Darkvater [Mon, 02 May 2005 16:02:24 +0000] rev 1742
(svn r2246) - CodeChange: Station is 'st' not 'station' - random commit of the day
Darkvater [Mon, 02 May 2005 16:01:53 +0000] rev 1741
(svn r2245) - CodeChange: simplify the clamping of values for patch-settings by using clamp()
Darkvater [Mon, 02 May 2005 16:00:49 +0000] rev 1740
(svn r2244) - Fix: 'scrollto' is not debug only..sorry :)
Darkvater [Mon, 02 May 2005 15:52:19 +0000] rev 1739
(svn r2243) -Fix: Rework of console. Use 'help command|variable' to get help about it. You can assign variables with =, ++, --, or just new value. Console parser is now lenient towards typed spaces, and more robust in general (at least readable). Removed the 'set' command, instead implemented all such variables as 'variables'.
- Some variables are really special and cannot be assigned normally, use their callback procedure for assignment/querying. This commit also obsoletes "[1172804] Console set command cleanup"
Darkvater [Sun, 01 May 2005 20:16:52 +0000] rev 1738
(svn r2242) -Fix: [ 1193414 ] Fix for waypoint GUI, scrolling and button-actions (Hackykid)
Darkvater [Sun, 01 May 2005 19:37:20 +0000] rev 1737
(svn r2241) - Fix: [ 1190625 ] Changing mapsize crashes game with highlighting. Without shutting down OpenTTD some possibly 'invalid' data in TileHighLightData (_thd) is left behind; reset it.
miham [Sun, 01 May 2005 18:40:01 +0000] rev 1736
(svn r2240) [Translations] Updated to 2005-05-01 (17 strs / 2 langs)
bjarni [Sun, 01 May 2005 15:13:39 +0000] rev 1735
(svn r2239) -Fix [autoreplace]: [ 1185653 ] autoreplacing a dualheaded engine into a singleheaded engine is no longer a potiontial crash
It do have one side effect through. Now no engines are added/removed from the train anymore, so it produces "half dualheaded engines"
This will be fixed when autoreplace will get a major overhaul at a later date
Darkvater [Sat, 30 Apr 2005 11:18:45 +0000] rev 1734
(svn r2238) - [ 1184377 ] Update to OpenTTD readme (orudge)
Darkvater [Sat, 30 Apr 2005 10:49:47 +0000] rev 1733
(svn r2237) - Fix (regression): [ 1192284 ] Bug: Ship refuses to add buoy to its orders (init100)
miham [Thu, 28 Apr 2005 17:42:13 +0000] rev 1732
(svn r2236) [Translations] Updated to 2005-04-28 (21 strs / 3 langs)
miham [Wed, 27 Apr 2005 05:49:03 +0000] rev 1731
(svn r2235) [Translations] Updated finnish translation (Ville Koshinen)
miham [Tue, 26 Apr 2005 17:56:52 +0000] rev 1730
(svn r2234) [Translations] Updated to 2005-04-26 (149 strs / 12 langs)
tron [Mon, 25 Apr 2005 14:29:58 +0000] rev 1729
(svn r2233) Bracing, whitespace, indendation
tron [Mon, 25 Apr 2005 13:52:59 +0000] rev 1728
(svn r2232) Remove unused commands
Darkvater [Mon, 25 Apr 2005 13:12:48 +0000] rev 1727
(svn r2231) - Fix: max_join_time pointing to _network_max_join_time is an uint16, so it should have type SDT_UINT16; fix for revision 2106 (thanks peter1138)
Darkvater [Sun, 24 Apr 2005 21:56:46 +0000] rev 1726
(svn r2230) Oops, revert wrongly committed local console.c. Also add the endian_target.h and endian_host.h to the ignore list
Darkvater [Sun, 24 Apr 2005 21:44:45 +0000] rev 1725
(svn r2229) - Fix: [ 1188777 ] Non-existing sprite #5125 (presignal). The DOS grf file trgi.grf has 6 less sprites than the windows one. This results in some segfaults for certain sprites. Fixed it by added a dummy grf file consisting ofr 6 sprites and loaded when using DOS gfx at the appropiate place.
