Sun, 14 Nov 2004 19:44:06 +0000(svn r607) -Patch: [ 985102 ] static cleanup
tron [Sun, 14 Nov 2004 19:44:06 +0000] rev 410
(svn r607) -Patch: [ 985102 ] static cleanup
Thanks to lvoge

Sun, 14 Nov 2004 18:20:40 +0000(svn r606) -newgrf: Fixed waypoint scrollbar
dominik [Sun, 14 Nov 2004 18:20:40 +0000] rev 409
(svn r606) -newgrf: Fixed waypoint scrollbar

Sun, 14 Nov 2004 18:18:28 +0000(svn r605) -newgrf: Framework for supporting variational spritegroups . Deterministic only at the moment, but random ones support shouldn't be that difficult now It doesn't do anything, but makes these actions actually possible (pasky).
darkvater [Sun, 14 Nov 2004 18:18:28 +0000] rev 408
(svn r605) -newgrf: Framework for supporting variational spritegroups . Deterministic only at the moment, but random ones support shouldn't be that difficult now It doesn't do anything, but makes these actions actually possible (pasky).

Sun, 14 Nov 2004 17:16:26 +0000(svn r604) -Fix: [ 999669 ] Wrong trees (toyland's) in sub-tropical landscape style
tron [Sun, 14 Nov 2004 17:16:26 +0000] rev 407
(svn r604) -Fix: [ 999669 ] Wrong trees (toyland's) in sub-tropical landscape style
Tree generation code sometimes set the non-existent growth state 7
This could also become manifest in snow covered trees below the swnow line in arctic climate and similar effects

Sun, 14 Nov 2004 16:45:38 +0000(svn r603) -newgrf: Stupid TortoiseSVN converted the file to DOS newlines. Bah
darkvater [Sun, 14 Nov 2004 16:45:38 +0000] rev 406
(svn r603) -newgrf: Stupid TortoiseSVN converted the file to DOS newlines. Bah

Sun, 14 Nov 2004 16:42:08 +0000(svn r602) -newgrf: Move DrawTileSeqStruct & co and struct SpriteGroup to sprite.h (pasky)
darkvater [Sun, 14 Nov 2004 16:42:08 +0000] rev 405
(svn r602) -newgrf: Move DrawTileSeqStruct & co and struct SpriteGroup to sprite.h (pasky)

Sun, 14 Nov 2004 16:13:43 +0000(svn r601) -newgrf: blaat
darkvater [Sun, 14 Nov 2004 16:13:43 +0000] rev 404
(svn r601) -newgrf: blaat

Sun, 14 Nov 2004 16:11:48 +0000(svn r600) -newgrf: Relocation offset for custom station sprites is now stored separately, making it possible to show different sprites in waypoint selection dialog (pasky).
darkvater [Sun, 14 Nov 2004 16:11:48 +0000] rev 403
(svn r600) -newgrf: Relocation offset for custom station sprites is now stored separately, making it possible to show different sprites in waypoint selection dialog (pasky).

Sun, 14 Nov 2004 15:11:25 +0000(svn r594) -Fix/Feature: [ 1066121 ] Resetting file name after deleting a file
tron [Sun, 14 Nov 2004 15:11:25 +0000] rev 402
(svn r594) -Fix/Feature: [ 1066121 ] Resetting file name after deleting a file
Thanks to dannys9 for the patch

Sun, 14 Nov 2004 14:54:10 +0000(svn r593) -newgrf: Support for two more TTD(Patch) version relate) SkipIf in-game variables (pasky).
darkvater [Sun, 14 Nov 2004 14:54:10 +0000] rev 401
(svn r593) -newgrf: Support for two more TTD(Patch) version relate) SkipIf in-game variables (pasky).