newgrf_spritegroup.h
author tron
Tue, 25 Apr 2006 07:32:33 +0000
changeset 3657 eb28d97d3d18
parent 3595 a0acdb23e662
child 3664 4f810b1ea216
permissions -rw-r--r--
(svn r4572) Remove vehicle_leave_tile_proc
There's exactly one implemented function (unbarring a level crossing) and one place where it can be triggered (a train leaves a level crossing)
It's a bit overkill, so just handle this one case where it can happen
/* $Id$ */

#ifndef NEWGRF_SPRITEGROUP_H
#define NEWGRF_SPRITEGROUP_H

SpriteGroup *AllocateSpriteGroup(void);
void InitializeSpriteGroupPool(void);

#endif /* NEWGRF_SPRITEGROUP_H */