src/water_map.h
Sun, 20 Jan 2008 18:30:53 +0000 peter1138 (svn r11934) -Codechange: add persistent random data for river and canal tiles.
Sat, 19 Jan 2008 17:00:54 +0000 peter1138 (svn r11926) -Feature: Rivers. Graphics must be provided by NewGRF else rivers are drawn as canals. Rivers can currently only be placed with-in the scenario editor.
Fri, 07 Dec 2007 21:14:54 +0000 rubidium (svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always returned to water, even when it should've been canals.
Sat, 24 Nov 2007 10:38:43 +0000 skidd13 (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
Mon, 19 Nov 2007 21:02:30 +0000 skidd13 (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
Tue, 16 Oct 2007 19:48:58 +0000 rubidium (svn r11276) -Codechange: be more consistent with naming of some accessors.
Tue, 19 Jun 2007 21:15:14 +0000 rubidium (svn r10230) -Fix [FS#594]: terraforming wipes out canals. Now you always have to remove the canal before terraforming, instead of "just" removing the canal.
Fri, 06 Apr 2007 04:10:19 +0000 belugas (svn r9568) -Documentation: doxygen and comment changes: Root of src is finally done. Now, time to start clearing as much as possible
Wed, 07 Mar 2007 12:11:48 +0000 rubidium (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
Thu, 01 Mar 2007 13:27:51 +0000 rubidium (svn r8953) -Codechange: make the names of enums of WaterTileType consistent with respect to RailTileType and RoadTileType.
Tue, 02 Jan 2007 19:19:48 +0000 rubidium (svn r7759) -Merge: makefile rewrite. This merge features: