rubidium [Sat, 01 Sep 2007 20:09:26 +0000] rev 7518
(svn r11033) -Fix [FS#1184] (r11011): building articulated vehicles failed. Based on a patch by SmatZ.
rubidium [Sat, 01 Sep 2007 09:12:46 +0000] rev 7517
(svn r11032) -Codechange: unmagicify some table sizes and removal of some unnecessary variables. Patch by frosch.
rubidium [Sat, 01 Sep 2007 08:31:36 +0000] rev 7516
(svn r11031) -Codechange: reduce the amount of duplication of bit counting functions. Based on patches by skidd13, SmatZ and Belugas.
rubidium [Sat, 01 Sep 2007 08:04:08 +0000] rev 7515
(svn r11030) -Revert r11016, Fix [FS#1178]: the way to determine whether a station should get goods was not done properly.
glx [Fri, 31 Aug 2007 23:29:53 +0000] rev 7514
(svn r11029) -Fix [FS#1164]: win32 midi doesn't stop when closing openttd
rubidium [Fri, 31 Aug 2007 23:02:16 +0000] rev 7513
(svn r11028) -Fix [FS#1177]: crash when having the Finance window opened of the player you are cheating to.
rubidium [Fri, 31 Aug 2007 20:52:38 +0000] rev 7512
(svn r11027) -Fix: do not unconditionally assume that a tile has a depot.
rubidium [Fri, 31 Aug 2007 20:50:59 +0000] rev 7511
(svn r11026) -Fix: the name of a sign could sometimes be NULL causing crashes.
rubidium [Fri, 31 Aug 2007 20:50:18 +0000] rev 7510
(svn r11025) -Fix: safeguard StrEmpty from calls with NULL.
rubidium [Fri, 31 Aug 2007 20:03:50 +0000] rev 7509
(svn r11024) -Fix [FS#1173]: give a more correct error when building some things on tile 0; "Can't build on water" or "Too close to the edge" instead of "Vehicle in the way". Patch by SmatZ.