truelight [Thu, 06 Jan 2005 22:31:58 +0000] rev 919
(svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries
(in prepare of dynamic arrays):
- DEREF_XXX is changed into GetXXX
- All direct call are directed via GetXXX
- struct Industry has now an index-field
- ENUM'd some stuff
- Replaced home built loops with FOR_ALL_XXX
- Added _stations_size, _vehicles_size, ... which gives the length of the
array (which will be dynamic in the near future)
- Changed lengtof(XXX) to _XXX_size (e.g. _stations_size)
- Removed all endof(XXX) (because mostly it was part of a FOR_ALL_XXX)
- Made the sort-functions of all 4 dynamic
- Made all 4 Initialize functions more of the same
- Some minor tab-fixing and stuff
(tnx to Tron for proof-reading my 100kb patch ;))
Note for all: please do NOT directly call _stations, _vehicles, _towns and
_industries, but use the right wrapper to access them. Thank you.
Ps: please also do not use 'v++', where v is of type Vehicle *.
bjarni [Thu, 06 Jan 2005 19:40:44 +0000] rev 918
(svn r1405) Added half done Estonian translation (indrek)
darkvater [Thu, 06 Jan 2005 18:54:13 +0000] rev 917
(svn r1404) -Fix: Company password no longer shares a widget with buying shares
miham [Thu, 06 Jan 2005 18:49:51 +0000] rev 916
(svn r1403) Daily langfile updates (semi-automatic) [505 missing strings]
tron [Thu, 06 Jan 2005 18:45:28 +0000] rev 915
(svn r1402) Trim trailing whitespace
truelight [Thu, 06 Jan 2005 17:40:57 +0000] rev 914
(svn r1401) -Fix: glitches in train-depot GUI (tnx to Hackykid)
-Fix: glitch in Company Overview GUI (Hackykid)
truelight [Thu, 06 Jan 2005 17:14:37 +0000] rev 913
(svn r1400) -Fix: signal stays red if a track is removed (Darkvater / Tron / TrueLight)
truelight [Thu, 06 Jan 2005 15:57:26 +0000] rev 912
(svn r1399) -Fix: Fixes for compiling with Watcom C/C++ (ie, OS/2 port). (orudge)
Note: If people could watch out for initialising structs with
*non-constants* in future... it's a bit annoying, I
know, but Open Watcom isn't the only compiler which
doesn't support this (yet) - Borland, for example,
still doesn't like it.
darkvater [Thu, 06 Jan 2005 15:54:09 +0000] rev 911
(svn r1398) -Feature: CTRL+V (Paste) now works on all editboxes. This includes 'Add Server', chat, etc. Feature is Windows only.
tron [Thu, 06 Jan 2005 12:34:22 +0000] rev 910
(svn r1397) Add missing RESIZE_NONE
tron [Thu, 06 Jan 2005 11:39:00 +0000] rev 909
(svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron [Thu, 06 Jan 2005 08:08:17 +0000] rev 908
(svn r1395) Fix assertion when building road bridge
bjarni [Wed, 05 Jan 2005 19:28:10 +0000] rev 907
(svn r1393) fix [ 1096026 ]. Autorenew trains should now hopefully work like it did before autoreplace was added
DEREF_ENGINE is now used in autoreplace
tron [Wed, 05 Jan 2005 19:12:47 +0000] rev 906
(svn r1392) Use TileOffsByDir() instead of home brewed table
tron [Wed, 05 Jan 2005 18:59:02 +0000] rev 905
(svn r1391) Make an assert map size agnostic
tron [Wed, 05 Jan 2005 18:09:06 +0000] rev 904
(svn r1390) Use TileOffsByDir() instead of home brewed table
truelight [Wed, 05 Jan 2005 14:39:48 +0000] rev 903
(svn r1389) -Add: [Network] Added packet protection. No longer a client or server
reads beyond the size of the packet
-Fix: [Network] A server no longer crashes when a client sends an
invalid DoCommand, but drops the client instead.
