src/gfx_type.h
Fri, 01 Aug 2008 09:34:34 +0000 rubidium (svn r13910) -Document: string drawing related functions and types (Alberth)
Sun, 20 Jul 2008 19:21:18 +0000 rubidium (svn r13759) -Fix [FS#2147]: selecting non-full length vehicles in the depot gui would place the "mouse pointer" out of the center of the vehicle making it hard to "aim".
Sat, 28 Jun 2008 15:44:24 +0000 frosch (svn r13649) -Codechange: Split the GfxFillRect() special flags from 'color' into their own parameter.
Thu, 26 Jun 2008 15:46:19 +0000 smatz (svn r13639) -Codechange: rewrite 32bpp-anim and 32bpp-optimized drawing and encoding so it uses similiar scheme as 8bpp-optimized
Wed, 18 Jun 2008 21:19:04 +0000 smatz (svn r13571) -Codechange: define channels in struct Colour in different order on LE and BE machines
Thu, 24 Apr 2008 11:11:50 +0000 rubidium (svn r12863) -Codechange: rewrite GeneratePlayerColour to be better understandable.
Sat, 05 Apr 2008 11:27:50 +0000 smatz (svn r12576) -Feature(tte) [FS#337]: highlight vehicle chain when dragging in the group and depot GUI if appropriate
Sun, 23 Dec 2007 10:56:02 +0000 rubidium (svn r11684) -Codechange: split gfx.h in a type and functional header.