mixer.c
author bjarni
Thu, 05 Oct 2006 12:59:28 +0000
changeset 4739 e626ef1b522e
parent 2977 97c1c76b499a
child 5120 1ff65e874ce3
permissions -rw-r--r--
(svn r6651) -Coding feature: added the windowevent WE_INVALIDATE_DATA
This gives the ability to invalidate some window data and recalculate as needed instead of doing it for each WE_PAINT

This event is called right away when using InvalidateWindowData(), so it may be a good idea to set a bool or similar in the window
or similar and then act on that bool in WE_PAINT instead of doing a lot of stuff in WE_INVALIDATE_DATA as it might be called more than once before WE_PAINT is called

InvalidateWindowData() will not automatically repaint the window, so if you want to repaint it as well, you need to mark it dirty as well.

Made the depot windows use WE_INVALIDATE_DATA to set when to generate the engine and wagon lists instead of at each redraw
It makes no sense to regenerate the list when say using the scrollbar if we know that no vehicle have entered or left the list

NOTE: currently there is a piece of code to generate the list when it's not needed and compare it to the stored list and assert if they mismatch
This check is somewhat slow and kills the whole idea of WE_INVALIDATE_DATA, so it's a short lived one to verify that InvalidateWindowData() is used everywhere where it's needed
/* $Id$ */

#include "stdafx.h"
#include "openttd.h"
#include "mixer.h"

struct MixerChannel {
	bool active;

	// pointer to allocated buffer memory
	int8 *memory;

	// current position in memory
	uint32 pos;
	uint32 frac_pos;
	uint32 frac_speed;
	uint32 samples_left;

	// Mixing volume
	uint volume_left;
	uint volume_right;

	uint flags;
};

static MixerChannel _channels[8];
static uint32 _play_rate;


static void mix_int8_to_int16(MixerChannel *sc, int16 *buffer, uint samples)
{
	int8 *b;
	uint32 frac_pos;
	uint32 frac_speed;
	uint volume_left;
	uint volume_right;

	if (samples > sc->samples_left) samples = sc->samples_left;
	sc->samples_left -= samples;
	assert(samples > 0);

	b = sc->memory + sc->pos;
	frac_pos = sc->frac_pos;
	frac_speed = sc->frac_speed;
	volume_left = sc->volume_left;
	volume_right = sc->volume_right;

	if (frac_speed == 0x10000) {
		// Special case when frac_speed is 0x10000
		do {
			buffer[0] += *b * volume_left >> 8;
			buffer[1] += *b * volume_right >> 8;
			b++;
			buffer += 2;
		} while (--samples > 0);
	} else {
		do {
			buffer[0] += *b * volume_left >> 8;
			buffer[1] += *b * volume_right >> 8;
			buffer += 2;
			frac_pos += frac_speed;
			b += frac_pos >> 16;
			frac_pos &= 0xffff;
		} while (--samples > 0);
	}

	sc->frac_pos = frac_pos;
	sc->pos = b - sc->memory;
}

static void MxCloseChannel(MixerChannel *mc)
{
	if (mc->flags & MX_AUTOFREE) free(mc->memory);
	mc->active = false;
	mc->memory = NULL;
}

void MxMixSamples(void *buffer, uint samples)
{
	MixerChannel *mc;

	// Clear the buffer
	memset(buffer, 0, sizeof(int16) * 2 * samples);

	// Mix each channel
	for (mc = _channels; mc != endof(_channels); mc++) {
		if (mc->active) {
			mix_int8_to_int16(mc, buffer, samples);
			if (mc->samples_left == 0) MxCloseChannel(mc);
		}
	}

	#if 0
	{
		static FILE *out = NULL;
		if (out == NULL)
			out = fopen("d:\\dump.raw", "wb");
		fwrite(buffer, samples * 4, 1, out);
	}
	#endif
}

MixerChannel *MxAllocateChannel(void)
{
	MixerChannel *mc;
	for (mc = _channels; mc != endof(_channels); mc++)
		if (mc->memory == NULL) {
			mc->active = false;
			return mc;
		}
	return NULL;
}

void MxSetChannelRawSrc(MixerChannel *mc, int8 *mem, uint size, uint rate, uint flags)
{
	mc->memory = mem;
	mc->flags = flags;
	mc->frac_pos = 0;
	mc->pos = 0;

	mc->frac_speed = (rate << 16) / _play_rate;

	// adjust the magnitude to prevent overflow
	while (size & 0xFFFF0000) {
		size >>= 1;
		rate = (rate >> 1) + 1;
	}

	mc->samples_left = size * _play_rate / rate;
}

void MxSetChannelVolume(MixerChannel *mc, uint left, uint right)
{
	mc->volume_left = left;
	mc->volume_right = right;
}


void MxActivateChannel(MixerChannel* mc)
{
	mc->active = true;
}


bool MxInitialize(uint rate)
{
	_play_rate = rate;
	return true;
}