dominik [Wed, 05 Jan 2005 14:20:23 +0000] rev 902
(svn r1388) Feature: [SDL] Show revision number in window title
dominik [Wed, 05 Jan 2005 13:48:38 +0000] rev 901
(svn r1387) Fix: Airplanes now also crash when only one invalid order is in the schedule
tron [Wed, 05 Jan 2005 13:32:03 +0000] rev 900
(svn r1386) Move TileIndexDiff to map.h
Move _tileoffs_by_dir to map.[ch] and encapsulate it in TileOffsByDir()
dominik [Wed, 05 Jan 2005 13:15:27 +0000] rev 899
(svn r1385) Fix: [ 1095020 ] When all stations in an aircraft's order list are demolished, the plane eventually crashes (running out of fuel)
dominik [Wed, 05 Jan 2005 11:19:57 +0000] rev 898
(svn r1384) Fix: Sometimes when lists were saved, a lot of blank lines had been added
dominik [Wed, 05 Jan 2005 10:47:59 +0000] rev 897
(svn r1383) Fix: You can now also delete automatically found servers by pressing "del"
Fix: The scrollbar is correctly updated when deleting servers
tron [Wed, 05 Jan 2005 10:20:51 +0000] rev 896
(svn r1382) Make automatic placement of rails in front of train depots map size agnostic
dominik [Wed, 05 Jan 2005 09:59:45 +0000] rev 895
(svn r1381) Fix: [ 1095143 ] Servers list now also saves the port
darkvater [Tue, 04 Jan 2005 21:45:38 +0000] rev 894
(svn r1380) -Fix: missed widget fixes; thanks Jango and TestMan57
darkvater [Tue, 04 Jan 2005 21:28:09 +0000] rev 893
(svn r1379) -Fix: various GUI glitches. Added default sizes to various widgets. Sticky/Resize- and Scrollbar must be 11 pixels wide, Horizontal scrollbar 11 pixels high, caption must be 13 pixels. I hope I didn't forget any widgets, the game will assert for that so report them to me!
bjarni [Tue, 04 Jan 2005 20:19:00 +0000] rev 892
(svn r1378) Fix: train engines are now only replaced if the engine is really set to be replaced and they are replaced to the type that engine type is set to be replaced to (instead of whtat the first engine in the train is set to)
darkvater [Tue, 04 Jan 2005 19:49:44 +0000] rev 891
(svn r1377) -Fix: only a server can rename a town in a MP game
bjarni [Tue, 04 Jan 2005 17:54:16 +0000] rev 890
(svn r1376) fixed an issue where a modified client could try to replace a vehicle to an invalid engine ID and crash the server. Now the server just rejects the request. Also added a check for vehicle ownership, so you should not be able to replace other player's vehicles
darkvater [Tue, 04 Jan 2005 17:11:03 +0000] rev 889
(svn r1375) -Fix: [1050990] Buying trains sometimes accounted for incorrectly. Was the result of the cost getting reset in a recursive call of docommand. That is fixed. In addition all cost-commands are typed explicitely. Please do not forget to do so or your costs will be credited to construction if you are unlucky.
darkvater [Tue, 04 Jan 2005 17:04:10 +0000] rev 888
(svn r1374) -Feature: Add sticky item to finances window; sticky remains when requesting big/small window
-Moved resize icon in save dialog to bottom-right
darkvater [Tue, 04 Jan 2005 16:04:28 +0000] rev 887
(svn r1373) -Fix: compilation fix for windows
truelight [Tue, 04 Jan 2005 15:49:30 +0000] rev 886
(svn r1372) -Fix: fixed some GUI glitches introduced with resize-buttons
truelight [Tue, 04 Jan 2005 15:06:08 +0000] rev 885
(svn r1370) -Add: added console support for loading maps. Use 'load', 'list_files'
and 'goto_dir' to navigate and load games.
