src/water_cmd.cpp
Fri, 21 Dec 2007 22:50:51 +0000 rubidium (svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
Fri, 21 Dec 2007 21:50:46 +0000 rubidium (svn r11677) -Codechange: move price and command related types/functions to their respective places.
Fri, 21 Dec 2007 19:49:27 +0000 rubidium (svn r11675) -Codechange: split the string types from the string functions.
Wed, 19 Dec 2007 23:26:02 +0000 rubidium (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
Wed, 19 Dec 2007 02:41:25 +0000 glx (svn r11666) -Fix (r11504): when removing buoys, return to water or canal depending on their owner
Sat, 08 Dec 2007 21:57:24 +0000 smatz (svn r11604) -Fix: canal tiles were not marked dirty when surrounding tile got flooded, causing glitches
Fri, 07 Dec 2007 21:14:54 +0000 rubidium (svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always returned to water, even when it should've been canals.
Thu, 06 Dec 2007 20:48:15 +0000 smatz (svn r11582) -Fix: tiles were not marked dirty in some cases when removing a lock
Wed, 05 Dec 2007 00:16:20 +0000 smatz (svn r11574) -Fix: flood train stations when there are no trains on border tiles too (when non-uniform stations are OFF)
Tue, 27 Nov 2007 16:02:13 +0000 belugas (svn r11533) -Codechange: Rename some unclear clear_x prices member names.
Sat, 24 Nov 2007 10:38:43 +0000 skidd13 (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
Sat, 24 Nov 2007 08:45:04 +0000 rubidium (svn r11504) -Fix [FS#1467]: removing docks/ship depots could result in non-canal water where canals should have been build.
Mon, 19 Nov 2007 21:02:30 +0000 skidd13 (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
Thu, 15 Nov 2007 07:42:25 +0000 rubidium (svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of the box.
Sat, 10 Nov 2007 01:17:15 +0000 belugas (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
Fri, 26 Oct 2007 20:55:23 +0000 belugas (svn r11347) -Codechange: use marker loaded grf feature has_newwater when it is required. (more to come)
Sat, 20 Oct 2007 21:05:18 +0000 rubidium (svn r11320) -Codechange: make lower halftiles at coast floodable. Patch by frosch.
Fri, 19 Oct 2007 22:46:55 +0000 rubidium (svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround.
Tue, 16 Oct 2007 19:48:58 +0000 rubidium (svn r11276) -Codechange: be more consistent with naming of some accessors.
Mon, 15 Oct 2007 00:06:59 +0000 belugas (svn r11266) -Documentation: Add a few comments. Parts of BigBB's work on shores
Sun, 09 Sep 2007 10:13:17 +0000 rubidium (svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.
Fri, 31 Aug 2007 20:03:50 +0000 rubidium (svn r11024) -Fix [FS#1173]: give a more correct error when building some things on tile 0; "Can't build on water" or "Too close to the edge" instead of "Vehicle in the way". Patch by SmatZ.
Fri, 31 Aug 2007 19:46:45 +0000 rubidium (svn r11022) -Fix: the canal border determination did not take oil rigs into consideration.
Thu, 30 Aug 2007 21:11:12 +0000 rubidium (svn r11011) -Fix [FS#1129]: GetFirstVehicleInChain did change the game state while being marked const.
Thu, 30 Aug 2007 17:17:04 +0000 rubidium (svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types.
Tue, 14 Aug 2007 17:31:15 +0000 rubidium (svn r10892) -Fix [FS#1127]: trains would not get flooded when they are at the lower part of a tile that would become a coast tile after flooding. Patch by frosch.
Thu, 02 Aug 2007 22:33:53 +0000 rubidium (svn r10758) -Codechange: make the depot struct use the pool item class as super class.
Thu, 26 Jul 2007 16:51:10 +0000 rubidium (svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
Thu, 26 Jul 2007 14:07:11 +0000 rubidium (svn r10696) -Codechange: remove duplication of the "make sprite transparent" code.
