Sun, 20 Mar 2005 08:43:29 +0000 |
celestar |
(svn r2034) -Codechange: Replaced the rather meaningless LOAD and UNLOAD flags for depots by something more meaningful
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Sat, 19 Mar 2005 21:16:22 +0000 |
bjarni |
(svn r2024) -Fix: [autoreplace] reverted all changes involving v->set_for_replacement as they caused desyncs.
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Wed, 09 Mar 2005 15:37:36 +0000 |
celestar |
(svn r1971) -Codechange: Got rid of two ugly gotos and replaced them by one elegant and one ugly non-goto. Credits for 1959 go to Darkvater. Sorry
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Tue, 08 Mar 2005 16:27:26 +0000 |
Celestar |
(svn r1959) -Fix: Repaired two memleaks I have hacked :(
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Sun, 06 Mar 2005 16:53:00 +0000 |
pasky |
(svn r1946) Fix: [AInew] Allow DC_QUERY_COST even on tiles with no depot built. This is used by the ai_new for deciding if it can afford the vehicles before actually building the depot. Was broken in r1728. Signed-Off-By: TrueLight ;-)
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Tue, 22 Feb 2005 19:38:44 +0000 |
Darkvater |
(svn r1905) - Fix: [ 1118810 ] openttd: ship_cmd.c:642 ... Assertion failed. Mapwrap fixed in ship_cmd.c (was implicitely ok before biggermaps).
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Sat, 12 Feb 2005 15:53:32 +0000 |
tron |
(svn r1863) Give the effect vehicle type enums more descriptive names and use the enum as parameter type for CreateEffectVehicle*()
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Sun, 06 Feb 2005 22:36:08 +0000 |
matthijs |
(svn r1834) - Fix: NPF does not check the owner of its target, busses try to enter other players' depots. TODO
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Sun, 06 Feb 2005 10:18:47 +0000 |
truelight |
(svn r1817) -Codechange: Moved depot-functions to depot.c
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Sat, 05 Feb 2005 15:58:59 +0000 |
tron |
(svn r1803) Move debugging stuff into files of it's own
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Sat, 05 Feb 2005 12:10:09 +0000 |
celestar |
(svn r1799) -Codechange: [ Multistop ] Added debug class "ms" and more debugging
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Fri, 04 Feb 2005 14:24:23 +0000 |
truelight |
(svn r1786) -Fix: unitnumber is increased to 16bit, so now you can have up to 5000
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Wed, 02 Feb 2005 16:16:43 +0000 |
truelight |
(svn r1770) -Fix: Hopefully last pieces of code that are containing a station-id
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Mon, 31 Jan 2005 11:23:10 +0000 |
matthijs |
(svn r1751) - Feature: New PathFinder (NPF).
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Mon, 31 Jan 2005 07:23:15 +0000 |
tron |
(svn r1749) Move the functions which calculate distances to map.[ch] and give the more meaningful names
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Sun, 30 Jan 2005 22:04:14 +0000 |
celestar |
(svn r1743) -Fix: Multistop: Added some debug output and made sure that orphaned slots are cleared.
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Sun, 30 Jan 2005 20:50:06 +0000 |
bjarni |
(svn r1741) - Fix: added IsVehicleIndex() so it's possible to protect GetVehicle() from reading an invalid vehicle index
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Sun, 30 Jan 2005 17:53:44 +0000 |
celestar |
(svn r1736) -Fix: Forgot to remove some unused variables in last commit :(
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Sun, 30 Jan 2005 17:46:57 +0000 |
celestar |
(svn r1735) -Fix: [ 1112285 ] Fixed an assertion error with stations where stops
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Sun, 30 Jan 2005 13:42:11 +0000 |
bjarni |
(svn r1728) - Fix: now a player can only build a road vehicle in depots he owns (hacked client protection)
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Sat, 29 Jan 2005 19:41:44 +0000 |
celestar |
(svn r1721) -Feature: It is now possible to build multiple road stations (up to 8) on
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Sat, 29 Jan 2005 12:19:05 +0000 |
tron |
(svn r1713) Split off several functions which query/set information about a single tile from map.h and put them into a seperate file tile.h
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Sat, 29 Jan 2005 01:02:47 +0000 |
bjarni |
(svn r1710) - Fix: [autoreplace] vehicles do no longer go to a depot all the time if the owner clicked 'stop replacing' ( ship+aircraft+road vehicles )
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Fri, 28 Jan 2005 17:31:42 +0000 |
bjarni |
(svn r1707) - Feature: [autoreplace] road vehicles now tries to find a depot if they needs to be replaced
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Thu, 27 Jan 2005 21:18:03 +0000 |
tron |
(svn r1701) Style police ^^
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Thu, 27 Jan 2005 21:00:05 +0000 |
bjarni |
(svn r1700) - Fix: Hacked clients can no longer be used to build vehicles that are not available yet (Hackykid)
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Mon, 24 Jan 2005 22:24:47 +0000 |
bjarni |
(svn r1652) Fix: train and road vehicle lists are now redrawn when vehicles enters/leaves a depot (Hackykid)
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Sun, 23 Jan 2005 22:01:51 +0000 |
bjarni |
(svn r1629) added a counter to tell how many engines you have of each type to the autoreplace vehicle windows and made them show only the vehicles you actually have in the left list.
