| Sat, 24 May 2008 02:54:47 +0000 |
belugas |
(svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
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| Wed, 07 May 2008 09:07:19 +0000 |
rubidium |
(svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers.
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| Tue, 29 Apr 2008 21:31:29 +0000 |
peter1138 |
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
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| Thu, 10 Apr 2008 08:30:15 +0000 |
rubidium |
(svn r12648) -Feature: allow four different non-stop types in a single game instead of two. The "TTDP compatible order" setting now only sets the default behaviour of new trains.
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| Thu, 03 Apr 2008 19:55:40 +0000 |
smatz |
(svn r12547) -Feature: invisibility options to make objects invisible instead of transparent
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| Wed, 27 Feb 2008 21:07:12 +0000 |
peter1138 |
(svn r12293) -Feature: Ability to change aircraft speed factor, from so
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| Wed, 13 Feb 2008 14:21:36 +0000 |
smatz |
(svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick)
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| Fri, 01 Feb 2008 17:22:24 +0000 |
belugas |
(svn r12034) -Codechange: A bit of code style cleaning, regarding comments.
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| Sun, 13 Jan 2008 13:36:01 +0000 |
rubidium |
(svn r11832) -Codechange: get rid of (quite) some VARDEFs.
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| Mon, 07 Jan 2008 14:02:26 +0000 |
rubidium |
(svn r11776) -Codechange: more header splittings to reduce the dependencies.
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| Mon, 07 Jan 2008 00:19:09 +0000 |
rubidium |
(svn r11771) -Codechange: split settings.h into better separated headers.
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