bjarni [Tue, 06 Dec 2005 09:27:42 +0000] rev 2717
(svn r3262) -Fix: [OSX] universal binaries can now include the dynamic SDL lib into the bundle
peter1138 [Mon, 05 Dec 2005 16:48:07 +0000] rev 2716
(svn r3261) - Autoreplace: If a replaced vehicle had a custom name, transfer it to the new vehicle. Fixes "[ 1370039 ] Autoreplaced vehicles lose their names"
truelight [Mon, 05 Dec 2005 12:27:58 +0000] rev 2715
(svn r3260) -Add: add events for AIs to check if a command execution failed or succeeded
bjarni [Sun, 04 Dec 2005 22:43:40 +0000] rev 2714
(svn r3259) -Fix: [OSX] fixed that universal binaries did not make a bundle
bjarni [Sun, 04 Dec 2005 17:36:19 +0000] rev 2713
(svn r3258) -Feature: [OSX] added support for universal binaries
it needs both PPC and x86 libs to compile
due to this fact, compilation with libPNG or SDL is not tested (dedicated servers only)
only PPC part is tested as I don't have x86 OSX
bjarni [Sat, 03 Dec 2005 13:43:54 +0000] rev 2712
(svn r3257) -Codechange: [OSX] removed the dynamic lib in bundle option (introduced in rev 3230)
it caused way more problems than it solved
bjarni [Sat, 03 Dec 2005 10:36:23 +0000] rev 2711
(svn r3256) -Fix: [OSX] fixed issue where building the bundle could take place before linking if -j 2 was used
Darkvater [Fri, 02 Dec 2005 19:41:35 +0000] rev 2710
(svn r3254) - Fix: graphical glitch with autorail tool on a certain tile-type.
- CodeChange: adhere the global variables in autorail.h to the coding style (eg. start with underscore).
truelight [Fri, 02 Dec 2005 19:21:38 +0000] rev 2709
(svn r3253) -Add: add BuildRoad event for AIs
peter1138 [Fri, 02 Dec 2005 14:55:23 +0000] rev 2708
(svn r3252) - NewGRF: Map new train subtypes to old types for rail vehicles.
truelight [Thu, 01 Dec 2005 09:34:40 +0000] rev 2707
(svn r3251) -Fix: report errors from GPMI in a more detailed way (Igor2Code)
truelight [Wed, 30 Nov 2005 16:10:19 +0000] rev 2706
(svn r3250) -Fix: AIs weren't uninitialized when a new game was loaded
peter1138 [Wed, 30 Nov 2005 07:31:54 +0000] rev 2705
(svn r3249) Fix for issue introduced in r3228. The original code was good for raising, then for lowering, now for both.
peter1138 [Tue, 29 Nov 2005 22:29:59 +0000] rev 2704
(svn r3248) - Codechange: Change interface of CanRefitTo() to supply the engine type directly instead of getting it from a vehicle. This allows the function to be used before vehicles are involved.
peter1138 [Tue, 29 Nov 2005 22:04:02 +0000] rev 2703
(svn r3247) - Fix: "[ 1335580 ] sticky windows not sticky anymore"
Determine clicked status of sticky icon from window flags rather than the widget click state. This keeps the status in one place where it can't get out of sync.
truelight [Tue, 29 Nov 2005 16:06:06 +0000] rev 2702
(svn r3246) -Fix: small glitch in ai_network_client code (network_client.c)
-Fix: make sure this glitch can never happen again (ai.c)
truelight [Tue, 29 Nov 2005 15:53:15 +0000] rev 2701
(svn r3245) -Add: allow OpenTTD to give his GPMI-params to the GPMI modules
truelight [Mon, 28 Nov 2005 14:02:36 +0000] rev 2700
(svn r3244) -Fix: [GPMI] Even more GPMI based AI-code cleanup, bug fixes, and you can now control the AI that is going to boot
truelight [Mon, 28 Nov 2005 11:30:12 +0000] rev 2699
(svn r3243) -Fix: IncreaseLoan and DecreaseLoan were inconsistent for AIs
truelight [Sun, 27 Nov 2005 16:45:45 +0000] rev 2698
(svn r3242) -Fix: small glitch in AllowAI control
peter1138 [Sat, 26 Nov 2005 16:41:14 +0000] rev 2697
(svn r3239) - Codechange: Introduce and use helper functions for engine replacement code.
truelight [Sat, 26 Nov 2005 16:18:15 +0000] rev 2696
(svn r3238) -Fix: always save if you want GPMI-based AIs, this on request by
Darkvater, so we can, in the future, save patch options in savegames
without any problems.
Darkvater [Sat, 26 Nov 2005 13:23:16 +0000] rev 2695
(svn r3237) - CodeChange: remove silencing of some warnings. MSVC6 once again has some issues with enums, and other things as usual, so silence those still.
Darkvater [Sat, 26 Nov 2005 12:57:42 +0000] rev 2694
(svn r3236) - Fix: warnings about 'CDECL must be used with ...' on VS6
Darkvater [Sat, 26 Nov 2005 12:45:53 +0000] rev 2693
(svn r3235) - Fix: fix two crashes, one with making a screenshot in the main menu without any game loaded, another when failing to load a scenario in 'New Game'
miham [Wed, 23 Nov 2005 21:47:01 +0000] rev 2692
(svn r3234) [Translations] Estonian is still unfinished
miham [Wed, 23 Nov 2005 21:45:04 +0000] rev 2691
(svn r3233) [Translations] Estonian now available again
truelight [Wed, 23 Nov 2005 15:08:29 +0000] rev 2690
(svn r3232) -Add: implemented the event-system for AIs
-Add: added several hooks (event-callbacks) for road-related-stuff
truelight [Wed, 23 Nov 2005 13:45:12 +0000] rev 2689
(svn r3231) Fix: update the GPMI implementation to the latest GPMI-API version
bjarni [Wed, 23 Nov 2005 12:21:54 +0000] rev 2688
(svn r3230) -Feature: [OSX] OSX builds can now change where it searches for dynamic libs and can move libs into the bundle
This is not a fix for the issues with static linking, more like a workaround. Static linking still got issues
Apple recommends to use dynamic linking anyway, so I guess this doesn't matter much