Sun, 10 Feb 2008 14:16:25 +0000(svn r12101) -Fix (r12100): there are void tiles at MapMaxX,Y - have to substract one to be on water border tiles
smatz [Sun, 10 Feb 2008 14:16:25 +0000] rev 8526
(svn r12101) -Fix (r12100): there are void tiles at MapMaxX,Y - have to substract one to be on water border tiles

Sun, 10 Feb 2008 14:00:52 +0000(svn r12100) -Fix (r12042): check for water class of surrounding tiles fails for buoys at map borders
smatz [Sun, 10 Feb 2008 14:00:52 +0000] rev 8525
(svn r12100) -Fix (r12042): check for water class of surrounding tiles fails for buoys at map borders

Sun, 10 Feb 2008 12:01:14 +0000(svn r12099) -Documentation: add new RailGroundType to landscape.html
smatz [Sun, 10 Feb 2008 12:01:14 +0000] rev 8524
(svn r12099) -Documentation: add new RailGroundType to landscape.html

Sun, 10 Feb 2008 11:35:05 +0000(svn r12098) -Fix: make snow appear on rail tiles dependant on track height, not on height of the lowest part of the tile
smatz [Sun, 10 Feb 2008 11:35:05 +0000] rev 8523
(svn r12098) -Fix: make snow appear on rail tiles dependant on track height, not on height of the lowest part of the tile

Sun, 10 Feb 2008 05:21:08 +0000(svn r12097) -Fix (r654, r1525): loading old, pre savegame version 2, savegames.
glx [Sun, 10 Feb 2008 05:21:08 +0000] rev 8522
(svn r12097) -Fix (r654, r1525): loading old, pre savegame version 2, savegames.

Sat, 09 Feb 2008 17:36:21 +0000(svn r12096) -Fix: remove leftover property when loading older savegames
smatz [Sat, 09 Feb 2008 17:36:21 +0000] rev 8521
(svn r12096) -Fix: remove leftover property when loading older savegames

Sat, 09 Feb 2008 17:30:13 +0000(svn r12095) -Fix [FS#1703]: when a company bankrupts, remove drive-through road stops, ship depots and buoys too. Update owners of water and road.
smatz [Sat, 09 Feb 2008 17:30:13 +0000] rev 8520
(svn r12095) -Fix [FS#1703]: when a company bankrupts, remove drive-through road stops, ship depots and buoys too. Update owners of water and road.

Sat, 09 Feb 2008 15:07:31 +0000(svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player property to allow further fixes
smatz [Sat, 09 Feb 2008 15:07:31 +0000] rev 8519
(svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player property to allow further fixes

Sat, 09 Feb 2008 12:20:50 +0000(svn r12093) -Fix: do not set station owner for buoys when merging company
smatz [Sat, 09 Feb 2008 12:20:50 +0000] rev 8518
(svn r12093) -Fix: do not set station owner for buoys when merging company

Sat, 09 Feb 2008 03:12:05 +0000(svn r12092) -Fix(r11532)[FS#1755]: Make sure the production level will not get out of delimited boundaries, while using var result 0D/0E and than multiplying/dividing it.
belugas [Sat, 09 Feb 2008 03:12:05 +0000] rev 8517
(svn r12092) -Fix(r11532)[FS#1755]: Make sure the production level will not get out of delimited boundaries, while using var result 0D/0E and than multiplying/dividing it.
And use multiply/divide operations instead of shifting. It does the same, just adds a bit more readability