newgrf.h
author bjarni
Sat, 26 Aug 2006 22:28:40 +0000
changeset 4408 db2afc41002a
parent 3865 b80b50f14fcd
child 4656 9c1d8c4d3e60
permissions -rw-r--r--
(svn r6161) -Feature: List of vehicles with the same shared orders
the list is available in the orders window and looks like the list buttons from the station windows (small vehicle)
The button is disabled if the vehicle do not have any shared orders or it got shared orders, but an empty order list
based on a patch by nycom, thought it ended up getting heavily modified
Thanks to TrueLight for proofreading and suggestions
/* $Id$ */

#ifndef NEWGRF_H
#define NEWGRF_H

#include "station.h"

typedef struct GRFLabel {
	byte label;
	uint32 nfo_line;
	uint32 pos;
	struct GRFLabel *next;
} GRFLabel;

typedef struct GRFFile {
	char *filename;
	uint32 grfid;
	uint16 flags;
	uint16 sprite_offset;
	byte grf_version;
	struct GRFFile *next;

	/* A sprite group contains all sprites of a given vehicle (or multiple
	 * vehicles) when carrying given cargo. It consists of several sprite
	 * sets.  Group ids are refered as "cargo id"s by TTDPatch
	 * documentation, contributing to the global confusion.
	 *
	 * A sprite set contains all sprites of a given vehicle carrying given
	 * cargo at a given *stage* - that is usually its load stage. Ie. you
	 * can have a spriteset for an empty wagon, wagon full of coal,
	 * half-filled wagon etc.  Each spriteset contains eight sprites (one
	 * per direction) or four sprites if the vehicle is symmetric. */

	SpriteID spriteset_start;
	int spriteset_numsets;
	int spriteset_numents;
	int spriteset_feature;

	int spritegroups_count;
	struct SpriteGroup **spritegroups;

	StationSpec **stations;

	uint32 param[0x80];
	uint param_end; /// one more than the highest set parameter

	GRFLabel *label; ///< Pointer to the first label. This is a linked list, not an array.
} GRFFile;

extern GRFFile *_first_grffile;

typedef struct GRFConfig {
	const char *filename;
	uint32 param[0x80];
	byte num_params;

	struct GRFConfig *next;
} GRFConfig;

extern GRFConfig *_first_grfconfig;
extern SpriteID _signal_base;

void LoadNewGRF(uint load_index, uint file_index);

#endif /* NEWGRF_H */