ai.h
Sat, 12 Mar 2005 08:52:40 +0000 pasky (svn r1998) Give penalty 100 to the AI for using foundations (buildonslopes). This prevents it from building long road lines on foundations unless really necessary.
Mon, 17 Jan 2005 09:16:43 +0000 tron (svn r1548) Move AI_PATHFINDER_IS_ROAD from ai.h to ai_pathfinder.c to avoid global namespace pollution, turn it into a function called IsRoad and improve the commments a bit
Sun, 16 Jan 2005 11:24:58 +0000 tron (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
Wed, 05 Jan 2005 19:12:47 +0000 tron (svn r1392) Use TileOffsByDir() instead of home brewed table
Mon, 03 Jan 2005 12:56:22 +0000 tron (svn r1337) Use MapMax[XY]() (or MapSize[XY]() if appropriate) instead of TILE_MAX_[XY]
Wed, 29 Dec 2004 13:13:29 +0000 miham (svn r1297) Language fixes in the source.. (ln-)
Mon, 06 Sep 2004 18:22:25 +0000 darkvater (svn r166) -Codechange: change 74 for constant DAY_TICKS
Tue, 31 Aug 2004 16:12:52 +0000 truelight (svn r146) -Fix [AI]: Tunnel/bridge bug
Sun, 22 Aug 2004 15:56:56 +0000 truelight (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
Fri, 20 Aug 2004 09:32:32 +0000 truelight (svn r85) -Add: initial commit of new AI (enable in Patch menu)