Mon, 09 Oct 2006 21:42:18 +0000(svn r6709) -Fix r6679: [build train window] solved an issue that could lead to trailing empty blocks in the list array
bjarni [Mon, 09 Oct 2006 21:42:18 +0000] rev 4788
(svn r6709) -Fix r6679: [build train window] solved an issue that could lead to trailing empty blocks in the list array
Since they were freed with the rest of the array, it only meant that we wasted a few bytes (max 16) while the window were open and we didn't leak memory

Mon, 09 Oct 2006 21:30:16 +0000(svn r6708) -Feature: [build aircraft window] added sort options to the list
bjarni [Mon, 09 Oct 2006 21:30:16 +0000] rev 4787
(svn r6708) -Feature: [build aircraft window] added sort options to the list
-Fix r6707: solved an issue where scrollcount was not always set correctly

Mon, 09 Oct 2006 20:16:56 +0000(svn r6707) -Feature: [build aircraft window] added buttons to view propeller planes, jet planes or helicopters
bjarni [Mon, 09 Oct 2006 20:16:56 +0000] rev 4786
(svn r6707) -Feature: [build aircraft window] added buttons to view propeller planes, jet planes or helicopters
-Codechange: the build aircraft window now generates 3 malleced lists and displays based on those list
This is preparation for sorting aircraft

Mon, 09 Oct 2006 14:28:35 +0000(svn r6699) -Fixed translator link in readme
Darkvater [Mon, 09 Oct 2006 14:28:35 +0000] rev 4785
(svn r6699) -Fixed translator link in readme

Sun, 08 Oct 2006 22:16:30 +0000(svn r6698) -Code cleanup r6697: simplified getting the string of the vehicle type
bjarni [Sun, 08 Oct 2006 22:16:30 +0000] rev 4784
(svn r6698) -Code cleanup r6697: simplified getting the string of the vehicle type

Sun, 08 Oct 2006 21:46:05 +0000(svn r6697) -Fix: [order refit] if an order refit fails, the vehicle is now stopped and the player gets a message (like vehicle stopped in depot)
bjarni [Sun, 08 Oct 2006 21:46:05 +0000] rev 4783
(svn r6697) -Fix: [order refit] if an order refit fails, the vehicle is now stopped and the player gets a message (like vehicle stopped in depot)
This should prevent a vehicle from failing to be refitted and then show up and block a station with full load.
In such a case, it's better to stop in a depot (that will not stop any other vehicles) and notify the owner

Sun, 08 Oct 2006 21:10:00 +0000(svn r6696) -Codechange: changed all comparision for refit cargo in orders against CT_NO_REFIT to checks for valid cargo IDs
bjarni [Sun, 08 Oct 2006 21:10:00 +0000] rev 4782
(svn r6696) -Codechange: changed all comparision for refit cargo in orders against CT_NO_REFIT to checks for valid cargo IDs
This should prevent any bugs made by mixing up CT_NO_REFIT and CT_INVALID

Sun, 08 Oct 2006 21:00:13 +0000(svn r6695) -Fix FS#356: disable main toolbar buttons showing company list drop downs when there are no companies
glx [Sun, 08 Oct 2006 21:00:13 +0000] rev 4781
(svn r6695) -Fix FS#356: disable main toolbar buttons showing company list drop downs when there are no companies

Sun, 08 Oct 2006 20:54:27 +0000(svn r6694) -Fix: FS#361 Refit-to Order bug (only one of the two bugs mentioned there)
bjarni [Sun, 08 Oct 2006 20:54:27 +0000] rev 4780
(svn r6694) -Fix: FS#361 Refit-to Order bug (only one of the two bugs mentioned there)
-Now refit orders are copied when copying orders
-Fixed an initilation issue where CT_INVALID was used instead of CT_NO_REFIT (resulted in crashes in the order window)
-Fixed a compiler warning in the function to load TTD savegames

Sun, 08 Oct 2006 19:50:10 +0000(svn r6693) -Fix: [ship view window] disable the refit button when the ship is not refitable or not stopped in a depot
bjarni [Sun, 08 Oct 2006 19:50:10 +0000] rev 4779
(svn r6693) -Fix: [ship view window] disable the refit button when the ship is not refitable or not stopped in a depot