darkvater [Tue, 04 Jan 2005 14:54:27 +0000] rev 884
(svn r1369) -Feature(ish): Added sprites for up/down and left/right arrows. Anywhere where there are horizontal scrollers these are now left/right arrows
truelight [Tue, 04 Jan 2005 13:45:58 +0000] rev 883
(svn r1368) -Fix: Disabled dropdown menu options are gray again (instead of blue)
(redid revision 1357)
matthijs [Tue, 04 Jan 2005 00:54:12 +0000] rev 882
(svn r1367) -Fix: Full-Loading trains no longer get "lost" after a while (Hackykid)
darkvater [Tue, 04 Jan 2005 00:53:52 +0000] rev 881
(svn r1366) -Fix: [1093186] rough land in snow upon dying of tree
darkvater [Tue, 04 Jan 2005 00:07:58 +0000] rev 880
(svn r1365) -Fix: very, very nasty buffer overflow bug introduced with replace vehicles. You CANNOT access the i[255] of an array that only has 255 elements! I will kick the next person that does that so hard...goddammit (I only noticed it because it screwed up my console in the debug build and took me at least an hour to fix)
darkvater [Mon, 03 Jan 2005 22:16:02 +0000] rev 879
(svn r1361) -Remove .cod files from VS6 project as well (bociusz)
tron [Mon, 03 Jan 2005 22:12:36 +0000] rev 878
(svn r1359) Fix typos in last commit
tron [Mon, 03 Jan 2005 22:07:40 +0000] rev 877
(svn r1358) Assert bounds of depot list when searching for a depot
darkvater [Mon, 03 Jan 2005 22:04:34 +0000] rev 876
(svn r1357) -Fix: Disabled dropdown menu options are gray again (instead of blue)
darkvater [Mon, 03 Jan 2005 21:51:24 +0000] rev 875
(svn r1356) -Fix: [1092363] missing GCC_PACK in oldloader.c (thx hafken)
darkvater [Mon, 03 Jan 2005 21:47:52 +0000] rev 874
(svn r1355) -Fix: [1092473] random trees in scenario editor do not overwrite rocks as well
tron [Mon, 03 Jan 2005 21:29:59 +0000] rev 873
(svn r1354) Use WindowClass/WindowNumber to store/pass window class/number, not some arbitrary data types
darkvater [Mon, 03 Jan 2005 21:26:09 +0000] rev 872
(svn r1353) -Fix: [1092707] placing rocks in scenario editor. You can place rocks on trees and vice versa
darkvater [Mon, 03 Jan 2005 21:05:03 +0000] rev 871
(svn r1352) -Fix: [1093200] Drive side in new games. Setting the driver side is possible during the game until someone buys road vehicles. In networked games only the server can change it.
bjarni [Mon, 03 Jan 2005 21:01:37 +0000] rev 870
(svn r1351) fixed issue in last commit where it it not update the replace train window properly when changing company colour (the lower two panels stayed the old colour until the window was reopened)
bjarni [Mon, 03 Jan 2005 20:52:09 +0000] rev 869
(svn r1350) Replace Vehicle GUI:
- Replaced "WP(w,replaceveh_d).line_height" with
"w->resize.step_height" since they needed to be the same anyway
- Cleaned the code a litte for readability (like correct tabbing)
- Added company color to replace vehicle windows to make them look like
the rest of the vehicle windows and made the caption text white (also to
fit the standard)
--This line, and those below, will be ignored--
M vehicle_gui.c
M lang/english.txt
M window.h
darkvater [Mon, 03 Jan 2005 20:20:25 +0000] rev 868
(svn r1349) -Fix: [1093485] Dissappearing rocks in Scenario Editor
truelight [Mon, 03 Jan 2005 19:45:18 +0000] rev 867
(svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
how the system works. All useful windows are already made resizable. Enjoy :)
-Fix: fixed some GUI-glitches and flaws along the way
darkvater [Mon, 03 Jan 2005 19:34:07 +0000] rev 866
(svn r1347) -Fix: Some were fixed for the trees -> Only copy the lowest two bits (amount of snow/desert) from map5 to map2 when placing trees, before this happened implicitly because map2 was just 8 bits wide;
darkvater [Mon, 03 Jan 2005 19:09:45 +0000] rev 865
(svn r1346) -Fix: fix signed/unsigned warnings
-Fix: latent removal of 2 lines from ttd.c which I forgot because the file was not saved :O
tron [Mon, 03 Jan 2005 19:06:16 +0000] rev 864
(svn r1345) Only copy the lowest two bits (amount of snow/desert) from map5 to map2 when placing trees, before this happened implicitly because map2 was just 8 bits wide
tron [Mon, 03 Jan 2005 18:59:58 +0000] rev 863
(svn r1344) Use MapSize[XY]() (or MapSize()/MapMax[XY]() where appropriate) instead of TILES_[XY]
truelight [Mon, 03 Jan 2005 18:49:45 +0000] rev 862
(svn r1343) -Fix: [Graphic] Autorail icon is now correct (Darkvater)
-Fix: [Graphic] Added resize icon (tnx tokai)
darkvater [Mon, 03 Jan 2005 18:40:41 +0000] rev 861
(svn r1342) -Fix: [1094596] Problem with ship depot; upon load it is also given owner OWNER_WATER
darkvater [Mon, 03 Jan 2005 17:55:25 +0000] rev 860
(svn r1341) -Fix: fix WWT_FRAME drawing when there is no text there (STR_NULL)
-Copyright notice is now 2002-2005 for all languages
darkvater [Mon, 03 Jan 2005 16:45:42 +0000] rev 859
(svn r1340) -Feature: scrolling credits list...finally! Hope nobody gets offended if I forgot them.
