(svn r6755) - Fix: Pass the newly created vehicle when checking for articulated engines. As this could result in more parts being added than previously counted, we check to see if we need to allocate more vehicles as we add parts.
/* $Id$ */
#include "stdafx.h"
#include "openttd.h"
#include "station_map.h"
StationType GetStationType(TileIndex t)
{
assert(IsTileType(t, MP_STATION));
if (IsRailwayStation(t)) return STATION_RAIL;
if (IsAirport(t)) return STATION_AIRPORT;
if (IsTruckStop(t)) return STATION_TRUCK;
if (IsBusStop(t)) return STATION_BUS;
if (IsOilRig(t)) return STATION_OILRIG;
if (IsDock(t)) return STATION_DOCK;
assert(IsBuoy_(t));
return STATION_BUOY;
}