(svn r6755) - Fix: Pass the newly created vehicle when checking for articulated engines. As this could result in more parts being added than previously counted, we check to see if we need to allocate more vehicles as we add parts.
/* $Id$ */
/** @file resize_window_widgets.h */
#ifndef RESIZE_WINDOW_WIDGET_H
#define RESIZE_WINDOW_WIDGET_H
#include "stdafx.h"
#include "window.h"
enum {
WIDGET_DEFINE_MOVE_NONE = 0 << 0,
WIDGET_DEFINE_MOVE_RIGHT = 1 << 0,
WIDGET_DEFINE_MOVE_LEFT = 1 << 1,
WIDGET_DEFINE_MOVE_TOP = 1 << 2,
WIDGET_DEFINE_MOVE_BOTTOM = 1 << 3,
WIDGET_MOVE_NONE = WIDGET_DEFINE_MOVE_NONE,
WIDGET_STRETCH_RIGHT = WIDGET_DEFINE_MOVE_RIGHT,
WIDGET_MOVE_RIGHT = WIDGET_DEFINE_MOVE_RIGHT | WIDGET_DEFINE_MOVE_LEFT,
WIDGET_STRETCH_DOWN = WIDGET_DEFINE_MOVE_BOTTOM,
WIDGET_MOVE_DOWN = WIDGET_DEFINE_MOVE_BOTTOM | WIDGET_DEFINE_MOVE_TOP,
WIDGET_STRETCH_DOWN_RIGHT = WIDGET_STRETCH_DOWN | WIDGET_STRETCH_RIGHT,
WIDGET_MOVE_DOWN_RIGHT = WIDGET_MOVE_RIGHT | WIDGET_MOVE_DOWN,
WIDGET_MOVE_RIGHT_STRETCH_DOWN = WIDGET_MOVE_RIGHT | WIDGET_STRETCH_DOWN,
WIDGET_MOVE_DOWN_STRETCH_RIGHT = WIDGET_MOVE_DOWN | WIDGET_STRETCH_RIGHT,
};
void ResizeWindowWidgets(Window *w, const byte *resizearray, int16 length, byte horizontal, int16 vertical);
#endif