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src/player_base.h
Fri, 18 Jul 2008 21:01:30 +0000
smatz
(svn r13733) -Fix (r13731): gcc2.95 compilation
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Fri, 18 Jul 2008 16:40:29 +0000
rubidium
(svn r13731) -Codechange: make a pool of the array of players.
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Tue, 29 Apr 2008 21:31:29 +0000
peter1138
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
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Sun, 27 Apr 2008 20:09:29 +0000
bjarni
(svn r12913) -Add: ability to backup and restore a player's economic data and data for a vehicle (or chain of vehicles)
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Mon, 21 Apr 2008 09:27:47 +0000
rubidium
(svn r12816) -Fix: the cargo count in the performance rating window could be wrong.
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Mon, 31 Mar 2008 00:17:39 +0000
rubidium
(svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.
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Sat, 09 Feb 2008 02:49:33 +0000
belugas
(svn r12090) -Codechange : removed a magic number and code style application on enum ExpensesType
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Sat, 12 Jan 2008 19:58:06 +0000
peter1138
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
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Sat, 12 Jan 2008 14:10:35 +0000
rubidium
(svn r11818) -Codechange: split player.h into smaller pieces.
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