src/network/network_gamelist.cpp
Fri, 30 May 2008 18:20:26 +0000 rubidium (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers.
Mon, 14 Apr 2008 20:31:21 +0000 rubidium (svn r12709) -Feature: show the last joined server. Heavily based on a patch by Yexo.
Tue, 25 Dec 2007 09:48:53 +0000 rubidium (svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed.
Thu, 26 Jul 2007 09:53:58 +0000 rubidium (svn r10694) -Codechange: update the server information in the game list every once in a while so the information stays fairly up-to-date when you are looking through the servers.
Wed, 07 Mar 2007 11:47:46 +0000 rubidium (svn r9050) -Codechange: Foo(void) -> Foo()
Fri, 23 Feb 2007 08:37:33 +0000 celestar (svn r8857) -Documentation: Added some doxygen @file tags, repaired others (the @file tag MUST be found before any line of code, that includes preprocessor directives).
Fri, 02 Feb 2007 21:32:58 +0000 rubidium (svn r8544) -Codechange: move game list related function/struct declarations to network_gamelist.h
Fri, 02 Feb 2007 20:57:03 +0000 rubidium (svn r8542) -Codechange (Fix?): tweak the gamelist requery timeout so more servers are found for slow network connections.
Thu, 01 Feb 2007 21:04:40 +0000 rubidium (svn r8520) -Fix/Feature: requery gameservers that did not respond to their first query.
Thu, 11 Jan 2007 17:29:39 +0000 KUDr (svn r8066) - Codechange: MallocT(), CallocT(), ReallocT() now return the pointer to allocated memory instead of modifying the pointer given as parameter
Wed, 10 Jan 2007 18:56:51 +0000 rubidium (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
Wed, 10 Jan 2007 18:12:09 +0000 KUDr (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)