			SetDParam(1, SPECSTR_SONGNAME);
			DrawString(4, 23+(i-1)*6, (i < 10) ? STR_01EC_0 : STR_01ED, 0);
		}

		for (i = 0; i != 6; i++) {
			DrawStringCentered(216, 45 + i * 8, STR_01D5_ALL + i, (i == msf.playlist) ? 0xC : 0x10);
		}

		DrawStringCentered(216, 45+8*6+16, STR_01F0_CLEAR, 0);
		//DrawStringCentered(216, 45+8*6+16*2, STR_01F1_SAVE, 0);

		y = 23;
		for (p = _playlists[msf.playlist], i = 0; (i = *p) != 0; p++) {
			SetDParam(0, i);
			SetDParam(1, SPECSTR_SONGNAME);
			SetDParam(2, i);
			DrawString(252, y, (i < 10) ? STR_01EC_0 : STR_01ED, 0);
			y += 6;
		}
		break;
	}

	case WE_CLICK:
		switch (e->click.widget) {
		case 3: { /* add to playlist */
			int y = (e->click.pt.y - 23) / 6;
			uint i;
			byte *p;

			if (msf.playlist < 4) return;
			if (!IS_INT_INSIDE(y, 0, NUM_SONGS_AVAILABLE)) return;

			p = _playlists[msf.playlist];
			for (i = 0; i != NUM_SONGS_PLAYLIST - 1; i++) {
				if (p[i] == 0) {
					p[i] = y + 1;
					p[i + 1] = 0;
					SetWindowDirty(w);
					SelectSongToPlay();
					break;
				}
			}
		} break;

		case 4: { /* remove from playlist */
			int y = (e->click.pt.y - 23) / 6;
			uint i;
			byte *p;

			if (msf.playlist < 4) return;
			if (!IS_INT_INSIDE(y, 0, NUM_SONGS_AVAILABLE)) return;

			p = _playlists[msf.playlist];
			for (i = y; i != NUM_SONGS_PLAYLIST - 1; i++) {
				p[i] = p[i + 1];
				}

			SetWindowDirty(w);
			SelectSongToPlay();
		} break;

		case 11: /* clear */
			_playlists[msf.playlist][0] = 0;
			SetWindowDirty(w);
			StopMusic();
			SelectSongToPlay();
			break;

		//case 12: /* save */
		//	ShowInfo("MusicTrackSelectionWndProc:save not implemented\n");
		//	break;

		case 5: case 6: case 7: case 8: case 9: case 10: /* set playlist */
			msf.playlist = e->click.widget - 5;
			SetWindowDirty(w);
			InvalidateWindow(WC_MUSIC_WINDOW, 0);
			StopMusic();
			SelectSongToPlay();
			break;
		}
		break;
	}
}

static const Widget _music_track_selection_widgets[] = {
{   WWT_CLOSEBOX,   RESIZE_NONE,    14,     0,    10,     0,    13, STR_00C5,                         STR_018B_CLOSE_WINDOW},
{    WWT_CAPTION,   RESIZE_NONE,    14,    11,   431,     0,    13, STR_01EB_MUSIC_PROGRAM_SELECTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
{     WWT_IMGBTN,   RESIZE_NONE,    14,     0,   431,    14,   217, 0x0,                              STR_NULL},
{     WWT_IMGBTN,   RESIZE_NONE,    14,     2,   181,    22,   215, 0x0,                              STR_01FA_CLICK_ON_MUSIC_TRACK_TO},
{     WWT_IMGBTN,   RESIZE_NONE,    14,   250,   429,    22,   215, 0x0,                              STR_CLICK_ON_TRACK_TO_REMOVE},
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,   186,   245,    44,    51, 0x0,                              STR_01F3_SELECT_ALL_TRACKS_PROGRAM},
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,   186,   245,    52,    59, 0x0,                              STR_01F4_SELECT_OLD_STYLE_MUSIC},
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,   186,   245,    60,    67, 0x0,                              STR_01F5_SELECT_NEW_STYLE_MUSIC},
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,   186,   245,    68,    75, 0x0,                              STR_0330_SELECT_EZY_STREET_STYLE},
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,   186,   245,    76,    83, 0x0,                              STR_01F6_SELECT_CUSTOM_1_USER_DEFINED},
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,   186,   245,    84,    91, 0x0,                              STR_01F7_SELECT_CUSTOM_2_USER_DEFINED},
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,   186,   245,   108,   115, 0x0,                              STR_01F8_CLEAR_CURRENT_PROGRAM_CUSTOM1},
//{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,   186,   245,   124,   131, 0x0,                              STR_01F9_SAVE_MUSIC_SETTINGS},
{   WIDGETS_END},
};