darkvater [Mon, 03 Jan 2005 14:33:59 +0000] rev 858
(svn r1339) -Fix: compilation with networking works on MinGW32 again (thx orudge).
darkvater [Mon, 03 Jan 2005 14:07:49 +0000] rev 857
(svn r1338) -Fix: fix signed/unsigned warnings introduced when ditching the macros for map querying.
tron [Mon, 03 Jan 2005 12:56:22 +0000] rev 856
(svn r1337) Use MapMax[XY]() (or MapSize[XY]() if appropriate) instead of TILE_MAX_[XY]
While here replace one erroneous TILE_MAX_X with MapMaxY()
dominik [Mon, 03 Jan 2005 12:15:55 +0000] rev 855
(svn r1336) Fix: Correct landscaping buttons in monorail and maglev toolbars
dominik [Mon, 03 Jan 2005 12:03:24 +0000] rev 854
(svn r1335) Removed wrongly renamed STR_TOWNNAME_ADDITIONAL_ENGLISH from all language files
dominik [Mon, 03 Jan 2005 11:58:53 +0000] rev 853
(svn r1334) Fix: [ 1093466 ] no more glitches with many maps in the scenario list when creating server
dominik [Mon, 03 Jan 2005 11:45:11 +0000] rev 852
(svn r1333) Fix: No crash when creating a game with American town names any more
truelight [Mon, 03 Jan 2005 11:11:16 +0000] rev 851
(svn r1332) -Fix: Desert-landscape does no longer crash (protected GetMapExtraBits
from overflowing)
tron [Mon, 03 Jan 2005 09:14:31 +0000] rev 850
(svn r1331) Update map size before sending game info
tron [Mon, 03 Jan 2005 08:50:44 +0000] rev 849
(svn r1330) Increase size of some vars from int16 to int32 to guard against future overflows
tron [Mon, 03 Jan 2005 08:34:54 +0000] rev 848
(svn r1329) Remove unused function declaration
tron [Mon, 03 Jan 2005 08:33:04 +0000] rev 847
(svn r1328) Turn loop with explicit terminator element into loop using endof()
darkvater [Mon, 03 Jan 2005 00:42:43 +0000] rev 846
(svn r1327) -Fix: made resource file version independent for windows
-Fix: language file inconsistencies...please update all other language files as well when you rename a string name and do nothing else.
bjarni [Sun, 02 Jan 2005 22:28:56 +0000] rev 845
(svn r1326) fixed compiler warnings in vehicle_gui.c and widget.c
darkvater [Sun, 02 Jan 2005 21:52:21 +0000] rev 844
(svn r1325) -Fixed eol-style properties on new files. Please before adding a new file to svn use: "svn propset svn:eol-style native <filename's>"!!
-Fix: the level land icon no longer flashes (was palette colour)
bjarni [Sun, 02 Jan 2005 17:39:01 +0000] rev 843
(svn r1324) Fixed problem with autoreplace GUI and msvc6 (thanks bociusz)
bjarni [Sun, 02 Jan 2005 17:23:04 +0000] rev 842
(svn r1323) Adding autoreplace feature
This feature works much like autorenew, but it will get you a new engine type instead of a new one of the same type. Once
ordered, it will automatically replace the engines while they visits a depot. The GUI for setting this up have been added on the
vehicle overview windows
Note: autorenew is now autoreplace, but to the same engine type
Nice new features, that was added to make this possible
- windows can now have two independant vertical scrollbars
- CMD_SHOW_NO_ERROR have been added as a flag for DoCommandP. It will make it do the action instead of showing the red box with
estimated costs even if shift is pressed
- fixed problem where enginetypes where not initialized when loading a game. It's now done in InitializeGame()
truelight [Sun, 02 Jan 2005 12:03:43 +0000] rev 841
(svn r1322) -Add: banning system (mostly tnx to guru3)
A server can ban people via ClientList
Both server and dedicated can do it via console:
'ban', 'unban', 'banlist'.
truelight [Sat, 01 Jan 2005 19:18:48 +0000] rev 840
(svn r1321) -Fix: Revision 1302 partly solved the problem and created an other.
