src/video/win32_v.cpp
Fri, 22 Jun 2007 20:04:21 +0000 truelight (svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on
Thu, 21 Jun 2007 16:53:57 +0000 truelight (svn r10255) -Codechange: remove some old debug code nobody was using anymore
Thu, 21 Jun 2007 15:48:00 +0000 glx (svn r10251) -Fix (r10186, FS#907): alt-tab back into openttd could leave the taskbar visible
Thu, 21 Jun 2007 13:30:23 +0000 glx (svn r10243) -Fix: crash when resizing with 32bpp and 'broken' display with 'non-standard' resolutions
Tue, 19 Jun 2007 15:40:27 +0000 truelight (svn r10220) -Fix r10216: even more fuck-ups for non-SDL video backends
Tue, 19 Jun 2007 15:26:10 +0000 glx (svn r10218) -Fix r10216: more compile errors
Tue, 19 Jun 2007 15:18:26 +0000 truelight (svn r10217) -Fix r10216: forgot to declare 'blitter' in win32 and cocoa driver (tnx glx)
Tue, 19 Jun 2007 15:04:08 +0000 truelight (svn r10216) -Fix: palette animation always redid all palette entries, where in fact only a few indexes were needed
Sun, 17 Jun 2007 20:40:02 +0000 truelight (svn r10192) -Fix r10190: forgot to change the includes of win32 and cocoa video-driver
Sun, 17 Jun 2007 20:30:28 +0000 truelight (svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
Sun, 17 Jun 2007 19:00:45 +0000 glx (svn r10186) -Fix (FS#876): don't mess desktop when using alt-tab (win32)
Tue, 12 Jun 2007 20:24:12 +0000 truelight (svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
Mon, 14 May 2007 15:20:50 +0000 truelight (svn r9835) -Codechange: use Pixel typedef instead of byte where ever possible
Fri, 27 Apr 2007 21:27:02 +0000 glx (svn r9728) -Fix r9086: [win32] For some keyboard layout the 'console' key is a dead-key. It needs to be pressed twice to have an effect but the console is then opened and closed on the 'same' keypress (2 WM_CHAR events). So skip the first WM_CHAR generated to restore the 'console' key functionality.
Wed, 18 Apr 2007 22:10:36 +0000 rubidium (svn r9672) -Cleanup: lots of coding style fixes around operands.
Sat, 10 Mar 2007 00:30:18 +0000 Darkvater (svn r9086) -Feature/Fix: [win32] Rewrite keyboard input and handle all keypresses in a WM_CHAR event. This saves us from doing translation (ToUnicode[Ex], ToAscii[Ex]), and we get free IME-input support as a plus.
Sat, 10 Mar 2007 00:29:20 +0000 Darkvater (svn r9085) -Codechange/Fix: [win32] Move the initialisation of _codepage (non-UNICODE) to winMain as a dedicated server, or different video driver will not have a win32 messageloop.
Wed, 07 Mar 2007 18:58:28 +0000 Darkvater (svn r9055) -Codechange: Change windows unicode handling and allow a pure non-unicode build to function. Win9x binaries will be possible with mingw/nightly system.
Wed, 07 Mar 2007 12:11:48 +0000 rubidium (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
Wed, 07 Mar 2007 11:47:46 +0000 rubidium (svn r9050) -Codechange: Foo(void) -> Foo()
Tue, 06 Mar 2007 20:59:52 +0000 truelight (svn r9034) -Codechange: renamed _pause to _pause_game, as some targets already have
Sat, 03 Mar 2007 13:13:25 +0000 Darkvater (svn r8994) -Fix [FS642, r3320]: [win32] Resolution doubled in cfg file when fullscreen mode used. Use _wnd.double_size which gives back its correct state with respect to double size and fullscreen.
Sun, 21 Jan 2007 14:36:08 +0000 truelight (svn r8310) -Fix r8309: it is wise to put #endifs in the right place ;)
Sun, 21 Jan 2007 14:32:40 +0000 truelight (svn r8309) [WinCE] -Fix: WinCE doesn't know resolution changing
Wed, 10 Jan 2007 18:56:51 +0000 rubidium (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
Wed, 10 Jan 2007 18:12:09 +0000 KUDr (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)