Wed, 22 Mar 2006 19:04:04 +0000(svn r4027) Remove another call to FindLandscapeHeightByTile()
tron [Wed, 22 Mar 2006 19:04:04 +0000] rev 3296
(svn r4027) Remove another call to FindLandscapeHeightByTile()

Wed, 22 Mar 2006 16:37:59 +0000(svn r4023) - Fix: [ 1453646 NPF ] Road vehicles planning through the back of depots and stations.
matthijs [Wed, 22 Mar 2006 16:37:59 +0000] rev 3295
(svn r4023) - Fix: [ 1453646 NPF ] Road vehicles planning through the back of depots and stations.

Wed, 22 Mar 2006 13:06:50 +0000(svn r4019) -Fix: [OSX] stopped using iconv for 10.2.8, since it was added in 10.3
bjarni [Wed, 22 Mar 2006 13:06:50 +0000] rev 3294
(svn r4019) -Fix: [OSX] stopped using iconv for 10.2.8, since it was added in 10.3
this have the sideeffect that 10.2.8 will still have the "failure to save with certain chars in the filename bug", but at least it can compile again

Wed, 22 Mar 2006 10:13:15 +0000(svn r4011) [test WT2 #2.]
miham [Wed, 22 Mar 2006 10:13:15 +0000] rev 3293
(svn r4011) [test WT2 #2.]

Wed, 22 Mar 2006 10:10:33 +0000(svn r4010) [test WT2]
miham [Wed, 22 Mar 2006 10:10:33 +0000] rev 3292
(svn r4010) [test WT2]

Wed, 22 Mar 2006 08:48:50 +0000(svn r4007) Add a function to make a farm field tile
tron [Wed, 22 Mar 2006 08:48:50 +0000] rev 3291
(svn r4007) Add a function to make a farm field tile

Tue, 21 Mar 2006 23:22:21 +0000(svn r4004) -CodeChange : Renaming sprites and functions
belugas [Tue, 21 Mar 2006 23:22:21 +0000] rev 3290
(svn r4004) -CodeChange : Renaming sprites and functions

Tue, 21 Mar 2006 23:18:43 +0000(svn r4003) - Minor codebeautifier@work
Darkvater [Tue, 21 Mar 2006 23:18:43 +0000] rev 3289
(svn r4003) - Minor codebeautifier@work

Tue, 21 Mar 2006 22:09:19 +0000(svn r4002) - Fix: Use the title of a savegame in the saveload dialog-editbox. This gets rid of the '.sav' appended to each game as well as properly showing UTF-8 saves when this is implemented. Also don't change the text if the save has failed.
Darkvater [Tue, 21 Mar 2006 22:09:19 +0000] rev 3288
(svn r4002) - Fix: Use the title of a savegame in the saveload dialog-editbox. This gets rid of the '.sav' appended to each game as well as properly showing UTF-8 saves when this is implemented. Also don't change the text if the save has failed.

Tue, 21 Mar 2006 22:08:15 +0000(svn r4001) - Add length parameter to FiosMakeSavegameName() and use this function for creating the full path instead of home-brewn snprintf.
Darkvater [Tue, 21 Mar 2006 22:08:15 +0000] rev 3287
(svn r4001) - Add length parameter to FiosMakeSavegameName() and use this function for creating the full path instead of home-brewn snprintf.