(svn r9967) -Fix (r9938): autoreplace would in certain conditions move dualheaded engines in a train (usually to the rear)
-Change: moving an engine in between the two ends of a dualheaded engine will now move the rear dualheaded engine to the front of the newly added engine (instead of moving the new engine to the rear of the rear dualheaded engine)
This can make a difference if there are wagons in the train
/* $Id$ */
/** @file signs.h */
#ifndef SIGNS_H
#define SIGNS_H
#include "oldpool.h"
struct Sign {
StringID str;
ViewportSign sign;
int32 x;
int32 y;
byte z;
PlayerByte owner; // placed by this player. Anyone can delete them though. OWNER_NONE for gray signs from old games.
SignID index;
};
DECLARE_OLD_POOL(Sign, Sign, 2, 16000)
static inline SignID GetMaxSignIndex()
{
/* TODO - This isn't the real content of the function, but
* with the new pool-system this will be replaced with one that
* _really_ returns the highest index. Now it just returns
* the next safe value we are sure about everything is below.
*/
return GetSignPoolSize() - 1;
}
static inline uint GetNumSigns()
{
return GetSignPoolSize();
}
/**
* Check if a Sign really exists.
*/
static inline bool IsValidSign(const Sign *si)
{
return si->str != STR_NULL;
}
static inline bool IsValidSignID(uint index)
{
return index < GetSignPoolSize() && IsValidSign(GetSign(index));
}
void DestroySign(Sign *si);
static inline void DeleteSign(Sign *si)
{
DestroySign(si);
si->str = STR_NULL;
}
#define FOR_ALL_SIGNS_FROM(ss, start) for (ss = GetSign(start); ss != NULL; ss = (ss->index + 1U < GetSignPoolSize()) ? GetSign(ss->index + 1U) : NULL) if (IsValidSign(ss))
#define FOR_ALL_SIGNS(ss) FOR_ALL_SIGNS_FROM(ss, 0)
VARDEF bool _sign_sort_dirty;
void UpdateAllSignVirtCoords();
void PlaceProc_Sign(TileIndex tile);
/* misc.cpp */
void ShowRenameSignWindow(const Sign *si);
void ShowSignList();
#endif /* SIGNS_H */