Thu, 27 Jan 2005 21:18:03 +0000 |
tron |
(svn r1701) Style police ^^
|
file |
diff |
annotate
|
Thu, 27 Jan 2005 21:00:05 +0000 |
bjarni |
(svn r1700) - Fix: Hacked clients can no longer be used to build vehicles that are not available yet (Hackykid)
|
file |
diff |
annotate
|
Thu, 27 Jan 2005 12:52:20 +0000 |
tron |
(svn r1696) Use GetTileSlope() instead of FindLandscapeHeightByTile() where it is sufficient. FindLandscapeHeightByTile() uses GetTileSlope() internally and adds some more info, which is discarded in these cases.
|
file |
diff |
annotate
|
Wed, 26 Jan 2005 12:51:04 +0000 |
celestar |
(svn r1681) -Feature: New realistic acceleration.
|
file |
diff |
annotate
|
Tue, 25 Jan 2005 21:43:57 +0000 |
tron |
(svn r1676) Increase the size of TileIndex and TileIndexDiff to 32bits and adapt the save/load data and some other parts of the code to that change
|
file |
diff |
annotate
|
Mon, 24 Jan 2005 22:24:47 +0000 |
bjarni |
(svn r1652) Fix: train and road vehicle lists are now redrawn when vehicles enters/leaves a depot (Hackykid)
|
file |
diff |
annotate
|
Mon, 24 Jan 2005 14:39:22 +0000 |
celestar |
(svn r1638) -Fix: Train crashes should no longer desync the game. This is more of a
|
file |
diff |
annotate
|
Mon, 24 Jan 2005 00:36:22 +0000 |
darkvater |
(svn r1633) -Fix: [1040119] Flood and wagons in depot
|
file |
diff |
annotate
|
Sun, 23 Jan 2005 22:01:51 +0000 |
bjarni |
(svn r1629) added a counter to tell how many engines you have of each type to the autoreplace vehicle windows and made them show only the vehicles you actually have in the left list.
|
file |
diff |
annotate
|
Sun, 23 Jan 2005 13:09:35 +0000 |
tron |
(svn r1610) Remove trailing whitespace (last time ever, i hope)
|
file |
diff |
annotate
|
Sun, 23 Jan 2005 10:40:54 +0000 |
dominik |
(svn r1604) Fix: [ 1105112 ] Destroyed train locks crossings
|
file |
diff |
annotate
|
Sat, 22 Jan 2005 22:47:58 +0000 |
tron |
(svn r1596) Add some more statics
|
file |
diff |
annotate
|
Sat, 22 Jan 2005 20:23:18 +0000 |
tron |
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
|
file |
diff |
annotate
|
Sat, 22 Jan 2005 18:39:52 +0000 |
celestar |
(svn r1588) -Fix: [ 1105959 ] coded a workaround in the acceleration code so that
|
file |
diff |
annotate
|
Wed, 19 Jan 2005 19:15:03 +0000 |
bjarni |
(svn r1568) made an enum of train subtypes to make the code more readable
|
file |
diff |
annotate
|
Wed, 19 Jan 2005 10:00:37 +0000 |
celestar |
(svn r1565) -Fix: [ 1104969 ] Aircraft in hangar messages are now revalidated before
|
file |
diff |
annotate
|
Tue, 18 Jan 2005 23:27:06 +0000 |
bjarni |
(svn r1561) Fix: autoreplacing a singleheaded engine into a dualheaded engine now adds the the rear engine
|
file |
diff |
annotate
|
Tue, 18 Jan 2005 16:01:35 +0000 |
Celestar |
(svn r1558) -Fix: [ 1104350 ] Crashed trains do not initiate the lost vehicle
|
file |
diff |
annotate
|
Mon, 17 Jan 2005 21:54:45 +0000 |
celestar |
(svn r1554) -Fix: [ 1103187 ] Order Check messages are now validated before
|
file |
diff |
annotate
|
Mon, 17 Jan 2005 09:43:02 +0000 |
tron |
(svn r1550) Remove useless function declaration
|
file |
diff |
annotate
|
Mon, 17 Jan 2005 09:41:46 +0000 |
