Thu, 12 Jul 2007 08:10:40 +0000 |
rubidium |
(svn r10519) -Fix: when getting a "nearby" tile, make sure you never roam outside of the map.
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Thu, 12 Jul 2007 07:53:53 +0000 |
rubidium |
(svn r10516) -Fix: if doing a lookup for a ID, scan the whole range instead of only the "new" ones because the old ones could be overriden too.
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Thu, 21 Jun 2007 17:09:10 +0000 |
belugas |
(svn r10256) -Add: Addition of IndustryTileOverrideManager
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Mon, 11 Jun 2007 04:52:51 +0000 |
maedhros |
(svn r10089) -Fix (r10040): Use GetTileZ instead of GetClearGround in GetTerrainType as
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Sat, 09 Jun 2007 02:05:51 +0000 |
belugas |
(svn r10074) -Add: Addition of IndustryOverrideManager as well as the basic (and unfinished) support for callbacks for industries
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Fri, 08 Jun 2007 17:54:18 +0000 |
belugas |
(svn r10066) -Codechange: Expose function GetNearbyTile by moving it to newgrf_commons.[cpp|h]. Will be used by industries in a few.
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Tue, 05 Jun 2007 01:49:08 +0000 |
belugas |
(svn r10040) -Codechange: Make the function GetTerrainType public, as other functions require it
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Tue, 15 May 2007 21:36:58 +0000 |
belugas |
(svn r9850) -Codechange: Introduction of the Override/Substitute manager. Currently only used for newhouses.
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