Fri, 24 Mar 2006 15:24:16 +0000(svn r4088) -Codechange: Introduce {Unb,B}arCrossing and IsCrossingBarred to put and get the status of a level crossing
celestar [Fri, 24 Mar 2006 15:24:16 +0000] rev 3322
(svn r4088) -Codechange: Introduce {Unb,B}arCrossing and IsCrossingBarred to put and get the status of a level crossing

Fri, 24 Mar 2006 13:46:45 +0000(svn r4087) Add IsIndustryCompleted() to check if a industry tile is fully built
tron [Fri, 24 Mar 2006 13:46:45 +0000] rev 3321
(svn r4087) Add IsIndustryCompleted() to check if a industry tile is fully built

Fri, 24 Mar 2006 13:31:17 +0000(svn r4086) Add MakeIndustry()
tron [Fri, 24 Mar 2006 13:31:17 +0000] rev 3320
(svn r4086) Add MakeIndustry()

Fri, 24 Mar 2006 12:00:24 +0000(svn r4085) Add GetTown{Index,ByTile}() to get the town index resp. the town from a tile
tron [Fri, 24 Mar 2006 12:00:24 +0000] rev 3319
(svn r4085) Add GetTown{Index,ByTile}() to get the town index resp. the town from a tile

Fri, 24 Mar 2006 10:53:49 +0000(svn r4084) -Documentation: [OSX] changed OSX specific docs
bjarni [Fri, 24 Mar 2006 10:53:49 +0000] rev 3318
(svn r4084) -Documentation: [OSX] changed OSX specific docs
-added an explanation to why there is a special Jaguar download (people appears to download it even when they should download the other one)
-removed the long outdated README_if_game_crashed_on_OSX.txt

Fri, 24 Mar 2006 10:17:39 +0000(svn r4083) -Feature: [OSX] Ported r4075 (Undraw the mouse when it leaves the window and Draw it again when it enters).
egladil [Fri, 24 Mar 2006 10:17:39 +0000] rev 3317
(svn r4083) -Feature: [OSX] Ported r4075 (Undraw the mouse when it leaves the window and Draw it again when it enters).

Fri, 24 Mar 2006 09:47:50 +0000(svn r4082) -Fix: [OSX] FS#80 Crash when switching from windowed to fullscreen
bjarni [Fri, 24 Mar 2006 09:47:50 +0000] rev 3316
(svn r4082) -Fix: [OSX] FS#80 Crash when switching from windowed to fullscreen
this bug was introduced in rev 3670, but when undetected for a long time since it was resolution specific
this is likely the issue with x86 OSX in fullscreen, so I removed the really slow workaround and will clean it up once I get positive feedback from a x86 mac
this means that x86 OSX should now get the 1000% video driver speed boost as well
this fix is written by eglandil

Fri, 24 Mar 2006 08:55:08 +0000(svn r4079) Add GetSation{Index,ByTile}() to get the station index resp. the station from a tile
tron [Fri, 24 Mar 2006 08:55:08 +0000] rev 3315
(svn r4079) Add GetSation{Index,ByTile}() to get the station index resp. the station from a tile

Fri, 24 Mar 2006 08:00:45 +0000(svn r4077) Add GetIndustry{Index,ByTile}() to get the industry index resp. the industry from a tile
tron [Fri, 24 Mar 2006 08:00:45 +0000] rev 3314
(svn r4077) Add GetIndustry{Index,ByTile}() to get the industry index resp. the industry from a tile

Fri, 24 Mar 2006 06:40:49 +0000(svn r4076) Back out r4074. It doesn't work and leads to make endlessly calling itself. NOTE: Delete Makefile.config to recover.
tron [Fri, 24 Mar 2006 06:40:49 +0000] rev 3313
(svn r4076) Back out r4074. It doesn't work and leads to make endlessly calling itself. NOTE: Delete Makefile.config to recover.