tron |
(svn r1549) Clean up some functions:
|
file |
diff |
annotate
|
Sun, 16 Jan 2005 11:24:58 +0000 |
tron |
(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
|
file |
diff |
annotate
|
Sat, 15 Jan 2005 19:06:22 +0000 |
truelight |
(svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
|
file |
diff |
annotate
|
Sun, 09 Jan 2005 16:02:06 +0000 |
truelight |
(svn r1445) -Fix: reversing a train also reverses the UP and DOWN status for the
|
file |
diff |
annotate
|
Fri, 07 Jan 2005 17:02:43 +0000 |
tron |
(svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY]
|
file |
diff |
annotate
|
Thu, 06 Jan 2005 22:31:58 +0000 |
truelight |
(svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries
|
file |
diff |
annotate
|
Thu, 06 Jan 2005 18:45:28 +0000 |
tron |
(svn r1402) Trim trailing whitespace
|
file |
diff |
annotate
|
Wed, 05 Jan 2005 13:32:03 +0000 |
tron |
(svn r1386) Move TileIndexDiff to map.h
|
file |
diff |
annotate
|
Tue, 04 Jan 2005 17:11:03 +0000 |
darkvater |
(svn r1375) -Fix: [1050990] Buying trains sometimes accounted for incorrectly. Was the result of the cost getting reset in a recursive call of docommand. That is fixed. In addition all cost-commands are typed explicitely. Please do not forget to do so or your costs will be credited to construction if you are unlucky.
|
file |
diff |
annotate
|
Tue, 04 Jan 2005 00:54:12 +0000 |
matthijs |
(svn r1367) -Fix: Full-Loading trains no longer get "lost" after a while (Hackykid)
|
file |
diff |
annotate
|
Sun, 02 Jan 2005 17:23:04 +0000 |
bjarni |
(svn r1323) Adding autoreplace feature
|
file |
diff |
annotate
|
Tue, 28 Dec 2004 11:51:31 +0000 |
truelight |
(svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and loaded as
|
file |
diff |
annotate
|
Mon, 27 Dec 2004 18:18:44 +0000 |
truelight |
(svn r1283) -Add: AutoRenew is now a client-side patch instead of a game-side patch
|
file |
diff |
annotate
|
Tue, 21 Dec 2004 23:27:58 +0000 |
darkvater |
(svn r1211) -Feature: Introduce sticky windows to all vehicle windows...Just make sure you do not sticky more than 23 at a time. Also a lot of places in the code invalidated the 'status bar' of the vehicle, referring to it as widget 4. This is now widget 5 and has been #definitized
|
file |
diff |
annotate
|
Tue, 21 Dec 2004 16:17:27 +0000 |
truelight |
(svn r1200) -Fix: Fixed bug pointed out by Tron: when a train is on the
|
file |
diff |
annotate
|
Tue, 21 Dec 2004 16:02:14 +0000 |
truelight |
(svn r1199) -Fix: [ 958098 ] No longer road/rail crossing signals hang when a train
|
file |
diff |
annotate
|
Tue, 21 Dec 2004 16:00:14 +0000 |
truelight |
(svn r1198) -Fix: [ 1087701 ] It is no longer possible to crash trains of other
|
file |
diff |
annotate
|
Mon, 20 Dec 2004 18:11:22 +0000 |
tron |
(svn r1189) Fix vehicle list update glitch when moving waggons in depots
|
file |
diff |
annotate
|
Sun, 19 Dec 2004 09:39:19 +0000 |
dominik |
(svn r1167) Feature: Added the possibility to add validation functions to NewsItems. This is now done for "Train in depot" messages. Before displaying such a message, it checks if the train really still is in the depot. Can be applied to other news items as well.