Darkvater [Sun, 24 Apr 2005 19:04:56 +0000] rev 1724
(svn r2228) - Fix: [ 1188986 ] Song in main menu screen should loop when it ends.
Darkvater [Sun, 24 Apr 2005 18:24:29 +0000] rev 1723
(svn r2227) - Fix (regression): [ 1188408 ] Fix news settings load check. When updating old news-message-types to new ones, certain combinations of new were wrongly recognized as old (glx)
truelight [Sun, 24 Apr 2005 16:01:36 +0000] rev 1722
(svn r2226) -Fix: 2 other capital problems for the OSX part of the Makefile
truelight [Sun, 24 Apr 2005 15:41:01 +0000] rev 1721
(svn r2225) -Fix: split the endian-detection to target/host. Now cross-compiling
on i386-linux for MacOSX should also work for the language-files (strgen issues)
truelight [Sun, 24 Apr 2005 12:47:09 +0000] rev 1720
(svn r2224) -Fix: capital-correctness for OSX-dir-names
tron [Sun, 24 Apr 2005 07:56:18 +0000] rev 1719
(svn r2223) When adding tracks to a railway tile reset the ground to bare land, fix for a glitch in r2131
tron [Fri, 22 Apr 2005 05:41:09 +0000] rev 1718
(svn r2222) Check the parameters of Cmd{Insert,Delete,Modify,Skip}Order() and CmdRestoreOrderIndex():
- Check if the vehicle exists
- Check if the vehicle belongs to the correct player
- Check if the new order is valid (type, destination, flags) (CmdInsertOrder)
Darkvater [Thu, 21 Apr 2005 16:20:38 +0000] rev 1717
(svn r2221) - Fix: "Map size" is two words. Also draw the string right-aligned in the intro gui so it doesn't matter how long it is in other languages.
tron [Thu, 21 Apr 2005 16:13:52 +0000] rev 1716
(svn r2220) Put two TileIndices into temporary variables to improve readability
miham [Thu, 21 Apr 2005 06:56:16 +0000] rev 1715
(svn r2219) [Translations] Updated to 2005-04-21_2 (40 strs / 5 langs)
tron [Thu, 21 Apr 2005 05:51:47 +0000] rev 1714
(svn r2218) Indentation
Darkvater [Wed, 20 Apr 2005 22:30:40 +0000] rev 1713
(svn r2217) - Fix: [ 1184201 ] AI orders its vehicles to a competitor's truck stop. Added a CmdFailed() check to all command returns of the AI instead of the simple == / != CMD_ERROR check. This should fix the problem.
miham [Wed, 20 Apr 2005 22:24:39 +0000] rev 1712
(svn r2216) [Translations] Updated to 2005-04-21 (67 strs / 6 langs)
Darkvater [Wed, 20 Apr 2005 12:52:02 +0000] rev 1711
(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
Darkvater [Tue, 19 Apr 2005 18:30:31 +0000] rev 1710
(svn r2214) - Fix: Dragging the desert tool over half-desert turns it into full-desert; dragging the tool while pressing ctrl, will remove the desert area.
celestar [Mon, 18 Apr 2005 05:42:59 +0000] rev 1709
(svn r2213) -Fix/Feature/Codechange: [ Multistop ] Changed the algo so that it uses NPF. This fixes the problem of RVs attempting to go to unreachable stops [ 1161610 ], and should greatly reduce the wrong stop problem. Cleaned parts of the code
miham [Sun, 17 Apr 2005 19:44:05 +0000] rev 1708
(svn r2212) [Translations] Updated to 2005-04-17 (139 strs / 3 langs)
Darkvater [Sat, 16 Apr 2005 20:37:17 +0000] rev 1707
(svn r2211) - Fix(ish): When eternally looping in 2090 don't go increasing the inflation anymore because it will just rise to insanely high values beyond all imagination.
Darkvater [Sat, 16 Apr 2005 20:10:24 +0000] rev 1706
(svn r2210) - Fix: When a road-station is deleted, also delete the assigned slots of all vehicles headed to that station. This fixes an assertion, thanks go to Tron for finding the cause.
