tunnel_map.h
author Darkvater
Sat, 05 Aug 2006 00:16:24 +0000
changeset 4220 e3bee34c9076
parent 3369 cab209754317
child 4666 172a0cdf28a6
permissions -rw-r--r--
(svn r5764) - Cleanup: - Cleanup: Move the now unified FiosAlloc, compare_FiosItems, FiosFreeSavegameList, FiosMakeSavegameName, FiosDelete and FileExists to newly created file fios.c where it belongs.
- Fix: forgot to remove GetLanguageList from functions.h in previous commit
/* $Id$ */

#ifndef TUNNEL_MAP_H
#define TUNNEL_MAP_H

#include "direction.h"
#include "macros.h"
#include "map.h"
#include "rail.h"


static inline bool IsTunnel(TileIndex t)
{
	assert(IsTileType(t, MP_TUNNELBRIDGE));
	return !HASBIT(_m[t].m5, 7);
}


static inline bool IsTunnelTile(TileIndex t)
{
	return IsTileType(t, MP_TUNNELBRIDGE) && IsTunnel(t);
}


static inline DiagDirection GetTunnelDirection(TileIndex t)
{
	assert(IsTunnelTile(t));
	return (DiagDirection)GB(_m[t].m5, 0, 2);
}


static inline TransportType GetTunnelTransportType(TileIndex t)
{
	assert(IsTunnelTile(t));
	return (TransportType)GB(_m[t].m5, 2, 2);
}


TileIndex GetOtherTunnelEnd(TileIndex);
bool IsTunnelInWay(TileIndex, uint z);


static inline void MakeRoadTunnel(TileIndex t, Owner o, DiagDirection d)
{
	SetTileType(t, MP_TUNNELBRIDGE);
	SetTileOwner(t, o);
	_m[t].m2 = 0;
	_m[t].m3 = 0;
	_m[t].m4 = 0;
	_m[t].m5 = TRANSPORT_ROAD << 2 | d;
}

static inline void MakeRailTunnel(TileIndex t, Owner o, DiagDirection d, RailType r)
{
	SetTileType(t, MP_TUNNELBRIDGE);
	SetTileOwner(t, o);
	_m[t].m2 = 0;
	_m[t].m3 = r;
	_m[t].m4 = 0;
	_m[t].m5 = TRANSPORT_RAIL << 2 | d;
}

#endif