Should now really be solved.. now only MP_WATER is owned by OWNER_WATER
truelight [Sat, 01 Jan 2005 16:34:54 +0000] rev 839
(svn r1320) -Fix: fixed chat-bug (that from a certain moment, nobody could talk).. 1
variable was still byte instead of uint16 (with a very big tnx to guru3!)
truelight [Sat, 01 Jan 2005 15:40:44 +0000] rev 838
(svn r1318) -Fix: Saving a game fucked up the industries.. sorry ;)
truelight [Fri, 31 Dec 2004 19:09:03 +0000] rev 837
(svn r1314) -Fix: Population numbers is no longer negative for 32k+ towns
truelight [Fri, 31 Dec 2004 18:59:22 +0000] rev 836
(svn r1313) -Fix: fixed MSVC problem
truelight [Fri, 31 Dec 2004 18:57:24 +0000] rev 835
(svn r1312) -Add: Patch which is on by default: population in label of the town
-Fix: Expand town is a bit more agressive
-Fix: Fixed a bug in growing algorithm
truelight [Fri, 31 Dec 2004 15:55:14 +0000] rev 834
(svn r1308) -Update: updated MSVC project files
truelight [Fri, 31 Dec 2004 14:43:47 +0000] rev 833
(svn r1307) -Fix/feature: rewrote the townname generation code. Code is much more
readable now. 'American' is replaces by 'Additional English' (Jango)
miham [Fri, 31 Dec 2004 09:47:09 +0000] rev 832
(svn r1303) Daily langfile update (automatic)
truelight [Thu, 30 Dec 2004 10:29:28 +0000] rev 831
(svn r1302) -Fix: [ 1091655 ] In some older maps somehow water is owned by
OWNER_NONE instead of OWNER_WATER.
-Fix: On InitializeLandscape the map was made MP_WATER, but OWNER_NONE.
When ConvertGroundTilesIntoWaterTiles() is not called, this gives big
problems (see above). Now the owner is set to OWNER_WATER by default.
truelight [Thu, 30 Dec 2004 10:03:35 +0000] rev 830
(svn r1301) -Codechange: _industries finally has FOR_ALL_INDUSTRIES too
truelight [Thu, 30 Dec 2004 09:46:40 +0000] rev 829
(svn r1300) -Fix: The cost for an autorenew was not always send to the right player ;)
truelight [Thu, 30 Dec 2004 09:43:12 +0000] rev 828
(svn r1299) -Fix: [ 1092473 ] In SE, when trees are placed randomly, they are no
longer placed on farmland
truelight [Wed, 29 Dec 2004 15:32:10 +0000] rev 827
(svn r1298) -Fix: [ 1092661 ] On create, the scrollbar of the server-list was not updated
miham [Wed, 29 Dec 2004 13:13:29 +0000] rev 826
(svn r1297) Language fixes in the source.. (ln-)
celestar [Wed, 29 Dec 2004 11:00:34 +0000] rev 825
(svn r1296) Cleanup for MSVC files (bociusz)
truelight [Wed, 29 Dec 2004 08:42:30 +0000] rev 824
(svn r1295) -Fix: [ 1092499 ] Copy order was fucked up, because memcpy said:
sizeof(uint16), instead of sizeof(Order).