Darkvater [Sat, 16 Apr 2005 18:09:24 +0000] rev 1705
(svn r2209) - CodeChange: [ 1184348 ] Remove unused _newspaper_flag that was supposed to be some ugly hack for chatting (gonewacko)
Darkvater [Sat, 16 Apr 2005 16:16:54 +0000] rev 1704
(svn r2208) - Fix: [ 1174237 ] Max loan always in euros, use _opt_ptr instead of _opt (glx)
Darkvater [Sat, 16 Apr 2005 15:56:58 +0000] rev 1703
(svn r2207) - Update readme.txt about some windows compilation and troubleshooting running openttd without a soundcard.
Darkvater [Fri, 15 Apr 2005 21:37:56 +0000] rev 1702
(svn r2206) - Regression Fix: slight typo of res2 into res, this also fixes recent bug "[ 1183396 ] Train can't find depot, it gives money in Multiplayer"
Darkvater [Fri, 15 Apr 2005 20:23:54 +0000] rev 1701
(svn r2205) - Fixup of revision 2200, not twice CMD_REMOVE_LONG_ROAD :p. Thanks TrueLight.
matthijs [Fri, 15 Apr 2005 15:28:01 +0000] rev 1700
(svn r2204) - Add: [NPF] NPF now has a maximum number of nodes it will search. The default value is 5000 for now, which is an educated guess. Probably needs some finetuning. Hopefully this "feature" can be removed later on, when more sophisticated means of limiting the pathfinder have been implemented. This should make ships and larger networks playable for now, though.
miham [Fri, 15 Apr 2005 13:50:08 +0000] rev 1699
(svn r2203) [Translations] Updated to 2005-04-15 (25 strs / 5 langs)
matthijs [Fri, 15 Apr 2005 13:48:08 +0000] rev 1698
(svn r2202) - Fix: [NPF] When a vehicle could not reach its target, it would choose a random direction. It will now try to get as close as possible.
Darkvater [Thu, 14 Apr 2005 22:59:49 +0000] rev 1697
(svn r2201) - Fix: Crash in scenario-editor with terraforming out-of-map bounds.
Darkvater [Thu, 14 Apr 2005 22:07:39 +0000] rev 1696
(svn r2200) - Fix [ 1179892 ] click & drag removal of road assertion fail. Add CMD_REMOVE_LONG_ROAD to the 'notest' section as it might have difficulties with town ratings, etc. Read the comment for more info (mgasterix)
miham [Thu, 14 Apr 2005 21:34:15 +0000] rev 1695
(svn r2199) [Translations] Updated to 2005-04-14 (188 strs / 13 langs)
bjarni [Thu, 14 Apr 2005 20:42:30 +0000] rev 1694
(svn r2198) renamed MacOS to MacOSX where it was written wrong. Made myself MacOSX porter as well as coder
bjarni [Thu, 14 Apr 2005 13:46:40 +0000] rev 1693
(svn r2197) -fix [Makefile]: SDL_CONFIG from makefile.config is now not always overwritten
-fix [OSX]: fixed issue where OSX could not compile the java MIDI app if SHOW_WARNINGS was on (introduced in r1917)
-fix [OSX]: the midi class file is now also deleted with make clear
TrueLight [Thu, 14 Apr 2005 12:57:21 +0000] rev 1692
(svn r2196) -Change: updated the Makefile, now it works for crossplatform compiling
(and distcc compiling via Makefile.config). Wiki is coming up soon! Big
tnx to Bjarni and Lucaspiller.
tron [Thu, 14 Apr 2005 11:17:36 +0000] rev 1691
(svn r2195) Add CmdFailed() as the One True Way(tm) to check if a command failed.
miham [Thu, 14 Apr 2005 09:58:04 +0000] rev 1690
(svn r2194) [Translations] Updated to 2005-04-14 (12 strs / 5 langs)
Darkvater [Wed, 13 Apr 2005 23:07:13 +0000] rev 1689
(svn r2193) - SVN: Set ignore on the last couple of annoying files
Darkvater [Wed, 13 Apr 2005 23:03:31 +0000] rev 1688
(svn r2192) - Add greater control to the 'message options' window. Now you can turn off the telegraphc ticker sound for summarized messages, or turn off news-messages altogether (you get a red blot to notify you though). The [<][>] set the settings in one way, while clicking on the option itself, cycles it. This commit also 'fixes' bugs [1166973], [1121484] and patch [1169930].
