town_cmd.c
Sun, 21 Nov 2004 10:49:40 +0000 tron (svn r724) Remove restriction that a tile can only accept 3 cargo types.
Sat, 20 Nov 2004 11:57:45 +0000 pasky (svn r703) Attempt to improve the town growth algorithm - now it scales over 76 houses, is slightly exponential and travels further for larger towns.
Sat, 20 Nov 2004 02:36:10 +0000 pasky (svn r698) Merge a town growth fix from TTDPatch - in arctic and desert climate, require food (and possibly water) only if the population is more than 90, so that the town gets chance to actually accept it. (By Marcin?)
Sat, 20 Nov 2004 01:49:42 +0000 pasky (svn r696) Do not consider a road station as street when growing the town.
Sat, 20 Nov 2004 01:08:41 +0000 pasky (svn r694) Make the town sometimes build streets on slopes.
Sat, 25 Sep 2004 17:37:32 +0000 truelight (svn r320) -Fix: some last _current_player fixes
Wed, 15 Sep 2004 18:36:33 +0000 truelight (svn r266) -Fix: hopefully fixed the desync problem nicely (and reverted the
Fri, 10 Sep 2004 19:02:27 +0000 truelight (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
Sun, 05 Sep 2004 16:15:22 +0000 truelight (svn r160) -Codechange: made GetTileTrackStatus more readable (blathijs)
Mon, 23 Aug 2004 21:04:39 +0000 dominik (svn r122) Change: exclusive transport rights are now stored per town instead of per station
Fri, 13 Aug 2004 18:27:33 +0000 dominik (svn r40) Final slope graphics fix
Tue, 10 Aug 2004 14:42:52 +0000 darkvater (svn r5) -Fix: townname generation of TTDLX savegames. All work
Mon, 09 Aug 2004 17:04:08 +0000 truelight (svn r1) Import of revision 975 of old (crashed) SVN