Sun, 27 Mar 2005 15:13:51 +0000(svn r2087) Show also the modified filenames along each change in svn log. Prevents enraging Darkvater, and we show the commit messages along changed files everywhere else too (on IRC and in mail).
pasky [Sun, 27 Mar 2005 15:13:51 +0000] rev 1583
(svn r2087) Show also the modified filenames along each change in svn log. Prevents enraging Darkvater, and we show the commit messages along changed files everywhere else too (on IRC and in mail).

Sun, 27 Mar 2005 15:12:26 +0000(svn r2086) - Codechange: Two indentation fixes coming from Loic Guilloux' patch 1171208.
pasky [Sun, 27 Mar 2005 15:12:26 +0000] rev 1582
(svn r2086) - Codechange: Two indentation fixes coming from Loic Guilloux' patch 1171208.

Sun, 27 Mar 2005 12:48:25 +0000(svn r2085) Improve browsing via console:
tron [Sun, 27 Mar 2005 12:48:25 +0000] rev 1581
(svn r2085) Improve browsing via console:
- change directory/load map via filename (number is also possible)
- add command "pwd" to Print the current Working Directory
- rename "list_files" to "ls" (and add alias "dir")
- rename "goto_dir" to "cd"
- loading of TTD maps via "load" is now possible
- switching of drives via "cd" (only applies to systems which have a drive concept) is now possible
- "scan_files" is now obsolete and was removed
This is still far from perfect, mostly because the way OTTD handles files is Broken By Design(tm), but should make file navigation via console a bit easier

Sun, 27 Mar 2005 10:35:01 +0000(svn r2084) Set the name for drive items
tron [Sun, 27 Mar 2005 10:35:01 +0000] rev 1580
(svn r2084) Set the name for drive items

Sun, 27 Mar 2005 01:23:31 +0000(svn r2083) Add pasky's and my real name in readme.txt as well.
matthijs [Sun, 27 Mar 2005 01:23:31 +0000] rev 1579
(svn r2083) Add pasky's and my real name in readme.txt as well.

Sun, 27 Mar 2005 01:10:23 +0000(svn r2082) I have a name too!
matthijs [Sun, 27 Mar 2005 01:10:23 +0000] rev 1578
(svn r2082) I have a name too!

Sun, 27 Mar 2005 00:42:57 +0000(svn r2081) I have a real name, too.
pasky [Sun, 27 Mar 2005 00:42:57 +0000] rev 1577
(svn r2081) I have a real name, too.

Sun, 27 Mar 2005 00:28:14 +0000(svn r2080) - Fix: [OldAI] p->ai.state_counter was uint16 but could hold a tile index, therefore overflowing - changed that to uint32 and bumped the savegame revision to 32. It *MIGHT* close bug 1151374 - it certainly caused AI to stop building anything sometimes.
pasky [Sun, 27 Mar 2005 00:28:14 +0000] rev 1576
(svn r2080) - Fix: [OldAI] p->ai.state_counter was uint16 but could hold a tile index, therefore overflowing - changed that to uint32 and bumped the savegame revision to 32. It *MIGHT* close bug 1151374 - it certainly caused AI to stop building anything sometimes.
- While at it, use TileIndex as the tile index type in AiRemovePlayerRailOrRoad() and AiStateRemoveTrack().
- Make the number of tiles scanned 4*MapSizeX() instead of 1000. It *MIGHT* close bug 1116614.

Sat, 26 Mar 2005 21:22:29 +0000(svn r2079) -Add: signlist, shows all signs in the map. Clicking on them, and you go
truelight [Sat, 26 Mar 2005 21:22:29 +0000] rev 1575
(svn r2079) -Add: signlist, shows all signs in the map. Clicking on them, and you go
to the sign. Very needed for coop. You can find it under World Map.

Sat, 26 Mar 2005 20:10:59 +0000(svn r2078) - VS.NET: oops, I screwed up Release compilation cause of the stupid precompiled headers; fixed now :). minlizo.c does not use any precompiled headers.
darkvater [Sat, 26 Mar 2005 20:10:59 +0000] rev 1574
(svn r2078) - VS.NET: oops, I screwed up Release compilation cause of the stupid precompiled headers; fixed now :). minlizo.c does not use any precompiled headers.