src/cargopacket.h
Fri, 21 Dec 2007 22:50:51 +0000 rubidium (svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
Thu, 30 Aug 2007 20:40:33 +0000 rubidium (svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
Thu, 30 Aug 2007 12:10:32 +0000 rubidium (svn r11002) -Codechange: unhackify the cargo packet list saving (a little).
Thu, 02 Aug 2007 10:49:24 +0000 rubidium (svn r10749) -Codechange: use the generic pool item class as super class for cargo packets, which results in a nice reduction of code duplication.
Wed, 01 Aug 2007 19:13:42 +0000 rubidium (svn r10743) -Fix: some typos introduces by copy-pasting.
Wed, 27 Jun 2007 17:19:05 +0000 rubidium (svn r10358) -Codechange: remove the cargopacket leakchecker as it never asserted in almost a week of stresstesting, so I'm pretty sure all cornercases are tested by now.
Fri, 22 Jun 2007 11:58:59 +0000 rubidium (svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.