(svn r2141) - Fix: Keys now hopefully only activate the right windows. If console/querybox/chatbox is open, all input goes there, if closed to game itself.
#ifndef STRINGS_H
#define STRINGS_H
static inline char* InlineString(char* buf, uint16 string)
{
*buf++ = '\x81';
*buf++ = string & 0xFF;
*buf++ = string >> 8;
return buf;
}
char *GetString(char *buffr, uint16 string);
void InjectDParam(int amount);
int32 GetParamInt32(void);
int GetParamInt16(void);
int GetParamInt8(void);
int GetParamUint16(void);
uint GetCurrentCurrencyRate(void);
#endif