Thu, 29 Sep 2005 20:20:34 +0000(svn r2998) -Codechange: Split rail drawing code off from DrawTile_Rail into a separate function to be used elsewhere. (Deja vu?)
peter1138 [Thu, 29 Sep 2005 20:20:34 +0000] rev 2472
(svn r2998) -Codechange: Split rail drawing code off from DrawTile_Rail into a separate function to be used elsewhere. (Deja vu?)

Thu, 29 Sep 2005 19:59:57 +0000(svn r2997) -Codechange: Split road drawing code off from DrawTile_Road into a separate function to be used elsewhere.
peter1138 [Thu, 29 Sep 2005 19:59:57 +0000] rev 2471
(svn r2997) -Codechange: Split road drawing code off from DrawTile_Road into a separate function to be used elsewhere.

Wed, 28 Sep 2005 21:49:55 +0000(svn r2996) 0xFFFF -> INVALID_STRING_ID
tron [Wed, 28 Sep 2005 21:49:55 +0000] rev 2470
(svn r2996) 0xFFFF -> INVALID_STRING_ID

Wed, 28 Sep 2005 19:35:36 +0000(svn r2995) Replace 0xFF/0xFFFF with CT_INVALID/OWNER_SPECTATOR/INVALID_STATION where appropriate
tron [Wed, 28 Sep 2005 19:35:36 +0000] rev 2469
(svn r2995) Replace 0xFF/0xFFFF with CT_INVALID/OWNER_SPECTATOR/INVALID_STATION where appropriate

Tue, 27 Sep 2005 20:55:42 +0000(svn r2994) Another small hack regarding currencies: add a #define to emulate a variable, that holds the current currency; again this should increase readability
tron [Tue, 27 Sep 2005 20:55:42 +0000] rev 2468
(svn r2994) Another small hack regarding currencies: add a #define to emulate a variable, that holds the current currency; again this should increase readability

Tue, 27 Sep 2005 19:16:37 +0000(svn r2993) Fix: Reset aircraft images differently. Fixes assertion introduced in r2991.
peter1138 [Tue, 27 Sep 2005 19:16:37 +0000] rev 2467
(svn r2993) Fix: Reset aircraft images differently. Fixes assertion introduced in r2991.

Tue, 27 Sep 2005 18:51:04 +0000(svn r2992) Use PlayerID, StationID and INVALID_STATION instead of int, int and -1
tron [Tue, 27 Sep 2005 18:51:04 +0000] rev 2466
(svn r2992) Use PlayerID, StationID and INVALID_STATION instead of int, int and -1

Mon, 26 Sep 2005 20:32:13 +0000(svn r2991) Reset vehicle images on game load. Allows savegames with NewGRFs saved prior to r2868 to load.
peter1138 [Mon, 26 Sep 2005 20:32:13 +0000] rev 2465
(svn r2991) Reset vehicle images on game load. Allows savegames with NewGRFs saved prior to r2868 to load.

Mon, 26 Sep 2005 19:01:49 +0000(svn r2990) Remove _engine_original_sprites and replace all uses with references to our (new) original engine/vehicle tables.
peter1138 [Mon, 26 Sep 2005 19:01:49 +0000] rev 2464
(svn r2990) Remove _engine_original_sprites and replace all uses with references to our (new) original engine/vehicle tables.

Mon, 26 Sep 2005 18:43:58 +0000(svn r2989) - Make engine/vehicle information tables constant. Duplicate them so NewGRF data can be loaded without wiping out the default data.
peter1138 [Mon, 26 Sep 2005 18:43:58 +0000] rev 2463
(svn r2989) - Make engine/vehicle information tables constant. Duplicate them so NewGRF data can be loaded without wiping out the default data.