src/signs.h
author belugas
Sat, 10 Mar 2007 03:33:43 +0000
changeset 6279 fdae79bd4dc7
parent 6248 e4a2ed7e5613
child 6420 456c275f3313
permissions -rw-r--r--
(svn r9089) -Codechange: Remove the 32 widgets limit on News Options window.
-Codechange: Use the newly created WWT_TEXT widget.
-Cleanup: remove a lot of magic numbers, make the whole window more flexible, with now the possibility to easily add new type of news events.
Thanks glx for ideas from an old patch
/* $Id$ */

#ifndef SIGNS_H
#define SIGNS_H

#include "oldpool.h"

struct Sign {
	StringID     str;
	ViewportSign sign;
	int32        x;
	int32        y;
	byte         z;
	PlayerByte   owner; // placed by this player. Anyone can delete them though. OWNER_NONE for gray signs from old games.

	SignID       index;
};

DECLARE_OLD_POOL(Sign, Sign, 2, 16000)

static inline SignID GetMaxSignIndex()
{
	/* TODO - This isn't the real content of the function, but
	 *  with the new pool-system this will be replaced with one that
	 *  _really_ returns the highest index. Now it just returns
	 *  the next safe value we are sure about everything is below.
	 */
	return GetSignPoolSize() - 1;
}

static inline uint GetNumSigns()
{
	return GetSignPoolSize();
}

/**
 * Check if a Sign really exists.
 */
static inline bool IsValidSign(const Sign *si)
{
	return si->str != STR_NULL;
}

static inline bool IsValidSignID(uint index)
{
	return index < GetSignPoolSize() && IsValidSign(GetSign(index));
}

void DestroySign(Sign *si);

static inline void DeleteSign(Sign *si)
{
	DestroySign(si);
	si->str = STR_NULL;
}

#define FOR_ALL_SIGNS_FROM(ss, start) for (ss = GetSign(start); ss != NULL; ss = (ss->index + 1U < GetSignPoolSize()) ? GetSign(ss->index + 1U) : NULL) if (IsValidSign(ss))
#define FOR_ALL_SIGNS(ss) FOR_ALL_SIGNS_FROM(ss, 0)

VARDEF bool _sign_sort_dirty;

void UpdateAllSignVirtCoords();
void PlaceProc_Sign(TileIndex tile);

/* misc.c */
void ShowRenameSignWindow(const Sign *si);

void ShowSignList();

#endif /* SIGNS_H */