water_map.h
Fri, 31 Mar 2006 18:36:13 +0000 celestar (svn r4212) -Codechange: Add and make use of an accessor that retrieves the type of a water tile. Add an enum describing the different water tiles
Thu, 30 Mar 2006 11:21:36 +0000 celestar (svn r4172) -Codechange: Added a few accessors to work with ShipDepots and Locks
Thu, 30 Mar 2006 11:11:35 +0000 celestar (svn r4171) -Codechange: Create map accessor functions for creating ship depots and locks. Make use of them
Wed, 01 Mar 2006 21:00:44 +0000 tron (svn r3714) Add functions to turn tiles into water and shore tiles