Tue, 17 Apr 2007 20:23:13 +0000 |
belugas |
(svn r9662) -Documentation: Doxygen corrections and @file omissions
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Thu, 22 Mar 2007 03:42:43 +0000 |
belugas |
(svn r9400) -Codechange: Use some more representative enum names for landscape types.
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Wed, 07 Mar 2007 12:11:48 +0000 |
rubidium |
(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
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Wed, 07 Mar 2007 11:47:46 +0000 |
rubidium |
(svn r9050) -Codechange: Foo(void) -> Foo()
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Thu, 01 Mar 2007 01:24:44 +0000 |
belugas |
(svn r8950) -Cleanup: doxygen changes. Mostly @files missing tags and a few comments style.
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Thu, 01 Feb 2007 23:39:48 +0000 |
Darkvater |
(svn r8524) -Cleanup: Ala r8509 add some enum names to the generate landscape window
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Thu, 01 Feb 2007 22:54:04 +0000 |
Darkvater |
(svn r8522) -Regression (r8512): The flat/random window moved the to scenario editor did not use the right settings for generating land
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Thu, 01 Feb 2007 16:21:56 +0000 |
Darkvater |
(svn r8512) -Codechange: From the intro window enter the scenario editor. From the scenario editor dialog, remove the 'load heightmap' option and put that with the other options like 'load scenario', 'save scenario', etc. Play a little bit with positioning of elements inside the scenario editor dialog so it looks better.
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Thu, 01 Feb 2007 15:49:12 +0000 |
rubidium |
(svn r8511) -Codechange: make WindowClass an enumerated value.
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Thu, 01 Feb 2007 14:29:06 +0000 |
Darkvater |
(svn r8509) -Cleanup: Add some enum names to the create scenario window
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Sun, 14 Jan 2007 19:57:49 +0000 |
peter1138 |
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
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Wed, 10 Jan 2007 18:56:51 +0000 |
rubidium |
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
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Wed, 10 Jan 2007 18:12:09 +0000 |
KUDr |
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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