- I also changed an order of strings from On, Off to Off, On, so this can be used ingame with the WWT_4 widget type.
- Since the newssettings now take 2 bits per setting (off/summary/on) _news_display_opt is widened to 32 bits and the settings code changed slightly to accomodate for a maximum of 16 message-types.
truelight [Wed, 13 Apr 2005 18:36:29 +0000] rev 1687
(svn r2191) -Add: OpenTTD now compiles with dietlibc (Aard)
darkvater [Wed, 13 Apr 2005 13:09:25 +0000] rev 1686
(svn r2190) - Fix: [1179424] '.. (Parent directory)' does not show up in the root-directory anymore; win32 only (mgasterix)
tron [Tue, 12 Apr 2005 10:31:26 +0000] rev 1685
(svn r2189) Introduce and use IsCompatibleTrainStationTile()
This should prevent trains, which are longer than the station, to turn around without stopping under certain circumstances and fix speed limit for trains entering a station, when realistic accerlation is used
tron [Tue, 12 Apr 2005 09:21:04 +0000] rev 1684
(svn r2188) Revert r2185, because trains always accerlated (Requested by Celestar)
tron [Tue, 12 Apr 2005 09:17:51 +0000] rev 1683
(svn r2187) Implement a slightly better workaround than r1588 did. (Joint effort with Celestar)
miham [Tue, 12 Apr 2005 07:29:37 +0000] rev 1682
(svn r2186) [Translations] Refreshed translations (20 strs/3 langs)
celestar [Mon, 11 Apr 2005 21:10:47 +0000] rev 1681
(svn r2185) -Fix: Made sure that the realistic acceleration does not freeze trains anymore
Darkvater [Mon, 11 Apr 2005 20:54:25 +0000] rev 1680
(svn r2184) - CodeChange: remove the copy of ClearSlot(), which is now also called for CmdSkipOrder(). This also fixes the involuntary crash introduced 2 revisions ago
matthijs [Mon, 11 Apr 2005 20:19:41 +0000] rev 1679
(svn r2183) - Fix: Removed brackets from around STRAIGHT_TRACK_LENGTH, they caused preliminary rounding...
matthijs [Mon, 11 Apr 2005 19:53:44 +0000] rev 1678
(svn r2182) - Add: [NPF] There is now a debug class for NPF. Use -d npf<level> to enable debugging printouts from npf.
- Codechange: [NPF] Removed NPF_MARKROUTE macro, to mark routes just specify a npf debugging level >= 1 on the commandline.
matthijs [Mon, 11 Apr 2005 19:14:48 +0000] rev 1677
(svn r2181) - Add: DistanceTrack() to calculate the distance over optimally laid out tracks.
- Codechange: [NPF] Removed unused heuristic function NPFCalcTileHeuristic().
- Codechange: [NPF] Use DistanceTrack() instead of DistanceManhattan() for ship and train heuristic.
- Codechange: Renamed variables x and y to dx and dy in some of the distance calculation functions.
celestar [Mon, 11 Apr 2005 14:59:06 +0000] rev 1676
(svn r2180) -Fix: Deceleration code now only takes into account rail station tiles for computing the remaining distance
matthijs [Mon, 11 Apr 2005 12:08:09 +0000] rev 1675
(svn r2179) - Fix: [ 1121437, 1114228 ] Vehicles not entering depots for auto servicing.