|
file |
diff |
annotate
|
Wed, 15 Dec 2004 22:18:54 +0000 |
tron |
(svn r1117) Move map arrays and some related macros into their own files map.c and map.h
|
file |
diff |
annotate
|
Sat, 11 Dec 2004 10:17:10 +0000 |
tron |
(svn r1015) MFM r789
|
file |
diff |
annotate
|
Fri, 10 Dec 2004 18:16:08 +0000 |
tron |
(svn r1009) -Feature: per-station vehicle lists
|
file |
diff |
annotate
|
Thu, 09 Dec 2004 21:46:56 +0000 |
bjarni |
(svn r998) now vehicles are serviced both when entering and when leaving depots to prevent that vehicles might need service when leaving after a long stay (ln--)
|
file |
diff |
annotate
|
Sun, 05 Dec 2004 12:43:04 +0000 |
tron |
(svn r955) Replace uint16 for orders with struct Order
|
file |
diff |
annotate
|
Sat, 04 Dec 2004 09:26:39 +0000 |
tron |
(svn r925) Use sound enums
|
file |
diff |
annotate
|
Sat, 04 Dec 2004 07:41:37 +0000 |
tron |
(svn r924) Use RailVehInfo() instead of &_rail_vehicle_info[]
|
file |
diff |
annotate
|
Thu, 02 Dec 2004 22:53:07 +0000 |
tron |
(svn r901) Small step in the process to clean up the DPARAM mess:
|
file |
diff |
annotate
|
Thu, 25 Nov 2004 10:47:30 +0000 |
tron |
(svn r815) Include strings.h only in the files which need it.
|
file |
diff |
annotate
|
Tue, 23 Nov 2004 20:25:18 +0000 |
tron |
(svn r785) -Fix: A train can leave and enter the same depot at the same time, then the trai simply got stuck
|
file |
diff |
annotate
|
Mon, 22 Nov 2004 23:05:34 +0000 |
pasky |
(svn r773) When refitting a train engine, refit also all the attached wagons which can be refitted (applicable to DBSetXL, as shown in http://pasky.or.cz/~pasky/dev/openttd/screenshots/wagrefit.png). This is how TTDPatch does it, pointed out by Bjarni.
|
file |
diff |
annotate
|
Wed, 17 Nov 2004 08:52:47 +0000 |
tron |
(svn r654) Hopefully complete support for randomized variational spritegroups (i.e. the cars transporter in DBSetXL gets different cars each time) (pasky)
|
file |
diff |
annotate
|
Sun, 14 Nov 2004 19:44:06 +0000 |
tron |
(svn r607) -Patch: [ 985102 ] static cleanup
|
file |
diff |
annotate
|
Sun, 14 Nov 2004 13:07:07 +0000 |
darkvater |
(svn r587) -newgrf: Rename all /Checkpoint/i tokens to 'Waypoint's. The name actually makes some sense and is also compatible with TTDPatch (pasky).
|
file |
diff |
annotate
|
Fri, 12 Nov 2004 17:16:13 +0000 |
darkvater |
(svn r546) -newgrf: Use GetCustomVehicleIcon() for fetching sprites for vehicle selection dialogs. (Idea by octo, done by pasky).
|
file |
diff |
annotate
|
Fri, 05 Nov 2004 23:12:33 +0000 |
tron |
(svn r513) Merge revisions 402, 416, 417, 478, 479, 511, 512 from map to trunk
|
file |
diff |
annotate
|
Thu, 23 Sep 2004 21:20:38 +0000 |
darkvater |
(svn r314) -Fix: [982611] Pathfinding bug; train likes the roundabout. If train needs servicing it will now look 16 tiles along the track instead of 12 tiles manhattan style (blathijs)
|
file |
diff |
annotate
|
Tue, 21 Sep 2004 21:28:42 +0000 |
darkvater |
(svn r306) -Fix: [985439] un-owned rail. Trains could cross competitor's tracks if there was a road-crossing over it.
|
file |
diff |
annotate
|
Sat, 18 Sep 2004 16:40:06 +0000 |
darkvater |
(svn r294) -Fix: autorail always builds rail, instead of occasional rail removal (on pressing hotkey after pressing 'bulldozer')
|
file |
diff |
annotate
|
Tue, 14 Sep 2004 14:26:12 +0000 |
darkvater |
(svn r245) -Fix: [1022689] Bug when dragging a part of a multiheaded engine to 'sell-whole-train'. The rear-head of the multiheaded train will now not be sold automatically. You have to drag it manually (Celestar)
|
file |
diff |
annotate
|
Tue, 14 Sep 2004 08:13:15 +0000 |
signde |
(svn r243) -Fix: [1022689] When destroying a part of a train with a 2 side engine the second engine was also deleted [Celestar]
|
file |
diff |
annotate
|