src/video/sdl_v.cpp
Sat, 22 Dec 2007 23:30:28 +0000 rubidium (svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
Fri, 21 Dec 2007 19:21:21 +0000 rubidium (svn r11674) -Codechange: refactor some functions out of macros.h into more logical locations.
Wed, 19 Dec 2007 19:44:29 +0000 rubidium (svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
Sat, 24 Nov 2007 10:38:43 +0000 skidd13 (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
Mon, 19 Nov 2007 18:38:10 +0000 skidd13 (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
Sun, 19 Aug 2007 09:38:30 +0000 rubidium (svn r10932) -Codechange: replace "text" with "chat" for the chat related function and variables.
Mon, 23 Jul 2007 16:48:19 +0000 truelight (svn r10663) -Fix r10662: bad me, didn't comply with coding style, as penalty I updated the surrounding code to comply with coding style too; I will never do it again (I hope :p)
Mon, 23 Jul 2007 16:39:27 +0000 truelight (svn r10662) -Add: added 'V' as new shortcut for new viewport (bilbo)
Thu, 05 Jul 2007 12:23:54 +0000 peter1138 (svn r10444) -Codechange: switch to c++ classes and inheritance for sound/music/video drivers, using self-registration based on the blitter-model.
Fri, 22 Jun 2007 20:07:39 +0000 truelight (svn r10278) -Fix r10276: make the _realtime_tick less demanding on the CPU
Fri, 22 Jun 2007 20:04:21 +0000 truelight (svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on
Thu, 21 Jun 2007 16:53:57 +0000 truelight (svn r10255) -Codechange: remove some old debug code nobody was using anymore
Tue, 19 Jun 2007 15:18:26 +0000 truelight (svn r10217) -Fix r10216: forgot to declare 'blitter' in win32 and cocoa driver (tnx glx)
Tue, 19 Jun 2007 15:04:08 +0000 truelight (svn r10216) -Fix: palette animation always redid all palette entries, where in fact only a few indexes were needed
Sun, 17 Jun 2007 20:30:28 +0000 truelight (svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
Tue, 12 Jun 2007 20:24:12 +0000 truelight (svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
Mon, 14 May 2007 15:20:50 +0000 truelight (svn r9835) -Codechange: use Pixel typedef instead of byte where ever possible
Wed, 07 Mar 2007 12:11:48 +0000 rubidium (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
Wed, 07 Mar 2007 11:47:46 +0000 rubidium (svn r9050) -Codechange: Foo(void) -> Foo()
Tue, 06 Mar 2007 20:59:52 +0000 truelight (svn r9034) -Codechange: renamed _pause to _pause_game, as some targets already have
Mon, 12 Feb 2007 21:55:10 +0000 Darkvater (svn r8691) -Cleanup: Some proper #endif comments for sound/music/video files, and a little elimination of magic numbers in Win32SoundStart
Wed, 10 Jan 2007 18:56:51 +0000 rubidium (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
Wed, 10 Jan 2007 18:12:09 +0000 KUDr (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)