Fri, 14 Jul 2006 18:14:08 +0000(svn r5497) -Fix: somehow in r5315 slipped some wrong logic, allowed you to build rail on all road pieces without really building it ;)
truelight [Fri, 14 Jul 2006 18:14:08 +0000] rev 4139
(svn r5497) -Fix: somehow in r5315 slipped some wrong logic, allowed you to build rail on all road pieces without really building it ;)

Fri, 14 Jul 2006 17:54:04 +0000(svn r5496) -CodeChange: Removed two compiler warnings
belugas [Fri, 14 Jul 2006 17:54:04 +0000] rev 4138
(svn r5496) -CodeChange: Removed two compiler warnings
- add newline at end of file in currency.c
- remove unused (for now) CargosChangeInfo

Fri, 14 Jul 2006 16:56:10 +0000(svn r5495) WebTranslator2 update to 2006-07-14 18:55:51
miham [Fri, 14 Jul 2006 16:56:10 +0000] rev 4137
(svn r5495) WebTranslator2 update to 2006-07-14 18:55:51
brazilian_portuguese - 10 changed by tucalipe (10)
bulgarian - 26 fixed by groupsky (26)
italian - 1 fixed by sidew (1)
slovak - 22 fixed by lengyel (22)

Fri, 14 Jul 2006 09:02:53 +0000(svn r5494) -Fix: [#241] an enum with 2 equal numbers is rarely a good idea ;) (RichK67)
truelight [Fri, 14 Jul 2006 09:02:53 +0000] rev 4136
(svn r5494) -Fix: [#241] an enum with 2 equal numbers is rarely a good idea ;) (RichK67)

Thu, 13 Jul 2006 18:34:45 +0000(svn r5493) -Fix: 'grep -o' isn't supported on all targets. 'sed' is, so use thatone (tokai)
truelight [Thu, 13 Jul 2006 18:34:45 +0000] rev 4135
(svn r5493) -Fix: 'grep -o' isn't supported on all targets. 'sed' is, so use thatone (tokai)

Thu, 13 Jul 2006 18:16:15 +0000(svn r5491) -Fix: [#9] MorphOS crashed when you go a level up on root level (tokai)
truelight [Thu, 13 Jul 2006 18:16:15 +0000] rev 4134
(svn r5491) -Fix: [#9] MorphOS crashed when you go a level up on root level (tokai)

Thu, 13 Jul 2006 17:58:13 +0000(svn r5489) -Fix: corrected tokai's name and morphos details (tokai)
truelight [Thu, 13 Jul 2006 17:58:13 +0000] rev 4133
(svn r5489) -Fix: corrected tokai's name and morphos details (tokai)

Thu, 13 Jul 2006 17:53:32 +0000(svn r5487) -Fix: [#8] UDP sockets were used even if network-availability was set to false (tokay)
truelight [Thu, 13 Jul 2006 17:53:32 +0000] rev 4132
(svn r5487) -Fix: [#8] UDP sockets were used even if network-availability was set to false (tokay)

Wed, 12 Jul 2006 17:20:59 +0000(svn r5485) WebTranslator2 update to 2006-07-12 19:20:40
miham [Wed, 12 Jul 2006 17:20:59 +0000] rev 4131
(svn r5485) WebTranslator2 update to 2006-07-12 19:20:40
brazilian_portuguese - 4 changed by tucalipe (4)
spanish - 1 fixed by eusebio (1)
turkish - 1 fixed by jnmbk (1)

Tue, 11 Jul 2006 19:04:50 +0000(svn r5483) -Fix: [YAPF] desync - for MP games invalidate YAPF cache on every tick to keep it exactly the same on server and clients (it doesn't fix the real source of the problem, but should solve it). Thanks TrueLight for hunting this bug.
KUDr [Tue, 11 Jul 2006 19:04:50 +0000] rev 4130
(svn r5483) -Fix: [YAPF] desync - for MP games invalidate YAPF cache on every tick to keep it exactly the same on server and clients (it doesn't fix the real source of the problem, but should solve it). Thanks TrueLight for hunting this bug.