Sun, 19 Oct 2008 18:47:15 +0000(svn r14494) -Fix: few MSVC x64 warnings.
rubidium [Sun, 19 Oct 2008 18:47:15 +0000] rev 10263
(svn r14494) -Fix: few MSVC x64 warnings.

Sun, 19 Oct 2008 17:30:41 +0000(svn r14493) -Fix[FS#planetmaker]: Do not assign a station spread to buoys on loading games.
frosch [Sun, 19 Oct 2008 17:30:41 +0000] rev 10262
(svn r14493) -Fix[FS#planetmaker]: Do not assign a station spread to buoys on loading games.

Sun, 19 Oct 2008 17:16:26 +0000(svn r14492) -Fix [FS#2366] (r14482): Conditional orders could lead to an infinite loop on path look-ahead.
michi_cc [Sun, 19 Oct 2008 17:16:26 +0000] rev 10261
(svn r14492) -Fix [FS#2366] (r14482): Conditional orders could lead to an infinite loop on path look-ahead.
Don't refactor things that don't want to be refactored, folks. And some comments can't hurt either.

Sun, 19 Oct 2008 15:39:12 +0000(svn r14491) -Documentation: updates/additions of doxygen docs (Alberth)
rubidium [Sun, 19 Oct 2008 15:39:12 +0000] rev 10260
(svn r14491) -Documentation: updates/additions of doxygen docs (Alberth)

Sun, 19 Oct 2008 09:51:19 +0000(svn r14490) -Codechange: fix comment style on a few locations (Alberth)
rubidium [Sun, 19 Oct 2008 09:51:19 +0000] rev 10259
(svn r14490) -Codechange: fix comment style on a few locations (Alberth)

Sun, 19 Oct 2008 00:57:59 +0000(svn r14489) -Change: let MSVC use ICU (for right-to-left text rendering) from the new openttd-useful.zip. So... MSVC users: update your openttd-useful.zip or compilation will fail.
rubidium [Sun, 19 Oct 2008 00:57:59 +0000] rev 10258
(svn r14489) -Change: let MSVC use ICU (for right-to-left text rendering) from the new openttd-useful.zip. So... MSVC users: update your openttd-useful.zip or compilation will fail.

Sat, 18 Oct 2008 17:21:56 +0000(svn r14488) -Fix: Synchronize drawing of spritelayouts in DrawTileLayout (Houses), IndustryDrawTileLayout, DrawStationTile, DrawTile_Station and DrawTile_Track (Waypoint).
frosch [Sat, 18 Oct 2008 17:21:56 +0000] rev 10257
(svn r14488) -Fix: Synchronize drawing of spritelayouts in DrawTileLayout (Houses), IndustryDrawTileLayout, DrawStationTile, DrawTile_Station and DrawTile_Track (Waypoint).
Now transparency options, PALETTE_MODIFIER_TRANSPARENT and SPRITE_MODIFIER_OPAQUE should work for all of them.

Sat, 18 Oct 2008 17:20:31 +0000(svn r14487) -Fix: The station picker preview did not draw child sprites.
frosch [Sat, 18 Oct 2008 17:20:31 +0000] rev 10256
(svn r14487) -Fix: The station picker preview did not draw child sprites.

Sat, 18 Oct 2008 14:16:29 +0000(svn r14486) -Fix (r13343)(r14484): compilation with desync debug was broken
smatz [Sat, 18 Oct 2008 14:16:29 +0000] rev 10255
(svn r14486) -Fix (r13343)(r14484): compilation with desync debug was broken

Sat, 18 Oct 2008 14:11:09 +0000(svn r14485) -Fix (r5464): Do not check the end of destination buffer using the source pointer.
frosch [Sat, 18 Oct 2008 14:11:09 +0000] rev 10254
(svn r14485) -Fix (r5464): Do not check the end of destination buffer using the source pointer.
Did not cause trouble though as destination buffer has always been bigger than source buffer.