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Sat, 22 Jan 2005 22:47:58 +0000 |
tron |
(svn r1596) Add some more statics
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Sat, 22 Jan 2005 20:23:18 +0000 |
tron |
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
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Mon, 17 Jan 2005 21:54:45 +0000 |
celestar |
(svn r1554) -Fix: [ 1103187 ] Order Check messages are now validated before
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Sun, 16 Jan 2005 11:24:58 +0000 |
tron |
(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
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Sat, 15 Jan 2005 19:06:22 +0000 |
truelight |
(svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
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Fri, 07 Jan 2005 17:02:43 +0000 |
tron |
(svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY]
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Thu, 06 Jan 2005 22:31:58 +0000 |
truelight |
(svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries
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Wed, 05 Jan 2005 18:09:06 +0000 |
tron |
(svn r1390) Use TileOffsByDir() instead of home brewed table
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Wed, 05 Jan 2005 13:32:03 +0000 |
tron |
(svn r1386) Move TileIndexDiff to map.h
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Sun, 02 Jan 2005 17:23:04 +0000 |
bjarni |
(svn r1323) Adding autoreplace feature
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Wed, 29 Dec 2004 13:13:29 +0000 |
miham |
(svn r1297) Language fixes in the source.. (ln-)
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Tue, 28 Dec 2004 11:51:31 +0000 |
truelight |
(svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and loaded as
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Mon, 27 Dec 2004 18:18:44 +0000 |
truelight |
(svn r1283) -Add: AutoRenew is now a client-side patch instead of a game-side patch
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Tue, 21 Dec 2004 23:27:58 +0000 |
darkvater |
(svn r1211) -Feature: Introduce sticky windows to all vehicle windows...Just make sure you do not sticky more than 23 at a time. Also a lot of places in the code invalidated the 'status bar' of the vehicle, referring to it as widget 4. This is now widget 5 and has been #definitized
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Wed, 15 Dec 2004 22:18:54 +0000 |
tron |
(svn r1117) Move map arrays and some related macros into their own files map.c and map.h
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Sat, 11 Dec 2004 10:17:10 +0000 |
tron |
(svn r1015) MFM r789
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Fri, 10 Dec 2004 18:16:08 +0000 |
tron |
(svn r1009) -Feature: per-station vehicle lists
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Thu, 09 Dec 2004 21:46:56 +0000 |
bjarni |
(svn r998) now vehicles are serviced both when entering and when leaving depots to prevent that vehicles might need service when leaving after a long stay (ln--)
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Sun, 05 Dec 2004 12:43:04 +0000 |
tron |
(svn r955) Replace uint16 for orders with struct Order
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Sat, 04 Dec 2004 09:26:39 +0000 |
tron |
(svn r925) Use sound enums
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Fri, 03 Dec 2004 21:57:05 +0000 |
tron |
(svn r920) Replace vehicle info macros with inline functions and add asserts to check limits
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Thu, 02 Dec 2004 22:53:07 +0000 |
tron |
(svn r901) Small step in the process to clean up the DPARAM mess:
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Thu, 25 Nov 2004 10:47:30 +0000 |
tron |
(svn r815) Include strings.h only in the files which need it.
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Tue, 23 Nov 2004 17:46:39 +0000 |
matthijs |
(svn r779) Reverting last commit, svn didn't cancel the commit like I was meaning to tell it.
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Tue, 23 Nov 2004 17:16:41 +0000 |
matthijs |
(svn r778) -Fix: [ 1064742 ]
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Wed, 17 Nov 2004 08:52:47 +0000 |
tron |
(svn r654) Hopefully complete support for randomized variational spritegroups (i.e. the cars transporter in DBSetXL gets different cars each time) (pasky)
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Sat, 13 Nov 2004 18:01:33 +0000 |
celestar |
(svn r567) -newgrf: Support for road vehicles customization (seems to work at
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Sat, 13 Nov 2004 15:15:41 +0000 |
celestar |
(svn r562) newgrf: Merge most of the road vehicle info to a single
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Fri, 05 Nov 2004 23:12:33 +0000 |
tron |
(svn r513) Merge revisions 402, 416, 417, 478, 479, 511, 512 from map to trunk
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Tue, 14 Sep 2004 01:21:07 +0000 |
darkvater |
(svn r242) -Fix: Pathfinding bug for road vehicles introduced in r160 fixed (blathijs)
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Fri, 10 Sep 2004 19:02:27 +0000 |
truelight |
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
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Mon, 06 Sep 2004 18:15:13 +0000 |
darkvater |
(svn r165) -Feature: Option to sort vehicles in vehicle-list window by different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code).
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