src/rail.cpp
Sun, 14 Oct 2007 21:20:12 +0000 maedhros (svn r11265) -Feature: Make more advanced rail types more expensive to build.
Tue, 09 Oct 2007 21:11:23 +0000 rubidium (svn r11237) -Codechange: reduce code duplication between GetRailFoundation() and CheckRailSlope(). Patch by frosch.
Sun, 29 Jul 2007 23:42:59 +0000 rubidium (svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
Wed, 30 May 2007 13:33:19 +0000 rubidium (svn r9988) -Codechange: remove the last direct map accesses, except the ones needed for the savegame saving/loading mechanisms.
Wed, 18 Apr 2007 22:10:36 +0000 rubidium (svn r9672) -Cleanup: lots of coding style fixes around operands.
Wed, 04 Apr 2007 01:35:16 +0000 belugas (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
Wed, 28 Mar 2007 20:41:35 +0000 belugas (svn r9523) -Cleanup: doxygen changes. Time to take care of "R"
Tue, 27 Feb 2007 23:36:28 +0000 rubidium (svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType.
Sun, 25 Feb 2007 11:36:19 +0000 tron (svn r8899) -Fix
Wed, 10 Jan 2007 18:56:51 +0000 rubidium (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
Wed, 10 Jan 2007 18:12:09 +0000 KUDr (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)