Darkvater [Sun, 10 Apr 2005 21:54:29 +0000] rev 1674
(svn r2178) Postprevcommitaddendum: add debug.h if you use DEBUG()
Darkvater [Sun, 10 Apr 2005 21:51:11 +0000] rev 1673
(svn r2177) - Fix: Fix a slot desync with setting the invalid slot to the correct value
tron [Sun, 10 Apr 2005 20:48:43 +0000] rev 1672
(svn r2176) Revise CheckOprhanedSlot():
- Don't assert the vehicle type, as it can be anything
- Don't touch the slot information of the vehicle, because it's possible that it is not a road vehicle anymore and even if it is, it has nothing to to with that slot
- Trim the debug printout, because the information about the vehicle is arbitrary
(Joint effort with Darkvater)
miham [Sun, 10 Apr 2005 18:02:48 +0000] rev 1671
(svn r2175) [Translations] Updated translations (11 strs/3 langs)
miham [Sat, 09 Apr 2005 22:42:12 +0000] rev 1670
(svn r2174) [Translations] Updated translations (7 strs/2 langs)
celestar [Sat, 09 Apr 2005 06:20:03 +0000] rev 1669
(svn r2173) -Fix: [ 1179380 ] Rail now builds on reserved land. Cause by the problem that CMD_ERROR is just the highest bit of the return value, but CMD_CLEAR_LANDSCAPE returns a negative value for owned land. So the highest bit is set as well. Note to self: Finish Command Patch
miham [Sat, 09 Apr 2005 06:19:08 +0000] rev 1668
(svn r2172) [Translations] Translations from the last two days (37 strs/11 langs)
miham [Sat, 09 Apr 2005 06:15:16 +0000] rev 1667
(svn r2171) [Translations] Manually fixed string-order in english.txt (someone fscked it up!)
bjarni [Fri, 08 Apr 2005 23:46:18 +0000] rev 1666
(svn r2170) -fix: [1179457] the industry list can now no longer scroll down then the end of the list is reached (Hackykid)
celestar [Fri, 08 Apr 2005 22:50:22 +0000] rev 1665
(svn r2169) -Fix: Doing the slot clearing also for crashed road vehicles (c.f. previous commit)
Darkvater [Fri, 08 Apr 2005 22:44:06 +0000] rev 1664
(svn r2168) - Fix: Various stages of invisible trains, and wrong v->u.rail.track combinations. When a vehicle was sold its (possibly) assigned road slot for multislot was not cleared, thus resulting in a bug confusion. This should fix [ 1178520 ] Assertion failure in ai.c (invalid v->u.rail.track). With big thanks to TrueLight for the demo-recording patch, BJH for the wonderful savegame, Hackykid for his brilliant suggestions of the problem and Celestar for... ehm, making it all possible ;p
bjarni [Fri, 08 Apr 2005 15:40:44 +0000] rev 1663
(svn r2167) -fix: [autoreplace] trains now get the default cargo type if the engine
replaced from did not have cargo capacity (instead of refitting to passengers)
matthijs [Thu, 07 Apr 2005 19:33:32 +0000] rev 1662
(svn r2166) Fixed two warnings in the last commit.
matthijs [Thu, 07 Apr 2005 19:19:16 +0000] rev 1661
(svn r2165) - Codechange: [NPF] Properly enummed NPF hash size, it is easily changable now.
- Codechange: [NPF] Improved the NPF hash calculation slightly.
- Codechange: [NPF] Increased hash size, should speed up somewhat.
Darkvater [Thu, 07 Apr 2005 10:50:55 +0000] rev 1660
(svn r2164) - Language: [ 1173684 ] fix some wrong french translations (glx)
Darkvater [Thu, 07 Apr 2005 01:18:50 +0000] rev 1659
(svn r2163) - SVN: Set ignore on grfcodec for when you decode/encode grf files there
Darkvater [Thu, 07 Apr 2005 01:02:15 +0000] rev 1658
(svn r2162) - Fix: Tooltips of horizontal scrollbars were wrong; they now say left/right instead of up/down
Darkvater [Thu, 07 Apr 2005 00:59:54 +0000] rev 1657
(svn r2161) - Fix: When resizing a window, the button is also visibly depressed
- CodeChange: Use images as arrows in the scenario-date scroller, looks better
- Feature: Clicked buttons with images/text now visibly depress their contents when pressed (eg it really seems like the button is moving)
- Fix: Fix sprite offsets of the arrow sprites in openttd.grf
Darkvater [Wed, 06 Apr 2005 21:12:28 +0000] rev 1656
(svn r2160) - Fix (Regression): Convert rail failed to work; stupid bitshifts :P (sorry)
matthijs [Wed, 06 Apr 2005 21:03:24 +0000] rev 1655
(svn r2159) - Fix: [NPF] Road vehicles never found their target station or depots (introduced in r2154)
- Fix: [NPF] Trains still tried to go through the back of depots.
