Thu, 05 Jun 2008 20:54:52 +0000 |
glx |
(svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
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Tue, 06 May 2008 22:17:12 +0000 |
rubidium |
(svn r12977) -Codechange: remove quite some redundant (duplicate) function declarations.
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Tue, 06 May 2008 15:11:33 +0000 |
rubidium |
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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Sun, 04 May 2008 21:53:36 +0000 |
smatz |
(svn r12944) -Codechange: use rev.h instead of externs at many places
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Fri, 18 Apr 2008 21:49:38 +0000 |
rubidium |
(svn r12779) -Codechange: remove a few constants from openttd.h.
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Fri, 18 Apr 2008 04:37:06 +0000 |
rubidium |
(svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators.
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Sun, 17 Feb 2008 17:00:43 +0000 |
smatz |
(svn r12167) -Feature(tte): change colour of autorail and autoroad selection when Ctrl is pressed
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Tue, 29 Jan 2008 00:45:24 +0000 |
glx |
(svn r12007) -Fix (r12003): win32 compilation was broken again ;)
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Sun, 13 Jan 2008 22:07:33 +0000 |
glx |
(svn r11841) -Fix: win32 compilation
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Tue, 01 Jan 2008 14:20:48 +0000 |
belugas |
(svn r11734) -Change: Allow ToggleFullScreen to return the result of the operation' attempt. Previously, only visual clues were available.
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Tue, 25 Dec 2007 11:26:07 +0000 |
rubidium |
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
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Sun, 23 Dec 2007 10:56:02 +0000 |
rubidium |
(svn r11684) -Codechange: split gfx.h in a type and functional header.
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Sat, 22 Dec 2007 23:30:28 +0000 |
rubidium |
(svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
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Fri, 21 Dec 2007 21:16:14 +0000 |
glx |
(svn r11676) -Fix (r11674): some references to macros.h were left
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Wed, 19 Dec 2007 19:44:29 +0000 |
rubidium |
(svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
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Sat, 24 Nov 2007 10:38:43 +0000 |
skidd13 |
(svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
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Mon, 19 Nov 2007 20:40:14 +0000 |
skidd13 |
(svn r11480) -Codechange: Rename the function ALIGN fitting to the naming style
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Mon, 19 Nov 2007 18:38:10 +0000 |
skidd13 |
(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
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Sat, 08 Sep 2007 14:59:58 +0000 |
glx |
(svn r11061) -Fix [FS#1086]: [win32] some keys were handled twice
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Sun, 19 Aug 2007 09:38:30 +0000 |
rubidium |
(svn r10932) -Codechange: replace "text" with "chat" for the chat related function and variables.
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Thu, 09 Aug 2007 20:59:36 +0000 |
glx |
(svn r10835) -Fix [FS#998] (r10399): don't try to minimise or restore the window when closing openttd
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Thu, 09 Aug 2007 05:34:56 +0000 |
rubidium |
(svn r10834) -Revert (part of r10833): something too much was committed :(
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Thu, 09 Aug 2007 05:25:33 +0000 |
rubidium |
(svn r10833) -Fix [FS#1115]: assertion (different cost between test and execution) of overbuilding road tunnels with tram tracks (and vice versa) when the dragged area contains both ends of the tunnel.
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Sat, 04 Aug 2007 13:51:41 +0000 |
truelight |
(svn r10782) -Fix: wrongly places #endif a long time ago broke WinCE compiling for sure
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Sat, 04 Aug 2007 12:53:41 +0000 |
truelight |
(svn r10781) -Fix: ported more pieces to WinCE, so it compiles a bit more
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Fri, 03 Aug 2007 02:21:10 +0000 |
glx |
(svn r10761) -Fix (FS#1101, r10216): _pal_last_dirty changed to _pal_count_dirty without updating, so it was of by one
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Mon, 23 Jul 2007 16:48:19 +0000 |
truelight |
(svn r10663) -Fix r10662: bad me, didn't comply with coding style, as penalty I updated the surrounding code to comply with coding style too; I will never do it again (I hope :p)
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Mon, 23 Jul 2007 16:39:27 +0000 |
truelight |
(svn r10662) -Add: added 'V' as new shortcut for new viewport (bilbo)
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Thu, 05 Jul 2007 12:23:54 +0000 |
peter1138 |
(svn r10444) -Codechange: switch to c++ classes and inheritance for sound/music/video drivers, using self-registration based on the blitter-model.