static const WindowDesc _music_track_selection_desc = {
	104, 131, 432, 218,
	WC_MUSIC_TRACK_SELECTION,0,
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
	_music_track_selection_widgets,
	MusicTrackSelectionWndProc
};

static void ShowMusicTrackSelection(void)
{
	AllocateWindowDescFront(&_music_track_selection_desc, 0);
}

static void MusicWindowWndProc(Window *w, WindowEvent *e)
{
	switch (e->event) {
	case WE_PAINT: {
		uint i;
		StringID str;

		w->click_state |= 0x280;
		DrawWindowWidgets(w);

		GfxFillRect(187, 16, 200, 33, 0);

		for (i = 0; i != 8; i++) {
			int color = 0xD0;
			if (i > 4) {
				color = 0xBF;
				if (i > 6) {
					color = 0xB8;
				}
			}
			GfxFillRect(187, NUM_SONGS_PLAYLIST - i * 2, 200, NUM_SONGS_PLAYLIST - i * 2, color);
		}

		GfxFillRect(60, 46, 239, 52, 0);

		if (_song_is_active == 0 || _music_wnd_cursong == 0) {
			str = STR_01E3;
		} else {
			SetDParam(0, _music_wnd_cursong);
			str = (_music_wnd_cursong < 10) ? STR_01E4_0 : STR_01E5;
		}
		DrawString(62, 46, str, 0);

		str = STR_01E6;
		if (_song_is_active != 0 && _music_wnd_cursong != 0) {
			str = STR_01E7;
			SetDParam(0, SPECSTR_SONGNAME);
			SetDParam(1, _music_wnd_cursong);
		}
		DrawStringCentered(155, 46, str, 0);


		DrawString(60, 38, STR_01E8_TRACK_XTITLE, 0);

		for (i = 0; i != 6; i++) {
			DrawStringCentered(25 + i * 50, 59, STR_01D5_ALL + i, msf.playlist == i ? 0xC : 0x10);
		}

		DrawStringCentered(31, 43, STR_01E9_SHUFFLE, (msf.shuffle ? 0xC : 0x10));
		DrawStringCentered(269, 43, STR_01EA_PROGRAM, 0);
		DrawStringCentered(141, 15, STR_01DB_MUSIC_VOLUME, 0);
		DrawStringCentered(141, 29, STR_01DD_MIN_MAX, 0);
		DrawStringCentered(247, 15, STR_01DC_EFFECTS_VOLUME, 0);
		DrawStringCentered(247, 29, STR_01DD_MIN_MAX, 0);

		DrawFrameRect(108, 23, 174, 26, 14, FR_LOWERED);
		DrawFrameRect(214, 23, 280, 26, 14, FR_LOWERED);

		DrawFrameRect(108 + (msf.music_vol>>1),
									22,
									111 + (msf.music_vol>>1),
									28,
									14,
									0);

		DrawFrameRect(214 + (msf.effect_vol>>1),
									22,
									217 + (msf.effect_vol>>1),
									28,
									14,
									0);
	} break;

	case WE_CLICK:
		switch (e->click.widget) {
		case 2: // skip to prev
			if (!_song_is_active)
				return;
			SkipToPrevSong();
			break;
		case 3: // skip to next
			if (!_song_is_active)
				return;
			SkipToNextSong();
			break;
		case 4: // stop playing
			msf.playing = false;
			break;
		case 5: // start playing
			msf.playing = true;
			break;
		case 6:{ // volume sliders
			byte *vol,new_vol;
			int x = e->click.pt.x - 88;

			if (x < 0)
				return;

			vol = &msf.music_vol;
			if (x >= 106) {
				vol = &msf.effect_vol;
				x -= 106;
			}

			new_vol = min(max(x-21,0)*2,127);
			if (new_vol != *vol) {
				*vol = new_vol;
				if (vol == &msf.music_vol)
					MusicVolumeChanged(new_vol);
				SetWindowDirty(w);
			}

