spritecache.h
author miham
Sun, 26 Nov 2006 15:38:48 +0000
changeset 5160 e81705cc17d3
parent 3565 ef0a9ef56fa0
permissions -rw-r--r--
(svn r7260) WebTranslator2 update to 2006-11-26 16:36:43
brazilian_portuguese - 40 changed by tucalipe (40)
bulgarian - 2 fixed by kokobongo (2)
catalan - 4 changed by arnaullv (4)
croatian - 168 fixed, 46 deleted, 18 changed by blozo (232)
swedish - 4 fixed by daishan (4)
/* $Id$ */

#ifndef SPRITECACHE_H
#define SPRITECACHE_H

typedef struct Sprite {
	byte info;
	byte height;
	uint16 width;
	int16 x_offs;
	int16 y_offs;
	byte data[VARARRAY_SIZE];
} Sprite;

const void *GetRawSprite(SpriteID sprite);
bool SpriteExists(SpriteID sprite);

static inline const Sprite *GetSprite(SpriteID sprite)
{
	return GetRawSprite(sprite);
}

static inline const byte *GetNonSprite(SpriteID sprite)
{
	return GetRawSprite(sprite);
}

void GfxInitSpriteMem(void);
void IncreaseSpriteLRU(void);

bool LoadNextSprite(int load_index, byte file_index);
void DupSprite(SpriteID old, SpriteID new);
void SkipSprites(uint count);

#endif /* SPRITECACHE_H */