miham [Wed, 06 Apr 2005 20:20:31 +0000] rev 1654
(svn r2158) [Translations] Updated translations (72 strs/2 langs)
Darkvater [Wed, 06 Apr 2005 18:44:34 +0000] rev 1653
(svn r2157) - Feature (request): [ 1166978 ] Focus keyboard on input-box in Multiplayer Menu
- Feature: If the to be started server is using a password, draw a red '*' after the set password button to remind the user.
truelight [Wed, 06 Apr 2005 15:39:18 +0000] rev 1652
(svn r2156) -Fix: in revision 2104 someone forgot to add a very important check in
GetPrevVehicleInChain; this caused some nasty bugs in depots, like
wagons without engines complain about not being stopped, and stuff like
that. Hopefully this fixes those problems. With a big tnx to BJH for his
perfect demo!
Darkvater [Wed, 06 Apr 2005 09:34:56 +0000] rev 1651
(svn r2155) - Fix: Company value was $2 when value more than an int32 could handle (use max64 instead of max)
matthijs [Tue, 05 Apr 2005 22:06:02 +0000] rev 1650
(svn r2154) - Fix: [NPF] Vehicles should no longer try to drive through the back of depots and road stations.
- Add: GetDepotDirection() wrapper function.
- Fix: [NPF] Ships can now actually reach buoys.
darkvater [Tue, 05 Apr 2005 21:09:36 +0000] rev 1649
(svn r2153) - Fix: [ 1173690 ] Path displaying as "C:\\" in saveload window win32-only (glx)
darkvater [Tue, 05 Apr 2005 21:03:30 +0000] rev 1648
(svn r2152) - Fix: Chatbar in MP games is now on-top of the news window.
- CodeChange: Introduction of SendWindowMessage() where a window can send another window a message (ala windows style msg, wparam, lparam). Messages can be sent by windowclass and by windowpointer.
- CodeChange: IsVitalWindow() simplifies a lot of checks for window handling that need to know what windows it can close, or be on top of, etc.
miham [Tue, 05 Apr 2005 20:52:55 +0000] rev 1647
(svn r2151) [Translations] Updated translations (36 strs/2 langs)
miham [Mon, 04 Apr 2005 21:25:15 +0000] rev 1646
(svn r2150) [Translations] Updated translations (14 strs/10 langs)
Darkvater [Mon, 04 Apr 2005 19:14:40 +0000] rev 1645
(svn r2149) - Fix (Regression): [ 1175877 ] Inputbox of savegamedialog did not have "focus", keyinput went to game. A quick fix for the horrid inputkey-handling.
matthijs [Mon, 04 Apr 2005 18:36:08 +0000] rev 1644
(svn r2148) - Add: [NPF] Trains can now plan taking into account that they can reverse in depots. This makes forced servicing tracks work with NPF.
matthijs [Mon, 04 Apr 2005 17:53:39 +0000] rev 1643
(svn r2147) - Add: [NPF] Give red presignal exit signals a different (higher) penalty, to discourage trains from waiting at presignal exits.
matthijs [Mon, 04 Apr 2005 16:47:03 +0000] rev 1642
(svn r2146) - Fix: [ 1175973 ] Crash if any key is pressed in startup (pkirchhofer)
miham [Sun, 03 Apr 2005 20:44:14 +0000] rev 1641
(svn r2145) [Translations] Updated translations (174 strs/6 langs)
[Translations] Also switched to two spaces instead of tabs (Darkvater requested)
darkvater [Sun, 03 Apr 2005 13:57:39 +0000] rev 1640
(svn r2144) - Fix: AI crash when trying to remove stations with index higher than 256.
Darkvater [Sun, 03 Apr 2005 13:40:13 +0000] rev 1639
(svn r2143) - Fix: [ 1175748 ] Wrong Button-Images in scenario-editors landscape-tool (thanks chrishuebsch)
Darkvater [Sun, 03 Apr 2005 13:37:35 +0000] rev 1638
(svn r2142) - Fix: Game no longer crashes when you want to remove a piece of road under a bridge that belongs to the town. TODO: railcrossings store owner somewhere else, put it into _map_owner[]!
