Tue, 01 Feb 2005 17:48:20 +0000(svn r1762) -Codechange: renamed 'MemoryPool' to 'SettingsMemoryPool' (we need
truelight [Tue, 01 Feb 2005 17:48:20 +0000] rev 1258
(svn r1762) -Codechange: renamed 'MemoryPool' to 'SettingsMemoryPool' (we need
MemoryPool for general-dynamic-arrays)

Tue, 01 Feb 2005 16:57:16 +0000(svn r1761) Don't set CC and CXX
tron [Tue, 01 Feb 2005 16:57:16 +0000] rev 1257
(svn r1761) Don't set CC and CXX
If somebody tried to use alternate compilers via an environment variable the assignment in the Makefile simply overwrote that.

Tue, 01 Feb 2005 09:47:18 +0000(svn r1760) -Fix: [ 1113399 ] Game no longer crashes when right-clicking a disabled Full Load button
celestar [Tue, 01 Feb 2005 09:47:18 +0000] rev 1256
(svn r1760) -Fix: [ 1113399 ] Game no longer crashes when right-clicking a disabled Full Load button

Tue, 01 Feb 2005 09:36:07 +0000(svn r1759) Daily/Weekly/Monthly langfile updates
miham [Tue, 01 Feb 2005 09:36:07 +0000] rev 1255
(svn r1759) Daily/Weekly/Monthly langfile updates

Tue, 01 Feb 2005 05:28:18 +0000(svn r1758) Replace `` with $(shell), because the latter is only evaluated once instead of over and over again
tron [Tue, 01 Feb 2005 05:28:18 +0000] rev 1254
(svn r1758) Replace `` with $(shell), because the latter is only evaluated once instead of over and over again

Mon, 31 Jan 2005 22:17:15 +0000(svn r1757) Stop the new AI from trying to build its HQ on non-existent tiles
tron [Mon, 31 Jan 2005 22:17:15 +0000] rev 1253
(svn r1757) Stop the new AI from trying to build its HQ on non-existent tiles

Mon, 31 Jan 2005 21:57:05 +0000(svn r1756) Cleanup: if cascade -> switch, uint -> TileIndex
tron [Mon, 31 Jan 2005 21:57:05 +0000] rev 1252
(svn r1756) Cleanup: if cascade -> switch, uint -> TileIndex

Mon, 31 Jan 2005 19:22:44 +0000(svn r1755) Trim trailing whitespace
tron [Mon, 31 Jan 2005 19:22:44 +0000] rev 1251
(svn r1755) Trim trailing whitespace

Mon, 31 Jan 2005 12:04:40 +0000(svn r1754) - Fix: you can once again load newgrf files with lots of sprites. Index wasn't reset in second run, thus counting them double.
darkvater [Mon, 31 Jan 2005 12:04:40 +0000] rev 1250
(svn r1754) - Fix: you can once again load newgrf files with lots of sprites. Index wasn't reset in second run, thus counting them double.

Mon, 31 Jan 2005 11:36:16 +0000(svn r1753) - Fix: [ 1113037 ] crash when accessing hi-scores in editor, it is now disabled.
darkvater [Mon, 31 Jan 2005 11:36:16 +0000] rev 1249
(svn r1753) - Fix: [ 1113037 ] crash when accessing hi-scores in editor, it is now disabled.