(svn r12916) -Fix: let ThreadObject_pthread::IsRunning() behave the same way as ThreadObject_Win32::IsRunning() does
/* $Id$ */
/** @file group_gui.h Functions/definitions that have something to do with groups. */
#ifndef GROUP_GUI_H
#define GROUP_GUI_H
#include "vehicle_type.h"
void ShowPlayerGroup(PlayerID player, VehicleType veh);
#endif /* GROUP_GUI_H */