(svn r6755) - Fix: Pass the newly created vehicle when checking for articulated engines. As this could result in more parts being added than previously counted, we check to see if we need to allocate more vehicles as we add parts.
/* $Id$ */
#ifndef TREE_MAP_H
#define TREE_MAP_H
#include "macros.h"
typedef enum TreeType {
TREE_INVALID = -1,
TREE_TEMPERATE = 0,
TREE_SUB_ARCTIC = 12,
TREE_RAINFOREST = 20,
TREE_CACTUS = 27,
TREE_SUB_TROPICAL = 28,
TREE_TOYLAND = 32
} TreeType;
enum {
TREE_COUNT_TEMPERATE = TREE_SUB_ARCTIC - TREE_TEMPERATE,
TREE_COUNT_SUB_ARCTIC = TREE_RAINFOREST - TREE_SUB_ARCTIC,
TREE_COUNT_RAINFOREST = TREE_CACTUS - TREE_RAINFOREST,
TREE_COUNT_SUB_TROPICAL = TREE_SUB_TROPICAL - TREE_CACTUS,
TREE_COUNT_TOYLAND = 9
};
/* ground type, m2 bits 4...5
* valid densities (bits 6...7) in comments after the enum */
typedef enum TreeGround {
TREE_GROUND_GRASS = 0, // 0
TREE_GROUND_ROUGH = 1, // 0
TREE_GROUND_SNOW_DESERT = 2 // 0-3 for snow, 3 for desert
} TreeGround;
static inline TreeType GetTreeType(TileIndex t)
{
assert(IsTileType(t, MP_TREES));
return _m[t].m3;
}
static inline TreeGround GetTreeGround(TileIndex t)
{
assert(IsTileType(t, MP_TREES));
return GB(_m[t].m2, 4, 2);
}
static inline uint GetTreeDensity(TileIndex t)
{
assert(IsTileType(t, MP_TREES));
return GB(_m[t].m2, 6, 2);
}
static inline void SetTreeGroundDensity(TileIndex t, TreeGround g, uint d)
{
assert(IsTileType(t, MP_TREES)); // XXX incomplete
SB(_m[t].m2, 4, 2, g);
SB(_m[t].m2, 6, 2, d);
}
static inline uint GetTreeCount(TileIndex t)
{
assert(IsTileType(t, MP_TREES));
return GB(_m[t].m5, 6, 2);
}
static inline void AddTreeCount(TileIndex t, int c)
{
assert(IsTileType(t, MP_TREES)); // XXX incomplete
_m[t].m5 += c << 6;
}
static inline void SetTreeCount(TileIndex t, uint c)
{
assert(IsTileType(t, MP_TREES)); // XXX incomplete
SB(_m[t].m5, 6, 2, c);
}
static inline uint GetTreeGrowth(TileIndex t)
{
assert(IsTileType(t, MP_TREES));
return GB(_m[t].m5, 0, 3);
}
static inline void AddTreeGrowth(TileIndex t, int a)
{
assert(IsTileType(t, MP_TREES)); // XXX incomplete
_m[t].m5 += a;
}
static inline void SetTreeGrowth(TileIndex t, uint g)
{
assert(IsTileType(t, MP_TREES)); // XXX incomplete
SB(_m[t].m5, 0, 3, g);
}
static inline uint GetTreeCounter(TileIndex t)
{
assert(IsTileType(t, MP_TREES));
return GB(_m[t].m2, 0, 4);
}
static inline void AddTreeCounter(TileIndex t, int a)
{
assert(IsTileType(t, MP_TREES)); // XXX incomplete
_m[t].m2 += a;
}
static inline void SetTreeCounter(TileIndex t, uint c)
{
assert(IsTileType(t, MP_TREES)); // XXX incomplete
SB(_m[t].m2, 0, 4, c);
}
static inline void MakeTree(TileIndex t, TreeType type, uint count, uint growth, TreeGround ground, uint density)
{
SetTileType(t, MP_TREES);
SetTileOwner(t, OWNER_NONE);
_m[t].m2 = density << 6 | ground << 4 | 0;
_m[t].m3 = type;
_m[t].m4 = 0 << 5 | 0 << 2;
_m[t].m5 = count << 6 | growth;
}
#endif /* TREE_MAP_H */