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Sat, 30 Jun 2007 15:02:21 +0000 |
glx |
(svn r10399) -Fix (FS#962): [Windows] _wnd.has_focus was not properly set after using ALT-TAB
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Fri, 22 Jun 2007 20:07:39 +0000 |
truelight |
(svn r10278) -Fix r10276: make the _realtime_tick less demanding on the CPU
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Fri, 22 Jun 2007 20:04:21 +0000 |
truelight |
(svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on
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Thu, 21 Jun 2007 16:53:57 +0000 |
truelight |
(svn r10255) -Codechange: remove some old debug code nobody was using anymore
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Thu, 21 Jun 2007 15:48:00 +0000 |
glx |
(svn r10251) -Fix (r10186, FS#907): alt-tab back into openttd could leave the taskbar visible
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Thu, 21 Jun 2007 13:30:23 +0000 |
glx |
(svn r10243) -Fix: crash when resizing with 32bpp and 'broken' display with 'non-standard' resolutions
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Tue, 19 Jun 2007 15:40:27 +0000 |
truelight |
(svn r10220) -Fix r10216: even more fuck-ups for non-SDL video backends
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Tue, 19 Jun 2007 15:26:10 +0000 |
glx |
(svn r10218) -Fix r10216: more compile errors
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Tue, 19 Jun 2007 15:18:26 +0000 |
truelight |
(svn r10217) -Fix r10216: forgot to declare 'blitter' in win32 and cocoa driver (tnx glx)
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Tue, 19 Jun 2007 15:04:08 +0000 |
truelight |
(svn r10216) -Fix: palette animation always redid all palette entries, where in fact only a few indexes were needed
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Sun, 17 Jun 2007 20:40:02 +0000 |
truelight |
(svn r10192) -Fix r10190: forgot to change the includes of win32 and cocoa video-driver
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Sun, 17 Jun 2007 20:30:28 +0000 |
truelight |
(svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
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Sun, 17 Jun 2007 19:00:45 +0000 |
glx |
(svn r10186) -Fix (FS#876): don't mess desktop when using alt-tab (win32)
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Tue, 12 Jun 2007 20:24:12 +0000 |
truelight |
(svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
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Mon, 14 May 2007 15:20:50 +0000 |
truelight |
(svn r9835) -Codechange: use Pixel typedef instead of byte where ever possible
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Fri, 27 Apr 2007 21:27:02 +0000 |
glx |
(svn r9728) -Fix r9086: [win32] For some keyboard layout the 'console' key is a dead-key. It needs to be pressed twice to have an effect but the console is then opened and closed on the 'same' keypress (2 WM_CHAR events). So skip the first WM_CHAR generated to restore the 'console' key functionality.
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Wed, 18 Apr 2007 22:10:36 +0000 |
rubidium |
(svn r9672) -Cleanup: lots of coding style fixes around operands.
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Sat, 10 Mar 2007 00:30:18 +0000 |
Darkvater |
(svn r9086) -Feature/Fix: [win32] Rewrite keyboard input and handle all keypresses in a WM_CHAR event. This saves us from doing translation (ToUnicode[Ex], ToAscii[Ex]), and we get free IME-input support as a plus.
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Sat, 10 Mar 2007 00:29:20 +0000 |
Darkvater |
(svn r9085) -Codechange/Fix: [win32] Move the initialisation of _codepage (non-UNICODE) to winMain as a dedicated server, or different video driver will not have a win32 messageloop.
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Wed, 07 Mar 2007 18:58:28 +0000 |
Darkvater |
(svn r9055) -Codechange: Change windows unicode handling and allow a pure non-unicode build to function. Win9x binaries will be possible with mingw/nightly system.
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Wed, 07 Mar 2007 12:11:48 +0000 |
rubidium |
(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
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Wed, 07 Mar 2007 11:47:46 +0000 |
rubidium |
(svn r9050) -Codechange: Foo(void) -> Foo()
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Tue, 06 Mar 2007 20:59:52 +0000 |
truelight |
(svn r9034) -Codechange: renamed _pause to _pause_game, as some targets already have
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Sat, 03 Mar 2007 13:13:25 +0000 |
Darkvater |
(svn r8994) -Fix [FS642, r3320]: [win32] Resolution doubled in cfg file when fullscreen mode used. Use _wnd.double_size which gives back its correct state with respect to double size and fullscreen.
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Sun, 21 Jan 2007 14:36:08 +0000 |
truelight |
(svn r8310) -Fix r8309: it is wise to put #endifs in the right place ;)
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Sun, 21 Jan 2007 14:32:40 +0000 |
truelight |
(svn r8309) [WinCE] -Fix: WinCE doesn't know resolution changing
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Wed, 10 Jan 2007 18:56:51 +0000 |
rubidium |
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
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Wed, 10 Jan 2007 18:12:09 +0000 |
KUDr |
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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