unmovable.h
author tron
Tue, 25 Apr 2006 07:32:33 +0000
changeset 3657 eb28d97d3d18
parent 3386 6d088afdabf4
child 4612 b7c32271ff0e
permissions -rw-r--r--
(svn r4572) Remove vehicle_leave_tile_proc
There's exactly one implemented function (unbarring a level crossing) and one place where it can be triggered (a train leaves a level crossing)
It's a bit overkill, so just handle this one case where it can happen
/* $Id */

#ifndef UNMOVABLE_H
#define UNMOVABLE_H

void UpdateCompanyHQ(Player *p, uint score);

#endif