src/road_func.h
Tue, 30 Sep 2008 20:51:04 +0000 rubidium (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
Tue, 30 Sep 2008 20:39:50 +0000 rubidium (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
Tue, 25 Mar 2008 18:59:25 +0000 skidd13 (svn r12419) -Cleanup: of the internal road-piece building and removing.
Sat, 22 Mar 2008 10:56:08 +0000 rubidium (svn r12390) -Fix [FS#1851]: trams failing to turn on bridge heads/tunnel entrances.
Thu, 17 Jan 2008 20:41:33 +0000 smatz (svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction)
Thu, 17 Jan 2008 19:49:06 +0000 smatz (svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame
Sat, 12 Jan 2008 14:10:35 +0000 rubidium (svn r11818) -Codechange: split player.h into smaller pieces.
Wed, 09 Jan 2008 21:05:03 +0000 rubidium (svn r11800) -Codechange: move some functions to a more logical location + some type safety.
Tue, 25 Dec 2007 23:42:52 +0000 rubidium (svn r11700) -Codechange: reduce the amount of unnecessary includes.
Fri, 21 Dec 2007 19:21:21 +0000 rubidium (svn r11674) -Codechange: refactor some functions out of macros.h into more logical locations.
Tue, 18 Dec 2007 20:38:16 +0000 rubidium (svn r11663) -Codechange: moving of the road related types and functions.