Mon, 16 Jul 2007 21:00:40 +0000 rubidium (svn r10593) -Fix [FS#1038]: one could not remove locks that were build in a (very) old version of OpenTTD.
Mon, 16 Jul 2007 09:16:58 +0000 rubidium (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h
Fri, 22 Jun 2007 11:58:59 +0000 rubidium (svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
Mon, 18 Jun 2007 19:53:50 +0000 rubidium (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
Mon, 18 Jun 2007 16:42:40 +0000 rubidium (svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
Mon, 18 Jun 2007 10:48:15 +0000 rubidium (svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
Thu, 14 Jun 2007 08:39:27 +0000 rubidium (svn r10155) -Fix [FS#601]: Airports didn't flood when there are aircraft on the airport.
Mon, 11 Jun 2007 14:00:16 +0000 maedhros (svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
Thu, 24 May 2007 22:41:50 +0000 rubidium (svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
Sun, 06 May 2007 18:14:33 +0000 peter1138 (svn r9797) -Feature: [NewGRF] Add action 1, 2 and 3 support for canals.
Wed, 18 Apr 2007 22:10:36 +0000 rubidium (svn r9672) -Cleanup: lots of coding style fixes around operands.
Thu, 12 Apr 2007 13:07:15 +0000 maedhros (svn r9609) -Codechange: Move some function prototypes out of functions.h and into landscape.h, and add a few where they didn't exist.
Fri, 06 Apr 2007 04:10:19 +0000 belugas (svn r9568) -Documentation: doxygen and comment changes: Root of src is finally done. Now, time to start clearing as much as possible
Thu, 05 Apr 2007 07:49:04 +0000 peter1138 (svn r9563) -Feature: Add more finer control to transparency options, including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01.
Mon, 19 Mar 2007 12:40:51 +0000 peter1138 (svn r9322) -Codechange: Use cargo class to count crash/flood victims
Sat, 10 Mar 2007 21:44:22 +0000 rubidium (svn r9105) -Fix [FS#629]: disable the ability to make flooding water with the canal build tool. In the scenario editor you can still make both canals and flooding water at height level 0.
Thu, 08 Mar 2007 16:27:54 +0000 rubidium (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code).
Wed, 07 Mar 2007 12:11:48 +0000 rubidium (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
Thu, 01 Mar 2007 13:27:51 +0000 rubidium (svn r8953) -Codechange: make the names of enums of WaterTileType consistent with respect to RailTileType and RoadTileType.
Mon, 26 Feb 2007 18:25:03 +0000 rubidium (svn r8908) -Codechange: declaration of DrawBridgeMiddle does not belong in a map accessors header.
Sat, 24 Feb 2007 09:42:39 +0000 tron (svn r8876) -Fix
Thu, 22 Feb 2007 08:43:02 +0000 tron (svn r8841) -Fix
Tue, 13 Feb 2007 10:26:53 +0000 rubidium (svn r8698) -Codechange: enumify the returns of VehicleEnterTile
Wed, 07 Feb 2007 18:01:26 +0000 rubidium (svn r8620) -Fix: buoys on canal tiles do not flood anymore (Maedhros).
Mon, 05 Feb 2007 14:00:32 +0000 rubidium (svn r8593) -Fix (FS#564): bridges do not get destroyed when the bridge head gets flooded and there is a vehicle on the bridge. Original patch by KeeperofTheSoul.
Fri, 02 Feb 2007 07:48:06 +0000 celestar (svn r8528) -Codechange: Rename IsBuoy_() to IsBuoy() now that the naming conflict no longer exists.
Sun, 21 Jan 2007 08:04:14 +0000 tron (svn r8299) -Fix
Tue, 16 Jan 2007 15:18:02 +0000 peter1138 (svn r8154) -Codechange: Water can no longer be under bridge tiles, so don't check for it.
Sun, 14 Jan 2007 19:57:49 +0000 peter1138 (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
Wed, 10 Jan 2007 18:56:51 +0000 rubidium (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
Wed, 10 Jan 2007 18:12:09 +0000 KUDr (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)