src/functions.h
author translators
Thu, 27 Nov 2008 18:49:00 +0000
changeset 10388 ea6c13c8b6bc
parent 10207 c291a21b304e
permissions -rw-r--r--
(svn r14639) -Update: WebTranslator2 update to 2008-11-27 18:48:40
brazilian_portuguese - 4 fixed by tucalipe (4)
catalan - 1 fixed by arnaullv (1)
dutch - 1 fixed, 7 changed by Excel20 (8)
finnish - 4 fixed by UltimateSephiroth (1), jpx_ (3)
french - 1 fixed by glx (1)
greek - 10 fixed by Dimi (10)
hungarian - 8 fixed, 49 changed by IPG (57)
italian - 1 fixed by lorenzodv (1)
japanese - 1 fixed, 41 changed by bve255 (42)
korean - 3 fixed by dlunch (3)
lithuanian - 99 fixed, 16 changed by Domas (115)
norwegian_nynorsk - 35 fixed, 1 changed by mkrwii (36)
persian - 38 fixed by ali sattari (38)
polish - 20 fixed by coolik (14), xaxa (6)
romanian - 8 fixed by stykat (8)
slovak - 1 fixed by James (1)
welsh - 2 fixed by welshdragon (2)
/* $Id$ */

/** @file functions.h Some generic functions that actually shouldn't be here. */

#ifndef FUNCTIONS_H
#define FUNCTIONS_H

#include "core/random_func.hpp"
#include "command_type.h"
#include "tile_cmd.h"

/* clear_land.cpp */
void DrawHillyLandTile(const TileInfo *ti);
void DrawClearLandTile(const TileInfo *ti, byte set);
void DrawClearLandFence(const TileInfo *ti);
void TileLoopClearHelper(TileIndex tile);

/* company_cmd.cpp */
bool CheckCompanyHasMoney(CommandCost cost);
void SubtractMoneyFromCompany(CommandCost cost);
void SubtractMoneyFromCompanyFract(CompanyID company, CommandCost cost);
bool CheckOwnership(Owner owner);
bool CheckTileOwnership(TileIndex tile);

void InitializeLandscapeVariables(bool only_constants);

/* misc functions */
/**
 * Mark a tile given by its coordinate dirty for repaint.
 *
 * @ingroup dirty
 */
void MarkTileDirty(int x, int y);

/**
 * Mark a tile given by its index dirty for repaint.
 *
 * @ingroup dirty
 */
void MarkTileDirtyByTile(TileIndex tile);

/**
 * Mark all viewports dirty for repaint.
 *
 * @ingroup dirty
 */
void MarkAllViewportsDirty(int left, int top, int right, int bottom);
void ShowCostOrIncomeAnimation(int x, int y, int z, Money cost);
void ShowFeederIncomeAnimation(int x, int y, int z, Money cost);

void ShowHighscoreTable(int difficulty, int8 rank);

void AskExitGame();
void AskExitToGameMenu();

void RedrawAutosave();

int ttd_main(int argc, char* argv[]);
void HandleExitGameRequest();

#endif /* FUNCTIONS_H */