pasky [Sat, 05 Mar 2005 14:54:11 +0000] rev 1422
(svn r1926) Codechange: Renamed some of the predefined town names arrays for consistent naming.
- name_spanish_1, name_french_1, name_czech_1, name_romanian_1, name_finnish_1
and name_german_hardcoded were renamed to *_real.
- name_slovakish_1 was renamed to name_slovak_real.
- name_finnish_2[ab] was renamed to name_finnish[12].
- Added comment near the town_names setting definition about the "Slovakish"
pigginess.
pasky [Sat, 05 Mar 2005 13:49:43 +0000] rev 1421
(svn r1925) Fixed an infinite loop if the town generator runs out of town names. The number of generated towns is then limited by the number of available names.
tron [Fri, 04 Mar 2005 10:34:44 +0000] rev 1420
(svn r1924) Use same type names in declaration and implementation
Darkvater [Fri, 04 Mar 2005 00:14:28 +0000] rev 1419
(svn r1923) - Fix: [ 1155696 ] Crash with german umlauts in station names. The width was not calculated using unsigned values, so all characters above 128 were "negative"
- Codechange: a more proper check for a null pointer in tunnelbridge_cmd.c should have gone in with the previous commit
Darkvater [Thu, 03 Mar 2005 23:26:35 +0000] rev 1418
(svn r1922) - Fix: Disappearing of crashed trains inside tunnels were not checked properly.
tron [Thu, 03 Mar 2005 19:54:46 +0000] rev 1417
(svn r1921) -Fix: Out of bounds array access which caused oil rigs to accept other cargo types besides passengers and mail
truelight [Thu, 03 Mar 2005 14:56:28 +0000] rev 1416
(svn r1920) -Fix: no longer a station where you only unload is bad for your town-rating
truelight [Tue, 01 Mar 2005 19:32:55 +0000] rev 1415
(svn r1919) -Fix: Minimum profit of vehicles was calculated wrong for Performance Rating
truelight [Tue, 01 Mar 2005 17:32:47 +0000] rev 1414
(svn r1918) -Fix: [ 1101874 ] Dedicated server now accepts '-g' (load game) as param
pasky [Tue, 01 Mar 2005 01:14:27 +0000] rev 1413
(svn r1917) - Makefile: Revamped VERBOSE support, build mechanics changed.
- VERBOSE has now greater effect, many previously hidden commands
are now shown on the terminal as they are executed. (Use $(Q)
instead of @ where the command should be shown if VERBOSE.)
- Compilation commands redundancy was eliminated.
- Compilation commands calling generalized so that the VERBOSE
support does not further entangle the code. The commands are now
all at a single place, before the targets in a "Build commands"
section.
Note that this changeset has a character of proposal. If you do not
like the direction it takes at all, feel free to revert it (probably
together with the previous VERBOSE patch). However, I believe it
improves the code by bringing the compilation commands to a single
place and it greatly improves the VERBOSE support, too (and makes it
much less intrusive).