Darkvater [Sun, 03 Apr 2005 13:35:43 +0000] rev 1637
(svn r2141) - Fix: Keys now hopefully only activate the right windows. If console/querybox/chatbox is open, all input goes there, if closed to game itself.
Darkvater [Sun, 03 Apr 2005 10:21:37 +0000] rev 1636
(svn r2140) - Fix: [ 1175726 ] Allows rails in scenario editor. Moved both 'A' autorail and 'L' Terraform toolbar to their REAL places instead of the global window.
bjarni [Sun, 03 Apr 2005 09:38:13 +0000] rev 1635
(svn r2139) -fix: "[ 1146215 ] Engine power not updated w/auto replace" autoreplace now forces an update of the cache. It should not affect gameplay as the
cache is updated each time the train starts moving, it's just an instant update of the detail window
celestar [Sun, 03 Apr 2005 06:26:31 +0000] rev 1634
(svn r2138) -Fix: [ 1144154 ] The map has two dimensions, not one
Darkvater [Sat, 02 Apr 2005 23:06:54 +0000] rev 1633
(svn r2137) - CodeChange: Remove unnecessary preprocessor magic
Darkvater [Sat, 02 Apr 2005 23:05:09 +0000] rev 1632
(svn r2136) - Fix: [ 1174313 ] terrain hotkeys nonfunctional in scenario editor (D,Q,W,E,R,T,Y,U fltr)
- Fix: 'L' no longer opens ingame terraform bar in scenario editor bar, but the land generator one
- Feature: [ 1095110 ] Create Lake and draggable Create Desert tools (initial implementation GoneWacko), also added sticky buttons to land generator and town generator
- CodeChange: moved around some of the draggable tools, demystifying them
- CodeChange: change CmdBuildCanal to allow for XANDY dragging not only X or Y (only scenario editor)
- CodeChange: add some more enums to sprites.
- TODO: merge most of the ingame and scenario editor land terraform code. This can only be done after OnClickButton function is changed so it also includes the backreference to the widget being clicked, postponed to after 0.4.0
miham [Sat, 02 Apr 2005 22:37:24 +0000] rev 1631
(svn r2135) [Translations] Updated translations (142 strings to 4 languages)
tron [Sat, 02 Apr 2005 22:04:43 +0000] rev 1630
(svn r2134) Return the correct error message if rail is already under a bridge, fix for r2131
tron [Sat, 02 Apr 2005 21:05:10 +0000] rev 1629
(svn r2133) Fix dependency tracking for C++ files
tron [Sat, 02 Apr 2005 19:45:52 +0000] rev 1628
(svn r2132) Fix copy&paste bug in r2131
tron [Sat, 02 Apr 2005 18:33:53 +0000] rev 1627
(svn r2131) -Fix: Rewrite CmdBuildSingleRail(), this addresses several issues:
- Check input parameters for validity
- Adhere patch settings - you were able to build foundations under bridges even if foundations where deactivated
- Charge for foundations in all cases - foundations under bridges were for free
- Make the control flow more clear
pasky [Sat, 02 Apr 2005 16:46:23 +0000] rev 1626
(svn r2130) Various spelling fixes in messages.
pasky [Sat, 02 Apr 2005 16:40:21 +0000] rev 1625
(svn r2129) Reverted r2125 and depending revisions (map size selector in the intro window). Will be done in a separate dialog. This also fixes showing of various rail/road-related strings.
pasky [Sat, 02 Apr 2005 16:16:00 +0000] rev 1624
(svn r2128) Kill forgotten CmdSetNewMapSize() stub whose existence was kindly pointed out by TrueLight.
pasky [Sat, 02 Apr 2005 15:59:07 +0000] rev 1623
(svn r2127) Get rid again of the CmdSetNewMapSize(), which was agreed to be just useless clutter. (Perhaps we should get rid of CmdSetNewLandscapeType() too, but I won't take responsibility for that. ;-)