			_left_button_clicked = false;
		} break;
		case 10: //toggle shuffle
			msf.shuffle ^= 1;
			StopMusic();
			SelectSongToPlay();
			break;
		case 11: //show track selection
			ShowMusicTrackSelection();
			break;
		case 12: case 13: case 14: case 15: case 16: case 17: // playlist
			msf.playlist = e->click.widget - 12;
			SetWindowDirty(w);
			InvalidateWindow(WC_MUSIC_TRACK_SELECTION, 0);
			StopMusic();
			SelectSongToPlay();
			break;
		}
		break;

	case WE_MOUSELOOP:
		InvalidateWindowWidget(WC_MUSIC_WINDOW, 0, 7);
		break;
	}

}

static const Widget _music_window_widgets[] = {
{   WWT_CLOSEBOX,   RESIZE_NONE,    14,     0,    10,     0,    13, STR_00C5,              STR_018B_CLOSE_WINDOW},
{    WWT_CAPTION,   RESIZE_NONE,    14,    11,   299,     0,    13, STR_01D2_JAZZ_JUKEBOX, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,     0,    21,    14,    35, 0x2C5,                 STR_01DE_SKIP_TO_PREVIOUS_TRACK},
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,    22,    43,    14,    35, 0x2C6,                 STR_01DF_SKIP_TO_NEXT_TRACK_IN_SELECTION},
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,    44,    65,    14,    35, 0x2C7,                 STR_01E0_STOP_PLAYING_MUSIC},
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,    66,    87,    14,    35, 0x2C8,                 STR_01E1_START_PLAYING_MUSIC},
{     WWT_IMGBTN,   RESIZE_NONE,    14,    88,   299,    14,    35, 0x0,                   STR_01E2_DRAG_SLIDERS_TO_SET_MUSIC},
{     WWT_IMGBTN,   RESIZE_NONE,    14,   186,   201,    15,    34, 0x0,                   STR_NULL},
{     WWT_IMGBTN,   RESIZE_NONE,    14,     0,   299,    36,    57, 0x0,                   STR_NULL},
{     WWT_IMGBTN,   RESIZE_NONE,    14,    59,   240,    45,    53, 0x0,                   STR_NULL},
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,     6,    55,    42,    49, 0x0,                   STR_01FB_TOGGLE_PROGRAM_SHUFFLE},
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,   244,   293,    42,    49, 0x0,                   STR_01FC_SHOW_MUSIC_TRACK_SELECTION},
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,     0,    49,    58,    65, 0x0,                   STR_01F3_SELECT_ALL_TRACKS_PROGRAM},
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,    50,    99,    58,    65, 0x0,                   STR_01F4_SELECT_OLD_STYLE_MUSIC},
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,   100,   149,    58,    65, 0x0,                   STR_01F5_SELECT_NEW_STYLE_MUSIC},
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,   150,   199,    58,    65, 0x0,                   STR_0330_SELECT_EZY_STREET_STYLE},
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,   200,   249,    58,    65, 0x0,                   STR_01F6_SELECT_CUSTOM_1_USER_DEFINED},
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,   250,   299,    58,    65, 0x0,                   STR_01F7_SELECT_CUSTOM_2_USER_DEFINED},
{   WIDGETS_END},
};

static const WindowDesc _music_window_desc = {
	0, 22, 300, 66,
	WC_MUSIC_WINDOW,0,
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
	_music_window_widgets,
	MusicWindowWndProc
};

void ShowMusicWindow(void)
{
	AllocateWindowDescFront(&_music_window_desc, 0);
}