(svn r5853) -Fix: [elrails] FS#178 Electric Trains can leave Conventional Depot
now the user will get an error if he tries to start the train and the status bar will say "no power" instead of "stopped"
Electric trains already driving in and out of non-electrified depots will still do so, but you can't start new ones
/* $Id$ */
#ifndef SIGNS_H
#define SIGNS_H
#include "pool.h"
typedef struct SignStruct {
StringID str;
ViewportSign sign;
int32 x;
int32 y;
byte z;
PlayerID owner; // placed by this player. Anyone can delete them though.
// OWNER_NONE for gray signs from old games.
uint16 index;
} SignStruct;
extern MemoryPool _sign_pool;
/**
* Check if a Sign really exists.
*/
static inline bool IsValidSign(const SignStruct* ss)
{
return ss->str != 0;
}
/**
* Get the pointer to the sign with index 'index'
*/
static inline SignStruct *GetSign(uint index)
{
return (SignStruct*)GetItemFromPool(&_sign_pool, index);
}
/**
* Get the current size of the SignPool
*/
static inline uint16 GetSignPoolSize(void)
{
return _sign_pool.total_items;
}
static inline bool IsSignIndex(uint index)
{
return index < GetSignPoolSize();
}
#define FOR_ALL_SIGNS_FROM(ss, start) for (ss = GetSign(start); ss != NULL; ss = (ss->index + 1 < GetSignPoolSize()) ? GetSign(ss->index + 1) : NULL)
#define FOR_ALL_SIGNS(ss) FOR_ALL_SIGNS_FROM(ss, 0)
VARDEF bool _sign_sort_dirty;
VARDEF uint16 *_sign_sort;
void UpdateAllSignVirtCoords(void);
void PlaceProc_Sign(TileIndex tile);
/* misc.c */
void ShowRenameSignWindow(const SignStruct *ss);
#endif /* SIGNS_H */