miham [Tue, 28 Dec 2004 22:46:09 +0000] rev 823
(svn r1294) Daily langfile updates (automatic)
miham [Tue, 28 Dec 2004 22:36:46 +0000] rev 822
(svn r1293) Fixed the bug in translator
truelight [Tue, 28 Dec 2004 17:50:17 +0000] rev 821
(svn r1292) -Codechange: also updated the town/industry sort-list to be uint16 compatible
truelight [Tue, 28 Dec 2004 17:40:15 +0000] rev 820
(svn r1291) -Codechange: prepared subsidies and towns to become an uint16 (happens
after savegame bump)
bjarni [Tue, 28 Dec 2004 17:18:46 +0000] rev 819
(svn r1290) Added type to typedef struct Engine and filled in the same data as in type in vehicle
it was kind of lame that you should use AircraftVehInfo(), ShipVehInfo() etc. if you wanted to know what type the engine is
truelight [Tue, 28 Dec 2004 12:11:34 +0000] rev 818
(svn r1289) -Fix: Minor fix for OS/2 message boxes (orudge)
truelight [Tue, 28 Dec 2004 11:51:31 +0000] rev 817
(svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and loaded as
an uint8 till the savegame version is bumped to version 5. Then it works
automaticly as a fully uint16. So _stations[] can not be increased till
after the bump!!
truelight [Tue, 28 Dec 2004 09:55:55 +0000] rev 816
(svn r1287) -Fix: reversed 1285, because it is not the solution. This also means
that getting a lot of money with shares is back... :(
truelight [Tue, 28 Dec 2004 09:31:38 +0000] rev 815
(svn r1286) -Fix: oeps, I clamp'd some numbers wrong :$
truelight [Tue, 28 Dec 2004 09:29:40 +0000] rev 814
(svn r1285) -Fix: your loan is now substracted from your company value
truelight [Tue, 28 Dec 2004 09:24:02 +0000] rev 813
(svn r1284) -Fix: Fixed 'money-cheat' (read: bug which could give people a lot of money)
truelight [Mon, 27 Dec 2004 18:18:44 +0000] rev 812
(svn r1283) -Add: AutoRenew is now a client-side patch instead of a game-side patch
Note: this is the first commit that breaks compatibility with 0.3.5!
-Fix: Bufferoverflow with autorenew_money. It is now a 32-bit integer.
truelight [Mon, 27 Dec 2004 13:40:30 +0000] rev 811
(svn r1282) -Fix: forget 2 files for the OS/2 patch. And forgot to add:
patch by Orudge, great job!!
truelight [Mon, 27 Dec 2004 10:40:04 +0000] rev 810
(svn r1281) -Fix: the OS/2 is now finished. Fixes:
- Networking
- File selector issue
- Keyboard input
- Dedicated server console issue (use dedicated.cmd to open a server)
- Plus many other minor issues
truelight [Mon, 27 Dec 2004 10:24:38 +0000] rev 809
(svn r1280) -Codechange: made the last patch a bit more... readable (in other words:
use that spacebar!!)
bjarni [Sun, 26 Dec 2004 22:09:34 +0000] rev 808
(svn r1279) Fixed the scrollbar in the network gui(server list). It now updates when scrolling (HackyKid)
matthijs [Sat, 25 Dec 2004 20:59:11 +0000] rev 807
(svn r1278) (Applied to trunk/ and branch/map/)
-Made media/opentdd.64.png non-executable
-Created an xpm version of media/openttd.64.png (required for debian)
miham [Sat, 25 Dec 2004 17:08:56 +0000] rev 806
(svn r1277) Daily langfile updates (automatic)
truelight [Fri, 24 Dec 2004 08:54:00 +0000] rev 805
(svn r1276) -Fix: [Network] Bug in bind system. Advertising failed on systems with
more then 1 ip, and server_bind active to one of them.
bjarni [Fri, 24 Dec 2004 00:33:41 +0000] rev 804
(svn r1274) Makefile: networking is not longer experimental
miham [Fri, 24 Dec 2004 00:24:13 +0000] rev 803
(svn r1273) Daily langfile updates (automatic)
truelight [Fri, 24 Dec 2004 00:13:32 +0000] rev 802
(svn r1272) -Fix: game compiles again with network disabled
darkvater [Fri, 24 Dec 2004 00:00:10 +0000] rev 801
(svn r1271) -Fix: set eol-style to native on missing files
-Added known_bugs file with open bugs on SF..should be included with installer
-Updated installer for 0.3.5
bjarni [Thu, 23 Dec 2004 23:53:13 +0000] rev 800
(svn r1270) Updated all languages so they are ready to be released
moved russian, turkish and latvian 'translations' to lang/unfinished so we do not release 'translations' with nearly no translated strings